// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/PostBufferUpdate.h" #ifdef UMG_PostBufferUpdate_generated_h #error "PostBufferUpdate.generated.h already included, missing '#pragma once' in PostBufferUpdate.h" #endif #define UMG_PostBufferUpdate_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FSlatePostBufferUpdateInfo **************************************** struct Z_Construct_UScriptStruct_FSlatePostBufferUpdateInfo_Statics; #define FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_25_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSlatePostBufferUpdateInfo_Statics; \ UMG_API static class UScriptStruct* StaticStruct(); struct FSlatePostBufferUpdateInfo; // ********** End ScriptStruct FSlatePostBufferUpdateInfo ****************************************** // ********** Begin Class UPostBufferUpdate ******************************************************** struct Z_Construct_UClass_UPostBufferUpdate_Statics; UMG_API UClass* Z_Construct_UClass_UPostBufferUpdate_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_46_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPostBufferUpdate(); \ friend struct ::Z_Construct_UClass_UPostBufferUpdate_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UPostBufferUpdate_NoRegister(); \ public: \ DECLARE_CLASS2(UPostBufferUpdate, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UPostBufferUpdate_NoRegister) \ DECLARE_SERIALIZER(UPostBufferUpdate) #define FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_46_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UPostBufferUpdate(UPostBufferUpdate&&) = delete; \ UPostBufferUpdate(const UPostBufferUpdate&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UPostBufferUpdate); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPostBufferUpdate); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UPostBufferUpdate) \ UMG_API virtual ~UPostBufferUpdate(); #define FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_43_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_46_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_46_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_46_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPostBufferUpdate; // ********** End Class UPostBufferUpdate ********************************************************** // ********** Begin Class USlatePostBufferProcessorUpdater ***************************************** struct Z_Construct_UClass_USlatePostBufferProcessorUpdater_Statics; UMG_API UClass* Z_Construct_UClass_USlatePostBufferProcessorUpdater_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_105_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSlatePostBufferProcessorUpdater(); \ friend struct ::Z_Construct_UClass_USlatePostBufferProcessorUpdater_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_USlatePostBufferProcessorUpdater_NoRegister(); \ public: \ DECLARE_CLASS2(USlatePostBufferProcessorUpdater, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_USlatePostBufferProcessorUpdater_NoRegister) \ DECLARE_SERIALIZER(USlatePostBufferProcessorUpdater) #define FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_105_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API USlatePostBufferProcessorUpdater(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USlatePostBufferProcessorUpdater(USlatePostBufferProcessorUpdater&&) = delete; \ USlatePostBufferProcessorUpdater(const USlatePostBufferProcessorUpdater&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, USlatePostBufferProcessorUpdater); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USlatePostBufferProcessorUpdater); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USlatePostBufferProcessorUpdater) \ UMG_API virtual ~USlatePostBufferProcessorUpdater(); #define FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_102_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_105_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_105_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h_105_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USlatePostBufferProcessorUpdater; // ********** End Class USlatePostBufferProcessorUpdater ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_PostBufferUpdate_h PRAGMA_ENABLE_DEPRECATION_WARNINGS