// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Blueprint/AsyncTaskDownloadImage.h" #ifdef UMG_AsyncTaskDownloadImage_generated_h #error "AsyncTaskDownloadImage.generated.h already included, missing '#pragma once' in AsyncTaskDownloadImage.h" #endif #define UMG_AsyncTaskDownloadImage_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UAsyncTaskDownloadImage; class UTexture2DDynamic; // ********** Begin Delegate FDownloadImageDelegate ************************************************ #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h_14_DELEGATE \ UMG_API void FDownloadImageDelegate_DelegateWrapper(const FMulticastScriptDelegate& DownloadImageDelegate, UTexture2DDynamic* Texture); // ********** End Delegate FDownloadImageDelegate ************************************************** // ********** Begin Class UAsyncTaskDownloadImage ************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h_19_RPC_WRAPPERS \ DECLARE_FUNCTION(execDownloadImage); struct Z_Construct_UClass_UAsyncTaskDownloadImage_Statics; UMG_API UClass* Z_Construct_UClass_UAsyncTaskDownloadImage_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h_19_INCLASS \ private: \ static void StaticRegisterNativesUAsyncTaskDownloadImage(); \ friend struct ::Z_Construct_UClass_UAsyncTaskDownloadImage_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UAsyncTaskDownloadImage_NoRegister(); \ public: \ DECLARE_CLASS2(UAsyncTaskDownloadImage, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UAsyncTaskDownloadImage_NoRegister) \ DECLARE_SERIALIZER(UAsyncTaskDownloadImage) #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h_19_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UAsyncTaskDownloadImage(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAsyncTaskDownloadImage) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UAsyncTaskDownloadImage); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAsyncTaskDownloadImage); \ /** Deleted move- and copy-constructors, should never be used */ \ UAsyncTaskDownloadImage(UAsyncTaskDownloadImage&&) = delete; \ UAsyncTaskDownloadImage(const UAsyncTaskDownloadImage&) = delete; \ UMG_API virtual ~UAsyncTaskDownloadImage(); #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h_16_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h_19_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h_19_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h_19_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h_19_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAsyncTaskDownloadImage; // ********** End Class UAsyncTaskDownloadImage **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Blueprint_AsyncTaskDownloadImage_h PRAGMA_ENABLE_DEPRECATION_WARNINGS