// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MovieSceneTakeSection.h" #ifdef TAKEMOVIESCENE_MovieSceneTakeSection_generated_h #error "MovieSceneTakeSection.generated.h already included, missing '#pragma once' in MovieSceneTakeSection.h" #endif #define TAKEMOVIESCENE_MovieSceneTakeSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneTakeSection *************************************************** #if WITH_EDITORONLY_DATA #define FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h_21_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneTakeSection, TAKEMOVIESCENE_API) #else // WITH_EDITORONLY_DATA #define FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h_21_ARCHIVESERIALIZER #endif // WITH_EDITORONLY_DATA struct Z_Construct_UClass_UMovieSceneTakeSection_Statics; TAKEMOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTakeSection_NoRegister(); #define FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h_21_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneTakeSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneTakeSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend TAKEMOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneTakeSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneTakeSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TakeMovieScene"), Z_Construct_UClass_UMovieSceneTakeSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneTakeSection) \ FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h_21_ARCHIVESERIALIZER #define FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h_21_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ TAKEMOVIESCENE_API UMovieSceneTakeSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneTakeSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(TAKEMOVIESCENE_API, UMovieSceneTakeSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneTakeSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneTakeSection(UMovieSceneTakeSection&&) = delete; \ UMovieSceneTakeSection(const UMovieSceneTakeSection&) = delete; \ TAKEMOVIESCENE_API virtual ~UMovieSceneTakeSection(); #define FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h_17_PROLOG #define FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h_21_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h_21_INCLASS \ FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h_21_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneTakeSection; // ********** End Class UMovieSceneTakeSection ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_VirtualProduction_Takes_Source_TakeMovieScene_Public_MovieSceneTakeSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS