// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "StructViewerProjectSettings.h" #ifdef STRUCTVIEWER_StructViewerProjectSettings_generated_h #error "StructViewerProjectSettings.generated.h already included, missing '#pragma once' in StructViewerProjectSettings.h" #endif #define STRUCTVIEWER_StructViewerProjectSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UStructViewerProjectSettings ********************************************* struct Z_Construct_UClass_UStructViewerProjectSettings_Statics; STRUCTVIEWER_API UClass* Z_Construct_UClass_UStructViewerProjectSettings_NoRegister(); #define FID_Engine_Source_Editor_StructViewer_Public_StructViewerProjectSettings_h_25_INCLASS \ private: \ static void StaticRegisterNativesUStructViewerProjectSettings(); \ friend struct ::Z_Construct_UClass_UStructViewerProjectSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend STRUCTVIEWER_API UClass* ::Z_Construct_UClass_UStructViewerProjectSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UStructViewerProjectSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/StructViewer"), Z_Construct_UClass_UStructViewerProjectSettings_NoRegister) \ DECLARE_SERIALIZER(UStructViewerProjectSettings) #define FID_Engine_Source_Editor_StructViewer_Public_StructViewerProjectSettings_h_25_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ STRUCTVIEWER_API UStructViewerProjectSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStructViewerProjectSettings) \ DECLARE_VTABLE_PTR_HELPER_CTOR(STRUCTVIEWER_API, UStructViewerProjectSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStructViewerProjectSettings); \ /** Deleted move- and copy-constructors, should never be used */ \ UStructViewerProjectSettings(UStructViewerProjectSettings&&) = delete; \ UStructViewerProjectSettings(const UStructViewerProjectSettings&) = delete; \ STRUCTVIEWER_API virtual ~UStructViewerProjectSettings(); #define FID_Engine_Source_Editor_StructViewer_Public_StructViewerProjectSettings_h_22_PROLOG #define FID_Engine_Source_Editor_StructViewer_Public_StructViewerProjectSettings_h_25_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_StructViewer_Public_StructViewerProjectSettings_h_25_INCLASS \ FID_Engine_Source_Editor_StructViewer_Public_StructViewerProjectSettings_h_25_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UStructViewerProjectSettings; // ********** End Class UStructViewerProjectSettings *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_StructViewer_Public_StructViewerProjectSettings_h PRAGMA_ENABLE_DEPRECATION_WARNINGS