// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS void EmptyLinkFunctionForGeneratedCodeStatsViewer_init() {} static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_StatsViewer; FORCENOINLINE UPackage* Z_Construct_UPackage__Script_StatsViewer() { if (!Z_Registration_Info_UPackage__Script_StatsViewer.OuterSingleton) { static const UECodeGen_Private::FPackageParams PackageParams = { "/Script/StatsViewer", nullptr, 0, PKG_CompiledIn | 0x00000040, 0x563AB3E7, 0x1BB6A40B, METADATA_PARAMS(0, nullptr) }; UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_StatsViewer.OuterSingleton, PackageParams); } return Z_Registration_Info_UPackage__Script_StatsViewer.OuterSingleton; } static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_StatsViewer(Z_Construct_UPackage__Script_StatsViewer, TEXT("/Script/StatsViewer"), Z_Registration_Info_UPackage__Script_StatsViewer, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x563AB3E7, 0x1BB6A40B)); PRAGMA_ENABLE_DEPRECATION_WARNINGS