// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Binding/CheckedStateBinding.h" #ifdef UMG_CheckedStateBinding_generated_h #error "CheckedStateBinding.generated.h already included, missing '#pragma once' in CheckedStateBinding.h" #endif #define UMG_CheckedStateBinding_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS enum class ECheckBoxState : uint8; // ********** Begin Class UCheckedStateBinding ***************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Binding_CheckedStateBinding_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetValue); struct Z_Construct_UClass_UCheckedStateBinding_Statics; UMG_API UClass* Z_Construct_UClass_UCheckedStateBinding_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Binding_CheckedStateBinding_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCheckedStateBinding(); \ friend struct ::Z_Construct_UClass_UCheckedStateBinding_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UCheckedStateBinding_NoRegister(); \ public: \ DECLARE_CLASS2(UCheckedStateBinding, UPropertyBinding, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UCheckedStateBinding_NoRegister) \ DECLARE_SERIALIZER(UCheckedStateBinding) #define FID_Engine_Source_Runtime_UMG_Public_Binding_CheckedStateBinding_h_16_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UCheckedStateBinding(UCheckedStateBinding&&) = delete; \ UCheckedStateBinding(const UCheckedStateBinding&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UCheckedStateBinding); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCheckedStateBinding); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UCheckedStateBinding) \ UMG_API virtual ~UCheckedStateBinding(); #define FID_Engine_Source_Runtime_UMG_Public_Binding_CheckedStateBinding_h_13_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Binding_CheckedStateBinding_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Binding_CheckedStateBinding_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Binding_CheckedStateBinding_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Binding_CheckedStateBinding_h_16_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCheckedStateBinding; // ********** End Class UCheckedStateBinding ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Binding_CheckedStateBinding_h PRAGMA_ENABLE_DEPRECATION_WARNINGS