// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MusicalTimeFunctionLibrary.h" #ifdef TIMEMANAGEMENT_MusicalTimeFunctionLibrary_generated_h #error "MusicalTimeFunctionLibrary.generated.h already included, missing '#pragma once' in MusicalTimeFunctionLibrary.h" #endif #define TIMEMANAGEMENT_MusicalTimeFunctionLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FMusicalTime; // ********** Begin Class UMusicalTimeFunctionLibrary ********************************************** #define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execBarAndBeat); \ DECLARE_FUNCTION(execFractionalBars); \ DECLARE_FUNCTION(execFractionalBeatsInBar); \ DECLARE_FUNCTION(execIsValid); struct Z_Construct_UClass_UMusicalTimeFunctionLibrary_Statics; TIMEMANAGEMENT_API UClass* Z_Construct_UClass_UMusicalTimeFunctionLibrary_NoRegister(); #define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMusicalTimeFunctionLibrary(); \ friend struct ::Z_Construct_UClass_UMusicalTimeFunctionLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend TIMEMANAGEMENT_API UClass* ::Z_Construct_UClass_UMusicalTimeFunctionLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UMusicalTimeFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TimeManagement"), Z_Construct_UClass_UMusicalTimeFunctionLibrary_NoRegister) \ DECLARE_SERIALIZER(UMusicalTimeFunctionLibrary) #define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ TIMEMANAGEMENT_API UMusicalTimeFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMusicalTimeFunctionLibrary(UMusicalTimeFunctionLibrary&&) = delete; \ UMusicalTimeFunctionLibrary(const UMusicalTimeFunctionLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(TIMEMANAGEMENT_API, UMusicalTimeFunctionLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMusicalTimeFunctionLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMusicalTimeFunctionLibrary) \ TIMEMANAGEMENT_API virtual ~UMusicalTimeFunctionLibrary(); #define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_19_PROLOG #define FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h_22_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMusicalTimeFunctionLibrary; // ********** End Class UMusicalTimeFunctionLibrary ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_TimeManagement_Public_MusicalTimeFunctionLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS