// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "CameraAnimationSequencePlayer.h" #include "CineCameraSettings.h" #include "Engine/Scene.h" #include "Evaluation/MovieSceneEvaluationTemplateInstance.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraAnimationSequencePlayer() {} // ********** Begin Cross Module References ******************************************************** CINEMATICCAMERA_API UScriptStruct* Z_Construct_UScriptStruct_FCameraFilmbackSettings(); CINEMATICCAMERA_API UScriptStruct* Z_Construct_UScriptStruct_FCameraFocusSettings(); CINEMATICCAMERA_API UScriptStruct* Z_Construct_UScriptStruct_FCameraLensSettings(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPostProcessSettings(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneRootEvaluationTemplateInstance(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister(); UPackage* Z_Construct_UPackage__Script_TemplateSequence(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UCameraAnimationSequenceCameraStandIn ************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn; UClass* UCameraAnimationSequenceCameraStandIn::GetPrivateStaticClass() { using TClass = UCameraAnimationSequenceCameraStandIn; if (!Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraAnimationSequenceCameraStandIn"), Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.InnerSingleton, StaticRegisterNativesUCameraAnimationSequenceCameraStandIn, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.InnerSingleton; } UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister() { return UCameraAnimationSequenceCameraStandIn::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A dummy class that we give to a sequence in lieu of an actual camera actor.\n */" }, { "IncludePath", "CameraAnimationSequencePlayer.h" }, { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "A dummy class that we give to a sequence in lieu of an actual camera actor." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FieldOfView_MetaData[] = { { "Comment", "/** Camera component properties */" }, { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, { "ToolTip", "Camera component properties" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bConstrainAspectRatio_MetaData[] = { { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AspectRatio_MetaData[] = { { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessSettings_MetaData[] = { { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessBlendWeight_MetaData[] = { { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Filmback_MetaData[] = { { "Comment", "/** Cine camera component properties */" }, { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, { "ToolTip", "Cine camera component properties" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LensSettings_MetaData[] = { { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FocusSettings_MetaData[] = { { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentFocalLength_MetaData[] = { { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentAperture_MetaData[] = { { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentFocusDistance_MetaData[] = { { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, }; #endif // WITH_METADATA // ********** Begin Class UCameraAnimationSequenceCameraStandIn constinit property declarations **** static const UECodeGen_Private::FFloatPropertyParams NewProp_FieldOfView; static void NewProp_bConstrainAspectRatio_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bConstrainAspectRatio; static const UECodeGen_Private::FFloatPropertyParams NewProp_AspectRatio; static const UECodeGen_Private::FStructPropertyParams NewProp_PostProcessSettings; static const UECodeGen_Private::FFloatPropertyParams NewProp_PostProcessBlendWeight; static const UECodeGen_Private::FStructPropertyParams NewProp_Filmback; static const UECodeGen_Private::FStructPropertyParams NewProp_LensSettings; static const UECodeGen_Private::FStructPropertyParams NewProp_FocusSettings; static const UECodeGen_Private::FFloatPropertyParams NewProp_CurrentFocalLength; static const UECodeGen_Private::FFloatPropertyParams NewProp_CurrentAperture; static const UECodeGen_Private::FFloatPropertyParams NewProp_CurrentFocusDistance; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraAnimationSequenceCameraStandIn constinit property declarations ****** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics // ********** Begin Class UCameraAnimationSequenceCameraStandIn Property Definitions *************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_FieldOfView = { "FieldOfView", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, FieldOfView), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FieldOfView_MetaData), NewProp_FieldOfView_MetaData) }; void Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_bConstrainAspectRatio_SetBit(void* Obj) { ((UCameraAnimationSequenceCameraStandIn*)Obj)->bConstrainAspectRatio = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_bConstrainAspectRatio = { "bConstrainAspectRatio", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UCameraAnimationSequenceCameraStandIn), &Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_bConstrainAspectRatio_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bConstrainAspectRatio_MetaData), NewProp_bConstrainAspectRatio_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_AspectRatio = { "AspectRatio", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, AspectRatio), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AspectRatio_MetaData), NewProp_AspectRatio_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_PostProcessSettings = { "PostProcessSettings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, PostProcessSettings), Z_Construct_UScriptStruct_FPostProcessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessSettings_MetaData), NewProp_PostProcessSettings_MetaData) }; // 4126336051 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_PostProcessBlendWeight = { "PostProcessBlendWeight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, PostProcessBlendWeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessBlendWeight_MetaData), NewProp_PostProcessBlendWeight_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_Filmback = { "Filmback", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, Filmback), Z_Construct_UScriptStruct_FCameraFilmbackSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Filmback_MetaData), NewProp_Filmback_MetaData) }; // 1259714985 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_LensSettings = { "LensSettings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, LensSettings), Z_Construct_UScriptStruct_FCameraLensSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LensSettings_MetaData), NewProp_LensSettings_MetaData) }; // 981211565 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_FocusSettings = { "FocusSettings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, FocusSettings), Z_Construct_UScriptStruct_FCameraFocusSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FocusSettings_MetaData), NewProp_FocusSettings_MetaData) }; // 2272701303 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentFocalLength = { "CurrentFocalLength", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, CurrentFocalLength), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentFocalLength_MetaData), NewProp_CurrentFocalLength_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentAperture = { "CurrentAperture", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, CurrentAperture), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentAperture_MetaData), NewProp_CurrentAperture_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentFocusDistance = { "CurrentFocusDistance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, CurrentFocusDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentFocusDistance_MetaData), NewProp_CurrentFocusDistance_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_FieldOfView, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_bConstrainAspectRatio, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_AspectRatio, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_PostProcessSettings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_PostProcessBlendWeight, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_Filmback, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_LensSettings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_FocusSettings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentFocalLength, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentAperture, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentFocusDistance, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::PropPointers) < 2048); // ********** End Class UCameraAnimationSequenceCameraStandIn Property Definitions ***************** UObject* (*const Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::ClassParams = { &UCameraAnimationSequenceCameraStandIn::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::Class_MetaDataParams) }; void UCameraAnimationSequenceCameraStandIn::StaticRegisterNativesUCameraAnimationSequenceCameraStandIn() { } UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn() { if (!Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.OuterSingleton, Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSequenceCameraStandIn); UCameraAnimationSequenceCameraStandIn::~UCameraAnimationSequenceCameraStandIn() {} // ********** End Class UCameraAnimationSequenceCameraStandIn ************************************** // ********** Begin Class UCameraAnimationSequencePlayer ******************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSequencePlayer; UClass* UCameraAnimationSequencePlayer::GetPrivateStaticClass() { using TClass = UCameraAnimationSequencePlayer; if (!Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraAnimationSequencePlayer"), Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.InnerSingleton, StaticRegisterNativesUCameraAnimationSequencePlayer, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.InnerSingleton; } UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister() { return UCameraAnimationSequencePlayer::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A lightweight sequence player for playing camera animation sequences.\n */" }, { "IncludePath", "CameraAnimationSequencePlayer.h" }, { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "A lightweight sequence player for playing camera animation sequences." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundObjectOverride_MetaData[] = { { "Comment", "/** Bound object overrides */" }, { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, { "ToolTip", "Bound object overrides" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sequence_MetaData[] = { { "Comment", "/** The sequence to play back */" }, { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, { "ToolTip", "The sequence to play back" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootTemplateInstance_MetaData[] = { { "Comment", "/** The evaluation template instance */" }, { "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" }, { "ToolTip", "The evaluation template instance" }, }; #endif // WITH_METADATA // ********** Begin Class UCameraAnimationSequencePlayer constinit property declarations *********** static const UECodeGen_Private::FObjectPropertyParams NewProp_BoundObjectOverride; static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence; static const UECodeGen_Private::FStructPropertyParams NewProp_RootTemplateInstance; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraAnimationSequencePlayer constinit property declarations ************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics // ********** Begin Class UCameraAnimationSequencePlayer Property Definitions ********************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_BoundObjectOverride = { "BoundObjectOverride", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequencePlayer, BoundObjectOverride), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundObjectOverride_MetaData), NewProp_BoundObjectOverride_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequencePlayer, Sequence), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sequence_MetaData), NewProp_Sequence_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_RootTemplateInstance = { "RootTemplateInstance", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequencePlayer, RootTemplateInstance), Z_Construct_UScriptStruct_FMovieSceneRootEvaluationTemplateInstance, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootTemplateInstance_MetaData), NewProp_RootTemplateInstance_MetaData) }; // 1925613867 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_BoundObjectOverride, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_Sequence, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_RootTemplateInstance, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::PropPointers) < 2048); // ********** End Class UCameraAnimationSequencePlayer Property Definitions ************************ UObject* (*const Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::ClassParams = { &UCameraAnimationSequencePlayer::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::Class_MetaDataParams) }; void UCameraAnimationSequencePlayer::StaticRegisterNativesUCameraAnimationSequencePlayer() { } UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer() { if (!Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.OuterSingleton, Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSequencePlayer); // ********** End Class UCameraAnimationSequencePlayer ********************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn, UCameraAnimationSequenceCameraStandIn::StaticClass, TEXT("UCameraAnimationSequenceCameraStandIn"), &Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSequenceCameraStandIn), 3749315413U) }, { Z_Construct_UClass_UCameraAnimationSequencePlayer, UCameraAnimationSequencePlayer::StaticClass, TEXT("UCameraAnimationSequencePlayer"), &Z_Registration_Info_UClass_UCameraAnimationSequencePlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSequencePlayer), 370233025U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_3023014517{ TEXT("/Script/TemplateSequence"), Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS