// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/NamedSlotInterface.h" #ifdef UMG_NamedSlotInterface_generated_h #error "NamedSlotInterface.generated.h already included, missing '#pragma once' in NamedSlotInterface.h" #endif #define UMG_NamedSlotInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UNamedSlotInterface ************************************************** struct Z_Construct_UClass_UNamedSlotInterface_Statics; UMG_API UClass* Z_Construct_UClass_UNamedSlotInterface_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UNamedSlotInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNamedSlotInterface) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UNamedSlotInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNamedSlotInterface); \ /** Deleted move- and copy-constructors, should never be used */ \ UNamedSlotInterface(UNamedSlotInterface&&) = delete; \ UNamedSlotInterface(const UNamedSlotInterface&) = delete; \ virtual ~UNamedSlotInterface() = default; #define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUNamedSlotInterface(); \ friend struct ::Z_Construct_UClass_UNamedSlotInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UNamedSlotInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UNamedSlotInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UNamedSlotInterface_NoRegister) \ DECLARE_SERIALIZER(UNamedSlotInterface) #define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_STANDARD_CONSTRUCTORS \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_INCLASS_IINTERFACE \ protected: \ virtual ~INamedSlotInterface() {} \ public: \ typedef UNamedSlotInterface UClassType; \ typedef INamedSlotInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_16_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_24_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h_19_INCLASS_IINTERFACE \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNamedSlotInterface; // ********** End Interface UNamedSlotInterface **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlotInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS