// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Blueprint/DragDropOperation.h" #ifdef UMG_DragDropOperation_generated_h #error "DragDropOperation.generated.h already included, missing '#pragma once' in DragDropOperation.h" #endif #define UMG_DragDropOperation_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UDragDropOperation; struct FPointerEvent; // ********** Begin Delegate FOnDragDropMulticast ************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_28_DELEGATE \ UMG_API void FOnDragDropMulticast_DelegateWrapper(const FMulticastScriptDelegate& OnDragDropMulticast, UDragDropOperation* Operation); // ********** End Delegate FOnDragDropMulticast **************************************************** // ********** Begin Class UDragDropOperation ******************************************************* #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_56_RPC_WRAPPERS \ UMG_API virtual void Dragged_Implementation(FPointerEvent const& PointerEvent); \ UMG_API virtual void DragCancelled_Implementation(FPointerEvent const& PointerEvent); \ UMG_API virtual void Drop_Implementation(FPointerEvent const& PointerEvent); \ DECLARE_FUNCTION(execDragged); \ DECLARE_FUNCTION(execDragCancelled); \ DECLARE_FUNCTION(execDrop); #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_56_CALLBACK_WRAPPERS struct Z_Construct_UClass_UDragDropOperation_Statics; UMG_API UClass* Z_Construct_UClass_UDragDropOperation_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_56_INCLASS \ private: \ static void StaticRegisterNativesUDragDropOperation(); \ friend struct ::Z_Construct_UClass_UDragDropOperation_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UDragDropOperation_NoRegister(); \ public: \ DECLARE_CLASS2(UDragDropOperation, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UDragDropOperation_NoRegister) \ DECLARE_SERIALIZER(UDragDropOperation) #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_56_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UDragDropOperation(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDragDropOperation) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UDragDropOperation); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDragDropOperation); \ /** Deleted move- and copy-constructors, should never be used */ \ UDragDropOperation(UDragDropOperation&&) = delete; \ UDragDropOperation(const UDragDropOperation&) = delete; \ UMG_API virtual ~UDragDropOperation(); #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_53_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_56_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_56_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_56_CALLBACK_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_56_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h_56_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDragDropOperation; // ********** End Class UDragDropOperation ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Blueprint_DragDropOperation_h // ********** Begin Enum EUMGItemDropZone ********************************************************** #define FOREACH_ENUM_EUMGITEMDROPZONE(op) \ op(EUMGItemDropZone::AboveItem) \ op(EUMGItemDropZone::OntoItem) \ op(EUMGItemDropZone::BelowItem) \ op(EUMGItemDropZone::None) enum class EUMGItemDropZone : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EUMGItemDropZone ************************************************************ // ********** Begin Enum EDragPivot **************************************************************** #define FOREACH_ENUM_EDRAGPIVOT(op) \ op(EDragPivot::MouseDown) \ op(EDragPivot::TopLeft) \ op(EDragPivot::TopCenter) \ op(EDragPivot::TopRight) \ op(EDragPivot::CenterLeft) \ op(EDragPivot::CenterCenter) \ op(EDragPivot::CenterRight) \ op(EDragPivot::BottomLeft) \ op(EDragPivot::BottomCenter) \ op(EDragPivot::BottomRight) enum class EDragPivot : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EDragPivot ****************************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS