// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "SubobjectDataHandle.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSubobjectDataHandle() {} // ********** Begin Cross Module References ******************************************************** SUBOBJECTDATAINTERFACE_API UScriptStruct* Z_Construct_UScriptStruct_FSubobjectDataHandle(); UPackage* Z_Construct_UPackage__Script_SubobjectDataInterface(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FSubobjectDataHandle ********************************************** struct Z_Construct_UScriptStruct_FSubobjectDataHandle_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSubobjectDataHandle); } static inline consteval int16 GetStructAlignment() { return alignof(FSubobjectDataHandle); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n* A subobject handle is a globally unique identifier for subobjects\n* Upon construction, the handle will be invalid. It is the responsibility\n* of the owning FSubobjectData to set the DataPtr once the subobject\n* data has validated that it has a good context.\n*/" }, { "ModuleRelativePath", "Public/SubobjectDataHandle.h" }, { "ToolTip", "A subobject handle is a globally unique identifier for subobjects\nUpon construction, the handle will be invalid. It is the responsibility\nof the owning FSubobjectData to set the DataPtr once the subobject\ndata has validated that it has a good context." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSubobjectDataHandle constinit property declarations ************** // ********** End ScriptStruct FSubobjectDataHandle constinit property declarations **************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSubobjectDataHandle_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSubobjectDataHandle; class UScriptStruct* FSubobjectDataHandle::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSubobjectDataHandle.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSubobjectDataHandle.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSubobjectDataHandle, (UObject*)Z_Construct_UPackage__Script_SubobjectDataInterface(), TEXT("SubobjectDataHandle")); } return Z_Registration_Info_UScriptStruct_FSubobjectDataHandle.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSubobjectDataHandle_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_SubobjectDataInterface, nullptr, &NewStructOps, "SubobjectDataHandle", nullptr, 0, sizeof(FSubobjectDataHandle), alignof(FSubobjectDataHandle), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSubobjectDataHandle_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSubobjectDataHandle_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSubobjectDataHandle() { if (!Z_Registration_Info_UScriptStruct_FSubobjectDataHandle.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSubobjectDataHandle.InnerSingleton, Z_Construct_UScriptStruct_FSubobjectDataHandle_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSubobjectDataHandle.InnerSingleton); } // ********** End ScriptStruct FSubobjectDataHandle ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_SubobjectDataInterface_Public_SubobjectDataHandle_h__Script_SubobjectDataInterface_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FSubobjectDataHandle::StaticStruct, Z_Construct_UScriptStruct_FSubobjectDataHandle_Statics::NewStructOps, TEXT("SubobjectDataHandle"),&Z_Registration_Info_UScriptStruct_FSubobjectDataHandle, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSubobjectDataHandle), 3641203513U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_SubobjectDataInterface_Public_SubobjectDataHandle_h__Script_SubobjectDataInterface_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_SubobjectDataInterface_Public_SubobjectDataHandle_h__Script_SubobjectDataInterface_2320142981{ TEXT("/Script/SubobjectDataInterface"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_SubobjectDataInterface_Public_SubobjectDataHandle_h__Script_SubobjectDataInterface_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_SubobjectDataInterface_Public_SubobjectDataHandle_h__Script_SubobjectDataInterface_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS