// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/WidgetAnimationPlayCallbackProxy.h" #ifdef UMG_WidgetAnimationPlayCallbackProxy_generated_h #error "WidgetAnimationPlayCallbackProxy.generated.h already included, missing '#pragma once' in WidgetAnimationPlayCallbackProxy.h" #endif #define UMG_WidgetAnimationPlayCallbackProxy_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UUMGSequencePlayer; class UUserWidget; class UWidgetAnimation; class UWidgetAnimationPlayCallbackProxy; struct FWidgetAnimationHandle; // ********** Begin Delegate FWidgetAnimationResult ************************************************ #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h_15_DELEGATE \ UMG_API void FWidgetAnimationResult_DelegateWrapper(const FMulticastScriptDelegate& WidgetAnimationResult); // ********** End Delegate FWidgetAnimationResult ************************************************** // ********** Begin Class UWidgetAnimationPlayCallbackProxy **************************************** #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h_20_RPC_WRAPPERS \ DECLARE_FUNCTION(execNewPlayAnimationTimeRangeProxyObject); \ DECLARE_FUNCTION(execCreatePlayAnimationTimeRangeProxyObject); \ DECLARE_FUNCTION(execNewPlayAnimationProxyObject); \ DECLARE_FUNCTION(execCreatePlayAnimationProxyObject); struct Z_Construct_UClass_UWidgetAnimationPlayCallbackProxy_Statics; UMG_API UClass* Z_Construct_UClass_UWidgetAnimationPlayCallbackProxy_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h_20_INCLASS \ private: \ static void StaticRegisterNativesUWidgetAnimationPlayCallbackProxy(); \ friend struct ::Z_Construct_UClass_UWidgetAnimationPlayCallbackProxy_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UWidgetAnimationPlayCallbackProxy_NoRegister(); \ public: \ DECLARE_CLASS2(UWidgetAnimationPlayCallbackProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWidgetAnimationPlayCallbackProxy_NoRegister) \ DECLARE_SERIALIZER(UWidgetAnimationPlayCallbackProxy) #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h_20_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UWidgetAnimationPlayCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWidgetAnimationPlayCallbackProxy) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWidgetAnimationPlayCallbackProxy); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWidgetAnimationPlayCallbackProxy); \ /** Deleted move- and copy-constructors, should never be used */ \ UWidgetAnimationPlayCallbackProxy(UWidgetAnimationPlayCallbackProxy&&) = delete; \ UWidgetAnimationPlayCallbackProxy(const UWidgetAnimationPlayCallbackProxy&) = delete; \ UMG_API virtual ~UWidgetAnimationPlayCallbackProxy(); #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h_17_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h_20_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h_20_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h_20_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h_20_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWidgetAnimationPlayCallbackProxy; // ********** End Class UWidgetAnimationPlayCallbackProxy ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationPlayCallbackProxy_h PRAGMA_ENABLE_DEPRECATION_WARNINGS