// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/SafeZoneSlot.h" #ifdef UMG_SafeZoneSlot_generated_h #error "SafeZoneSlot.generated.h already included, missing '#pragma once' in SafeZoneSlot.h" #endif #define UMG_SafeZoneSlot_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USafeZoneSlot ************************************************************ #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZoneSlot_h_17_ACCESSORS \ static void GetbIsTitleSafe_WrapperImpl(const void* Object, void* OutValue); \ static void SetbIsTitleSafe_WrapperImpl(void* Object, const void* InValue); \ static void GetSafeAreaScale_WrapperImpl(const void* Object, void* OutValue); \ static void SetSafeAreaScale_WrapperImpl(void* Object, const void* InValue); \ static void GetHAlign_WrapperImpl(const void* Object, void* OutValue); \ static void SetHAlign_WrapperImpl(void* Object, const void* InValue); \ static void GetVAlign_WrapperImpl(const void* Object, void* OutValue); \ static void SetVAlign_WrapperImpl(void* Object, const void* InValue); \ static void GetPadding_WrapperImpl(const void* Object, void* OutValue); \ static void SetPadding_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_USafeZoneSlot_Statics; UMG_API UClass* Z_Construct_UClass_USafeZoneSlot_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZoneSlot_h_17_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSafeZoneSlot(); \ friend struct ::Z_Construct_UClass_USafeZoneSlot_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_USafeZoneSlot_NoRegister(); \ public: \ DECLARE_CLASS2(USafeZoneSlot, UPanelSlot, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_USafeZoneSlot_NoRegister) \ DECLARE_SERIALIZER(USafeZoneSlot) #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZoneSlot_h_17_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ USafeZoneSlot(USafeZoneSlot&&) = delete; \ USafeZoneSlot(const USafeZoneSlot&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, USafeZoneSlot); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USafeZoneSlot); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(USafeZoneSlot) \ UMG_API virtual ~USafeZoneSlot(); #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZoneSlot_h_14_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZoneSlot_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_SafeZoneSlot_h_17_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_SafeZoneSlot_h_17_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Components_SafeZoneSlot_h_17_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USafeZoneSlot; // ********** End Class USafeZoneSlot ************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_SafeZoneSlot_h PRAGMA_ENABLE_DEPRECATION_WARNINGS