// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/ScrollBar.h" #ifdef UMG_ScrollBar_generated_h #error "ScrollBar.generated.h already included, missing '#pragma once' in ScrollBar.h" #endif #define UMG_ScrollBar_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UScrollBar *************************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetState); #define FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_ACCESSORS \ static void GetWidgetStyle_WrapperImpl(const void* Object, void* OutValue); \ static void SetWidgetStyle_WrapperImpl(void* Object, const void* InValue); \ static void GetbAlwaysShowScrollbar_WrapperImpl(const void* Object, void* OutValue); \ static void SetbAlwaysShowScrollbar_WrapperImpl(void* Object, const void* InValue); \ static void GetbAlwaysShowScrollbarTrack_WrapperImpl(const void* Object, void* OutValue); \ static void SetbAlwaysShowScrollbarTrack_WrapperImpl(void* Object, const void* InValue); \ static void GetOrientation_WrapperImpl(const void* Object, void* OutValue); \ static void GetThickness_WrapperImpl(const void* Object, void* OutValue); \ static void SetThickness_WrapperImpl(void* Object, const void* InValue); \ static void GetPadding_WrapperImpl(const void* Object, void* OutValue); \ static void SetPadding_WrapperImpl(void* Object, const void* InValue); #if WITH_EDITORONLY_DATA #define FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UScrollBar, UMG_API) #else // WITH_EDITORONLY_DATA #define FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_ARCHIVESERIALIZER #endif // WITH_EDITORONLY_DATA struct Z_Construct_UClass_UScrollBar_Statics; UMG_API UClass* Z_Construct_UClass_UScrollBar_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_INCLASS \ private: \ static void StaticRegisterNativesUScrollBar(); \ friend struct ::Z_Construct_UClass_UScrollBar_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UScrollBar_NoRegister(); \ public: \ DECLARE_CLASS2(UScrollBar, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UScrollBar_NoRegister) \ DECLARE_SERIALIZER(UScrollBar) \ FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UScrollBar(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UScrollBar) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UScrollBar); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UScrollBar); \ /** Deleted move- and copy-constructors, should never be used */ \ UScrollBar(UScrollBar&&) = delete; \ UScrollBar(const UScrollBar&) = delete; \ UMG_API virtual ~UScrollBar(); #define FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_14_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h_17_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UScrollBar; // ********** End Class UScrollBar ***************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_ScrollBar_h PRAGMA_ENABLE_DEPRECATION_WARNINGS