// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "TargetDeviceServiceMessages.h" #ifdef TARGETDEVICESERVICES_TargetDeviceServiceMessages_generated_h #error "TargetDeviceServiceMessages.generated.h already included, missing '#pragma once' in TargetDeviceServiceMessages.h" #endif #define TARGETDEVICESERVICES_TargetDeviceServiceMessages_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FTargetDeviceServiceTerminateLaunchedProcess ********************** struct Z_Construct_UScriptStruct_FTargetDeviceServiceTerminateLaunchedProcess_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_27_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceServiceTerminateLaunchedProcess_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceServiceTerminateLaunchedProcess; // ********** End ScriptStruct FTargetDeviceServiceTerminateLaunchedProcess ************************ // ********** Begin ScriptStruct FTargetDeviceClaimDenied ****************************************** struct Z_Construct_UScriptStruct_FTargetDeviceClaimDenied_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_67_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceClaimDenied_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceClaimDenied; // ********** End ScriptStruct FTargetDeviceClaimDenied ******************************************** // ********** Begin ScriptStruct FTargetDeviceClaimed ********************************************** struct Z_Construct_UScriptStruct_FTargetDeviceClaimed_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_103_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceClaimed_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceClaimed; // ********** End ScriptStruct FTargetDeviceClaimed ************************************************ // ********** Begin ScriptStruct FTargetDeviceUnclaimed ******************************************** struct Z_Construct_UScriptStruct_FTargetDeviceUnclaimed_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_138_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceUnclaimed_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceUnclaimed; // ********** End ScriptStruct FTargetDeviceUnclaimed ********************************************** // ********** Begin ScriptStruct FTargetDeviceServicePing ****************************************** struct Z_Construct_UScriptStruct_FTargetDeviceServicePing_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_174_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceServicePing_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceServicePing; // ********** End ScriptStruct FTargetDeviceServicePing ******************************************** // ********** Begin ScriptStruct FTargetDeviceVariant ********************************************** struct Z_Construct_UScriptStruct_FTargetDeviceVariant_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_197_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceVariant_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceVariant; // ********** End ScriptStruct FTargetDeviceVariant ************************************************ // ********** Begin ScriptStruct FTargetDeviceServicePong ****************************************** struct Z_Construct_UScriptStruct_FTargetDeviceServicePong_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_225_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceServicePong_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceServicePong; // ********** End ScriptStruct FTargetDeviceServicePong ******************************************** // ********** Begin ScriptStruct FTargetDeviceServicePowerOff ************************************** struct Z_Construct_UScriptStruct_FTargetDeviceServicePowerOff_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_334_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceServicePowerOff_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceServicePowerOff; // ********** End ScriptStruct FTargetDeviceServicePowerOff **************************************** // ********** Begin ScriptStruct FTargetDeviceServicePowerOn *************************************** struct Z_Construct_UScriptStruct_FTargetDeviceServicePowerOn_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_366_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceServicePowerOn_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceServicePowerOn; // ********** End ScriptStruct FTargetDeviceServicePowerOn ***************************************** // ********** Begin ScriptStruct FTargetDeviceServiceReboot **************************************** struct Z_Construct_UScriptStruct_FTargetDeviceServiceReboot_Statics; #define FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h_389_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTargetDeviceServiceReboot_Statics; \ TARGETDEVICESERVICES_API static class UScriptStruct* StaticStruct(); struct FTargetDeviceServiceReboot; // ********** End ScriptStruct FTargetDeviceServiceReboot ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_TargetDeviceServices_Public_TargetDeviceServiceMessages_h PRAGMA_ENABLE_DEPRECATION_WARNINGS