// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "StateTreeReference.h" #include "GameplayTagContainer.h" #include "StructUtils/PropertyBag.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeStateTreeReference() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedPropertyBag(); GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag(); STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTree_NoRegister(); STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReference(); STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem(); STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReferenceOverrides(); UPackage* Z_Construct_UPackage__Script_StateTreeModule(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FStateTreeReference *********************************************** struct Z_Construct_UScriptStruct_FStateTreeReference_Statics { static inline consteval int32 GetStructSize() { return sizeof(FStateTreeReference); } static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeReference); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Struct to hold reference to a StateTree asset along with values to parameterized it.\n */" }, { "DisableSplitPin", "" }, { "HasNativeMake", "/Script/StateTreeModule.StateTreeFunctionLibrary.MakeStateTreeReference" }, { "ModuleRelativePath", "Public/StateTreeReference.h" }, { "ToolTip", "Struct to hold reference to a StateTree asset along with values to parameterized it." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateTree_MetaData[] = { { "Category", "StateTree" }, { "ModuleRelativePath", "Public/StateTreeReference.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Parameters_MetaData[] = { { "Category", "StateTree" }, { "FixedLayout", "" }, { "ModuleRelativePath", "Public/StateTreeReference.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyOverrides_MetaData[] = { { "Category", "StateTree" }, { "Comment", "/** Array of overridden properties. Non-overridden properties will inherit the values from the StateTree default parameters. */" }, { "ModuleRelativePath", "Public/StateTreeReference.h" }, { "ToolTip", "Array of overridden properties. Non-overridden properties will inherit the values from the StateTree default parameters." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FStateTreeReference constinit property declarations *************** static const UECodeGen_Private::FObjectPropertyParams NewProp_StateTree; static const UECodeGen_Private::FStructPropertyParams NewProp_Parameters; static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyOverrides_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PropertyOverrides; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FStateTreeReference constinit property declarations ***************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FStateTreeReference_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeReference; class UScriptStruct* FStateTreeReference::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FStateTreeReference.OuterSingleton) { Z_Registration_Info_UScriptStruct_FStateTreeReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeReference, (UObject*)Z_Construct_UPackage__Script_StateTreeModule(), TEXT("StateTreeReference")); } return Z_Registration_Info_UScriptStruct_FStateTreeReference.OuterSingleton; } // ********** Begin ScriptStruct FStateTreeReference Property Definitions ************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_StateTree = { "StateTree", nullptr, (EPropertyFlags)0x0124080000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReference, StateTree), Z_Construct_UClass_UStateTree_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateTree_MetaData), NewProp_StateTree_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_Parameters = { "Parameters", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReference, Parameters), Z_Construct_UScriptStruct_FInstancedPropertyBag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Parameters_MetaData), NewProp_Parameters_MetaData) }; // 1261298821 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_PropertyOverrides_Inner = { "PropertyOverrides", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_PropertyOverrides = { "PropertyOverrides", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReference, PropertyOverrides), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyOverrides_MetaData), NewProp_PropertyOverrides_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeReference_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_StateTree, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_Parameters, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_PropertyOverrides_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewProp_PropertyOverrides, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReference_Statics::PropPointers) < 2048); // ********** End ScriptStruct FStateTreeReference Property Definitions **************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeReference_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_StateTreeModule, nullptr, &NewStructOps, "StateTreeReference", Z_Construct_UScriptStruct_FStateTreeReference_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReference_Statics::PropPointers), sizeof(FStateTreeReference), alignof(FStateTreeReference), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeReference_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReference() { if (!Z_Registration_Info_UScriptStruct_FStateTreeReference.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeReference.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeReference_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FStateTreeReference.InnerSingleton); } // ********** End ScriptStruct FStateTreeReference ************************************************* // ********** Begin ScriptStruct FStateTreeReferenceOverrideItem *********************************** struct Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics { static inline consteval int32 GetStructSize() { return sizeof(FStateTreeReferenceOverrideItem); } static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeReferenceOverrideItem); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Item describing a state tree override for a state with a specific tag.\n */" }, { "ModuleRelativePath", "Public/StateTreeReference.h" }, { "ToolTip", "Item describing a state tree override for a state with a specific tag." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateTag_MetaData[] = { { "Category", "StateTree" }, { "Comment", "/** Exact tag used to match against a tag on a linked State Tree state. */" }, { "ModuleRelativePath", "Public/StateTreeReference.h" }, { "ToolTip", "Exact tag used to match against a tag on a linked State Tree state." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateTreeReference_MetaData[] = { { "Category", "StateTree" }, { "Comment", "/** State Tree and parameters to replace the linked state asset with. */" }, { "ModuleRelativePath", "Public/StateTreeReference.h" }, { "SchemaCanBeOverriden", "" }, { "ToolTip", "State Tree and parameters to replace the linked state asset with." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FStateTreeReferenceOverrideItem constinit property declarations *** static const UECodeGen_Private::FStructPropertyParams NewProp_StateTag; static const UECodeGen_Private::FStructPropertyParams NewProp_StateTreeReference; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FStateTreeReferenceOverrideItem constinit property declarations ***** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem; class UScriptStruct* FStateTreeReferenceOverrideItem::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.OuterSingleton) { Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem, (UObject*)Z_Construct_UPackage__Script_StateTreeModule(), TEXT("StateTreeReferenceOverrideItem")); } return Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.OuterSingleton; } // ********** Begin ScriptStruct FStateTreeReferenceOverrideItem Property Definitions ************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewProp_StateTag = { "StateTag", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReferenceOverrideItem, StateTag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateTag_MetaData), NewProp_StateTag_MetaData) }; // 517357616 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewProp_StateTreeReference = { "StateTreeReference", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReferenceOverrideItem, StateTreeReference), Z_Construct_UScriptStruct_FStateTreeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateTreeReference_MetaData), NewProp_StateTreeReference_MetaData) }; // 474164899 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewProp_StateTag, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewProp_StateTreeReference, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::PropPointers) < 2048); // ********** End ScriptStruct FStateTreeReferenceOverrideItem Property Definitions **************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_StateTreeModule, nullptr, &NewStructOps, "StateTreeReferenceOverrideItem", Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::PropPointers), sizeof(FStateTreeReferenceOverrideItem), alignof(FStateTreeReferenceOverrideItem), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem() { if (!Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem.InnerSingleton); } // ********** End ScriptStruct FStateTreeReferenceOverrideItem ************************************* // ********** Begin ScriptStruct FStateTreeReferenceOverrides ************************************** struct Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics { static inline consteval int32 GetStructSize() { return sizeof(FStateTreeReferenceOverrides); } static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeReferenceOverrides); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Overrides for linked State Trees. This table is used to override State Tree references on linked states.\n * If a linked state's tag is exact match of the tag specified on the table, the reference from the table is used instead.\n */" }, { "ModuleRelativePath", "Public/StateTreeReference.h" }, { "ToolTip", "Overrides for linked State Trees. This table is used to override State Tree references on linked states.\nIf a linked state's tag is exact match of the tag specified on the table, the reference from the table is used instead." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverrideItems_MetaData[] = { { "Category", "StateTree" }, { "ModuleRelativePath", "Public/StateTreeReference.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FStateTreeReferenceOverrides constinit property declarations ****** static const UECodeGen_Private::FStructPropertyParams NewProp_OverrideItems_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_OverrideItems; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FStateTreeReferenceOverrides constinit property declarations ******** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides; class UScriptStruct* FStateTreeReferenceOverrides::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.OuterSingleton) { Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeReferenceOverrides, (UObject*)Z_Construct_UPackage__Script_StateTreeModule(), TEXT("StateTreeReferenceOverrides")); } return Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.OuterSingleton; } // ********** Begin ScriptStruct FStateTreeReferenceOverrides Property Definitions ***************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewProp_OverrideItems_Inner = { "OverrideItems", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem, METADATA_PARAMS(0, nullptr) }; // 3761287195 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewProp_OverrideItems = { "OverrideItems", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeReferenceOverrides, OverrideItems), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverrideItems_MetaData), NewProp_OverrideItems_MetaData) }; // 3761287195 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewProp_OverrideItems_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewProp_OverrideItems, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::PropPointers) < 2048); // ********** End ScriptStruct FStateTreeReferenceOverrides Property Definitions ******************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_StateTreeModule, nullptr, &NewStructOps, "StateTreeReferenceOverrides", Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::PropPointers), sizeof(FStateTreeReferenceOverrides), alignof(FStateTreeReferenceOverrides), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FStateTreeReferenceOverrides() { if (!Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides.InnerSingleton); } // ********** End ScriptStruct FStateTreeReferenceOverrides **************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FStateTreeReference::StaticStruct, Z_Construct_UScriptStruct_FStateTreeReference_Statics::NewStructOps, TEXT("StateTreeReference"),&Z_Registration_Info_UScriptStruct_FStateTreeReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeReference), 474164899U) }, { FStateTreeReferenceOverrideItem::StaticStruct, Z_Construct_UScriptStruct_FStateTreeReferenceOverrideItem_Statics::NewStructOps, TEXT("StateTreeReferenceOverrideItem"),&Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrideItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeReferenceOverrideItem), 3761287195U) }, { FStateTreeReferenceOverrides::StaticStruct, Z_Construct_UScriptStruct_FStateTreeReferenceOverrides_Statics::NewStructOps, TEXT("StateTreeReferenceOverrides"),&Z_Registration_Info_UScriptStruct_FStateTreeReferenceOverrides, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeReferenceOverrides), 2619047820U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_796403438{ TEXT("/Script/StateTreeModule"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeReference_h__Script_StateTreeModule_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS