// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EffectConvolutionReverb.h" #ifdef SYNTHESIS_EffectConvolutionReverb_generated_h #error "EffectConvolutionReverb.generated.h already included, missing '#pragma once' in EffectConvolutionReverb.h" #endif #define SYNTHESIS_EffectConvolutionReverb_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAudioImpulseResponse **************************************************** #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAudioImpulseResponse, SYNTHESIS_API) struct Z_Construct_UClass_UAudioImpulseResponse_Statics; SYNTHESIS_API UClass* Z_Construct_UClass_UAudioImpulseResponse_NoRegister(); #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAudioImpulseResponse(); \ friend struct ::Z_Construct_UClass_UAudioImpulseResponse_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SYNTHESIS_API UClass* ::Z_Construct_UClass_UAudioImpulseResponse_NoRegister(); \ public: \ DECLARE_CLASS2(UAudioImpulseResponse, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Synthesis"), Z_Construct_UClass_UAudioImpulseResponse_NoRegister) \ DECLARE_SERIALIZER(UAudioImpulseResponse) \ FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_ARCHIVESERIALIZER #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UAudioImpulseResponse(UAudioImpulseResponse&&) = delete; \ UAudioImpulseResponse(const UAudioImpulseResponse&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SYNTHESIS_API, UAudioImpulseResponse); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioImpulseResponse); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAudioImpulseResponse) \ SYNTHESIS_API virtual ~UAudioImpulseResponse(); #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_33_PROLOG #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h_36_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAudioImpulseResponse; // ********** End Class UAudioImpulseResponse ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_EffectConvolutionReverb_h // ********** Begin Enum ESubmixEffectConvolutionReverbBlockSize *********************************** #define FOREACH_ENUM_ESUBMIXEFFECTCONVOLUTIONREVERBBLOCKSIZE(op) \ op(ESubmixEffectConvolutionReverbBlockSize::BlockSize256) \ op(ESubmixEffectConvolutionReverbBlockSize::BlockSize512) \ op(ESubmixEffectConvolutionReverbBlockSize::BlockSize1024) enum class ESubmixEffectConvolutionReverbBlockSize : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> SYNTHESIS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESubmixEffectConvolutionReverbBlockSize ************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS