// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "SoundFields.h" #ifdef SOUNDFIELDS_SoundFields_generated_h #error "SoundFields.generated.h already included, missing '#pragma once' in SoundFields.h" #endif #define SOUNDFIELDS_SoundFields_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAmbisonicsEncodingSettings ********************************************** struct Z_Construct_UClass_UAmbisonicsEncodingSettings_Statics; SOUNDFIELDS_API UClass* Z_Construct_UClass_UAmbisonicsEncodingSettings_NoRegister(); #define FID_Engine_Plugins_Runtime_SoundFields_Source_SoundFields_Public_SoundFields_h_13_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAmbisonicsEncodingSettings(); \ friend struct ::Z_Construct_UClass_UAmbisonicsEncodingSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SOUNDFIELDS_API UClass* ::Z_Construct_UClass_UAmbisonicsEncodingSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UAmbisonicsEncodingSettings, USoundfieldEncodingSettingsBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SoundFields"), Z_Construct_UClass_UAmbisonicsEncodingSettings_NoRegister) \ DECLARE_SERIALIZER(UAmbisonicsEncodingSettings) #define FID_Engine_Plugins_Runtime_SoundFields_Source_SoundFields_Public_SoundFields_h_13_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ SOUNDFIELDS_API UAmbisonicsEncodingSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAmbisonicsEncodingSettings(UAmbisonicsEncodingSettings&&) = delete; \ UAmbisonicsEncodingSettings(const UAmbisonicsEncodingSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SOUNDFIELDS_API, UAmbisonicsEncodingSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAmbisonicsEncodingSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAmbisonicsEncodingSettings) \ SOUNDFIELDS_API virtual ~UAmbisonicsEncodingSettings(); #define FID_Engine_Plugins_Runtime_SoundFields_Source_SoundFields_Public_SoundFields_h_10_PROLOG #define FID_Engine_Plugins_Runtime_SoundFields_Source_SoundFields_Public_SoundFields_h_13_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_SoundFields_Source_SoundFields_Public_SoundFields_h_13_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_SoundFields_Source_SoundFields_Public_SoundFields_h_13_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAmbisonicsEncodingSettings; // ********** End Class UAmbisonicsEncodingSettings ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_SoundFields_Source_SoundFields_Public_SoundFields_h PRAGMA_ENABLE_DEPRECATION_WARNINGS