// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "TemplateSequence.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTemplateSequence() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScene_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence_NoRegister(); UPackage* Z_Construct_UPackage__Script_TemplateSequence(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UTemplateSequence ******************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequence; UClass* UTemplateSequence::GetPrivateStaticClass() { using TClass = UTemplateSequence; if (!Z_Registration_Info_UClass_UTemplateSequence.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("TemplateSequence"), Z_Registration_Info_UClass_UTemplateSequence.InnerSingleton, StaticRegisterNativesUTemplateSequence, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTemplateSequence.InnerSingleton; } UClass* Z_Construct_UClass_UTemplateSequence_NoRegister() { return UTemplateSequence::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTemplateSequence_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/*\n * Movie scene animation that can be instanced multiple times inside a level sequence.\n */" }, { "IncludePath", "TemplateSequence.h" }, { "ModuleRelativePath", "Public/TemplateSequence.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "* Movie scene animation that can be instanced multiple times inside a level sequence." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MovieScene_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Public/TemplateSequence.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundActorClass_MetaData[] = { { "ModuleRelativePath", "Public/TemplateSequence.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundActorComponents_MetaData[] = { { "ModuleRelativePath", "Public/TemplateSequence.h" }, }; #endif // WITH_METADATA // ********** Begin Class UTemplateSequence constinit property declarations ************************ static const UECodeGen_Private::FObjectPropertyParams NewProp_MovieScene; static const UECodeGen_Private::FSoftClassPropertyParams NewProp_BoundActorClass; static const UECodeGen_Private::FNamePropertyParams NewProp_BoundActorComponents_ValueProp; static const UECodeGen_Private::FStructPropertyParams NewProp_BoundActorComponents_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_BoundActorComponents; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UTemplateSequence constinit property declarations ************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTemplateSequence_Statics // ********** Begin Class UTemplateSequence Property Definitions *********************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_MovieScene = { "MovieScene", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTemplateSequence, MovieScene), Z_Construct_UClass_UMovieScene_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MovieScene_MetaData), NewProp_MovieScene_MetaData) }; const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorClass = { "BoundActorClass", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTemplateSequence, BoundActorClass), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundActorClass_MetaData), NewProp_BoundActorClass_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents_ValueProp = { "BoundActorComponents", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents_Key_KeyProp = { "BoundActorComponents_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents = { "BoundActorComponents", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTemplateSequence, BoundActorComponents), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundActorComponents_MetaData), NewProp_BoundActorComponents_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTemplateSequence_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_MovieScene, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequence_Statics::PropPointers) < 2048); // ********** End Class UTemplateSequence Property Definitions ************************************* UObject* (*const Z_Construct_UClass_UTemplateSequence_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneSequence, (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequence_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequence_Statics::ClassParams = { &UTemplateSequence::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UTemplateSequence_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequence_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequence_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequence_Statics::Class_MetaDataParams) }; void UTemplateSequence::StaticRegisterNativesUTemplateSequence() { } UClass* Z_Construct_UClass_UTemplateSequence() { if (!Z_Registration_Info_UClass_UTemplateSequence.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequence.OuterSingleton, Z_Construct_UClass_UTemplateSequence_Statics::ClassParams); } return Z_Registration_Info_UClass_UTemplateSequence.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequence); UTemplateSequence::~UTemplateSequence() {} // ********** End Class UTemplateSequence ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UTemplateSequence, UTemplateSequence::StaticClass, TEXT("UTemplateSequence"), &Z_Registration_Info_UClass_UTemplateSequence, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequence), 2781559229U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_230806313{ TEXT("/Script/TemplateSequence"), Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS