// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/Spacer.h" #ifdef UMG_Spacer_generated_h #error "Spacer.generated.h already included, missing '#pragma once' in Spacer.h" #endif #define UMG_Spacer_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USpacer ****************************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetSize); #define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_ACCESSORS \ static void GetSize_WrapperImpl(const void* Object, void* OutValue); \ static void SetSize_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_USpacer_Statics; UMG_API UClass* Z_Construct_UClass_USpacer_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_INCLASS \ private: \ static void StaticRegisterNativesUSpacer(); \ friend struct ::Z_Construct_UClass_USpacer_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_USpacer_NoRegister(); \ public: \ DECLARE_CLASS2(USpacer, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_USpacer_NoRegister) \ DECLARE_SERIALIZER(USpacer) #define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API USpacer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USpacer) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, USpacer); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USpacer); \ /** Deleted move- and copy-constructors, should never be used */ \ USpacer(USpacer&&) = delete; \ USpacer(const USpacer&) = delete; \ UMG_API virtual ~USpacer(); #define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_18_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h_21_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USpacer; // ********** End Class USpacer ******************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_Spacer_h PRAGMA_ENABLE_DEPRECATION_WARNINGS