// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/SafeZone.h" #ifdef UMG_SafeZone_generated_h #error "SafeZone.generated.h already included, missing '#pragma once' in SafeZone.h" #endif #define UMG_SafeZone_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USafeZone **************************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_30_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetSidesToPad); #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_30_ACCESSORS \ static void GetPadLeft_WrapperImpl(const void* Object, void* OutValue); \ static void SetPadLeft_WrapperImpl(void* Object, const void* InValue); \ static void GetPadRight_WrapperImpl(const void* Object, void* OutValue); \ static void SetPadRight_WrapperImpl(void* Object, const void* InValue); \ static void GetPadTop_WrapperImpl(const void* Object, void* OutValue); \ static void SetPadTop_WrapperImpl(void* Object, const void* InValue); \ static void GetPadBottom_WrapperImpl(const void* Object, void* OutValue); \ static void SetPadBottom_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_USafeZone_Statics; UMG_API UClass* Z_Construct_UClass_USafeZone_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_30_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSafeZone(); \ friend struct ::Z_Construct_UClass_USafeZone_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_USafeZone_NoRegister(); \ public: \ DECLARE_CLASS2(USafeZone, UContentWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_USafeZone_NoRegister) \ DECLARE_SERIALIZER(USafeZone) #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_30_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ USafeZone(USafeZone&&) = delete; \ USafeZone(const USafeZone&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, USafeZone); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USafeZone); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(USafeZone) \ UMG_API virtual ~USafeZone(); #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_27_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_30_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_30_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_30_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_30_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h_30_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USafeZone; // ********** End Class USafeZone ****************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_SafeZone_h PRAGMA_ENABLE_DEPRECATION_WARNINGS