// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "SynthComponents/SynthComponentWaveTable.h" #ifdef SYNTHESIS_SynthComponentWaveTable_generated_h #error "SynthComponentWaveTable.generated.h already included, missing '#pragma once' in SynthComponentWaveTable.h" #endif #define SYNTHESIS_SynthComponentWaveTable_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class USoundWave; enum class ESamplePlayerSeekType : uint8; // ********** Begin Delegate FOnSampleLoaded ******************************************************* #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_23_DELEGATE \ SYNTHESIS_API void FOnSampleLoaded_DelegateWrapper(const FMulticastScriptDelegate& OnSampleLoaded); // ********** End Delegate FOnSampleLoaded ********************************************************* // ********** Begin Delegate FOnSamplePlaybackProgress ********************************************* #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_26_DELEGATE \ SYNTHESIS_API void FOnSamplePlaybackProgress_DelegateWrapper(const FMulticastScriptDelegate& OnSamplePlaybackProgress, float ProgressPercent, float ProgressTimeSeconds); // ********** End Delegate FOnSamplePlaybackProgress *********************************************** // ********** Begin Class USynthSamplePlayer ******************************************************* #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execIsLoaded); \ DECLARE_FUNCTION(execGetCurrentPlaybackProgressPercent); \ DECLARE_FUNCTION(execGetCurrentPlaybackProgressTime); \ DECLARE_FUNCTION(execGetSampleDuration); \ DECLARE_FUNCTION(execSetScrubTimeWidth); \ DECLARE_FUNCTION(execSetScrubMode); \ DECLARE_FUNCTION(execSeekToTime); \ DECLARE_FUNCTION(execSetPitch); \ DECLARE_FUNCTION(execSetSoundWave); struct Z_Construct_UClass_USynthSamplePlayer_Statics; SYNTHESIS_API UClass* Z_Construct_UClass_USynthSamplePlayer_NoRegister(); #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_32_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSynthSamplePlayer(); \ friend struct ::Z_Construct_UClass_USynthSamplePlayer_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SYNTHESIS_API UClass* ::Z_Construct_UClass_USynthSamplePlayer_NoRegister(); \ public: \ DECLARE_CLASS2(USynthSamplePlayer, USynthComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Synthesis"), Z_Construct_UClass_USynthSamplePlayer_NoRegister) \ DECLARE_SERIALIZER(USynthSamplePlayer) #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_32_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ USynthSamplePlayer(USynthSamplePlayer&&) = delete; \ USynthSamplePlayer(const USynthSamplePlayer&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SYNTHESIS_API, USynthSamplePlayer); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USynthSamplePlayer); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USynthSamplePlayer) #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_29_PROLOG #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_32_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_32_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_32_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h_32_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USynthSamplePlayer; // ********** End Class USynthSamplePlayer ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SynthComponents_SynthComponentWaveTable_h // ********** Begin Enum ESamplePlayerSeekType ***************************************************** #define FOREACH_ENUM_ESAMPLEPLAYERSEEKTYPE(op) \ op(ESamplePlayerSeekType::FromBeginning) \ op(ESamplePlayerSeekType::FromCurrentPosition) \ op(ESamplePlayerSeekType::FromEnd) \ op(ESamplePlayerSeekType::Count) enum class ESamplePlayerSeekType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> SYNTHESIS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESamplePlayerSeekType ******************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS