// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "FX/SlateFXSubsystem.h" #ifdef SLATERHIRENDERER_SlateFXSubsystem_generated_h #error "SlateFXSubsystem.generated.h already included, missing '#pragma once' in SlateFXSubsystem.h" #endif #define SLATERHIRENDERER_SlateFXSubsystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class USlateRHIPostBufferProcessor; enum class ESlatePostRT : uint8; // ********** Begin Class USlateFXSubsystem ******************************************************** #define FID_Engine_Source_Runtime_SlateRHIRenderer_Public_FX_SlateFXSubsystem_h_19_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetSlatePostProcessor); struct Z_Construct_UClass_USlateFXSubsystem_Statics; SLATERHIRENDERER_API UClass* Z_Construct_UClass_USlateFXSubsystem_NoRegister(); #define FID_Engine_Source_Runtime_SlateRHIRenderer_Public_FX_SlateFXSubsystem_h_19_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSlateFXSubsystem(); \ friend struct ::Z_Construct_UClass_USlateFXSubsystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SLATERHIRENDERER_API UClass* ::Z_Construct_UClass_USlateFXSubsystem_NoRegister(); \ public: \ DECLARE_CLASS2(USlateFXSubsystem, UEngineSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SlateRHIRenderer"), Z_Construct_UClass_USlateFXSubsystem_NoRegister) \ DECLARE_SERIALIZER(USlateFXSubsystem) #define FID_Engine_Source_Runtime_SlateRHIRenderer_Public_FX_SlateFXSubsystem_h_19_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ SLATERHIRENDERER_API USlateFXSubsystem(); \ /** Deleted move- and copy-constructors, should never be used */ \ USlateFXSubsystem(USlateFXSubsystem&&) = delete; \ USlateFXSubsystem(const USlateFXSubsystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SLATERHIRENDERER_API, USlateFXSubsystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USlateFXSubsystem); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(USlateFXSubsystem) \ SLATERHIRENDERER_API virtual ~USlateFXSubsystem(); #define FID_Engine_Source_Runtime_SlateRHIRenderer_Public_FX_SlateFXSubsystem_h_16_PROLOG #define FID_Engine_Source_Runtime_SlateRHIRenderer_Public_FX_SlateFXSubsystem_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_SlateRHIRenderer_Public_FX_SlateFXSubsystem_h_19_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_SlateRHIRenderer_Public_FX_SlateFXSubsystem_h_19_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_SlateRHIRenderer_Public_FX_SlateFXSubsystem_h_19_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USlateFXSubsystem; // ********** End Class USlateFXSubsystem ********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_SlateRHIRenderer_Public_FX_SlateFXSubsystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS