// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Extensions/UIComponentContainer.h" #ifdef UMG_UIComponentContainer_generated_h #error "UIComponentContainer.generated.h already included, missing '#pragma once' in UIComponentContainer.h" #endif #define UMG_UIComponentContainer_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FUIComponentTarget ************************************************ struct Z_Construct_UScriptStruct_FUIComponentTarget_Statics; #define FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponentContainer_h_22_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FUIComponentTarget_Statics; \ UMG_API static class UScriptStruct* StaticStruct(); struct FUIComponentTarget; // ********** End ScriptStruct FUIComponentTarget ************************************************** // ********** Begin Class UUIComponentContainer **************************************************** struct Z_Construct_UClass_UUIComponentContainer_Statics; UMG_API UClass* Z_Construct_UClass_UUIComponentContainer_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponentContainer_h_53_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUUIComponentContainer(); \ friend struct ::Z_Construct_UClass_UUIComponentContainer_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UUIComponentContainer_NoRegister(); \ public: \ DECLARE_CLASS2(UUIComponentContainer, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UUIComponentContainer_NoRegister) \ DECLARE_SERIALIZER(UUIComponentContainer) #define FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponentContainer_h_53_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UUIComponentContainer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UUIComponentContainer(UUIComponentContainer&&) = delete; \ UUIComponentContainer(const UUIComponentContainer&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UUIComponentContainer); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUIComponentContainer); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUIComponentContainer) \ UMG_API virtual ~UUIComponentContainer(); #define FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponentContainer_h_50_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponentContainer_h_53_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponentContainer_h_53_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponentContainer_h_53_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UUIComponentContainer; // ********** End Class UUIComponentContainer ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponentContainer_h PRAGMA_ENABLE_DEPRECATION_WARNINGS