// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/TextBlock.h" #ifdef UMG_TextBlock_generated_h #error "TextBlock.generated.h already included, missing '#pragma once' in TextBlock.h" #endif #define UMG_TextBlock_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UMaterialInstanceDynamic; class UMaterialInterface; enum class ETextOverflowPolicy : uint8; enum class ETextTransformPolicy : uint8; struct FLinearColor; struct FSlateBrush; struct FSlateColor; struct FSlateFontInfo; // ********** Begin Class UTextBlock *************************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_25_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetDynamicOutlineMaterial); \ DECLARE_FUNCTION(execGetDynamicFontMaterial); \ DECLARE_FUNCTION(execSetFontOutlineMaterial); \ DECLARE_FUNCTION(execSetFontMaterial); \ DECLARE_FUNCTION(execSetTextOverflowPolicy); \ DECLARE_FUNCTION(execSetTextTransformPolicy); \ DECLARE_FUNCTION(execSetAutoWrapText); \ DECLARE_FUNCTION(execSetMinDesiredWidth); \ DECLARE_FUNCTION(execSetStrikeBrush); \ DECLARE_FUNCTION(execSetFont); \ DECLARE_FUNCTION(execSetShadowOffset); \ DECLARE_FUNCTION(execSetShadowColorAndOpacity); \ DECLARE_FUNCTION(execSetOpacity); \ DECLARE_FUNCTION(execSetColorAndOpacity); \ DECLARE_FUNCTION(execSetText); \ DECLARE_FUNCTION(execGetText); #define FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_25_ACCESSORS \ static void GetText_WrapperImpl(const void* Object, void* OutValue); \ static void SetText_WrapperImpl(void* Object, const void* InValue); \ static void GetColorAndOpacity_WrapperImpl(const void* Object, void* OutValue); \ static void SetColorAndOpacity_WrapperImpl(void* Object, const void* InValue); \ static void GetMinDesiredWidth_WrapperImpl(const void* Object, void* OutValue); \ static void SetMinDesiredWidth_WrapperImpl(void* Object, const void* InValue); \ static void GetFont_WrapperImpl(const void* Object, void* OutValue); \ static void SetFont_WrapperImpl(void* Object, const void* InValue); \ static void GetStrikeBrush_WrapperImpl(const void* Object, void* OutValue); \ static void SetStrikeBrush_WrapperImpl(void* Object, const void* InValue); \ static void GetShadowOffset_WrapperImpl(const void* Object, void* OutValue); \ static void SetShadowOffset_WrapperImpl(void* Object, const void* InValue); \ static void GetShadowColorAndOpacity_WrapperImpl(const void* Object, void* OutValue); \ static void SetShadowColorAndOpacity_WrapperImpl(void* Object, const void* InValue); \ static void GetTextTransformPolicy_WrapperImpl(const void* Object, void* OutValue); \ static void SetTextTransformPolicy_WrapperImpl(void* Object, const void* InValue); \ static void GetTextOverflowPolicy_WrapperImpl(const void* Object, void* OutValue); \ static void SetTextOverflowPolicy_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UTextBlock_Statics; UMG_API UClass* Z_Construct_UClass_UTextBlock_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_25_INCLASS \ private: \ static void StaticRegisterNativesUTextBlock(); \ friend struct ::Z_Construct_UClass_UTextBlock_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UTextBlock_NoRegister(); \ public: \ DECLARE_CLASS2(UTextBlock, UTextLayoutWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UTextBlock_NoRegister) \ DECLARE_SERIALIZER(UTextBlock) #define FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_25_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UTextBlock(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTextBlock) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UTextBlock); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTextBlock); \ /** Deleted move- and copy-constructors, should never be used */ \ UTextBlock(UTextBlock&&) = delete; \ UTextBlock(const UTextBlock&) = delete; \ UMG_API virtual ~UTextBlock(); #define FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_22_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_25_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_25_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_25_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_25_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h_25_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UTextBlock; // ********** End Class UTextBlock ***************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_TextBlock_h PRAGMA_ENABLE_DEPRECATION_WARNINGS