// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "SkeletalMeshDescription.h" #ifdef SKELETALMESHDESCRIPTION_SkeletalMeshDescription_generated_h #error "SkeletalMeshDescription.generated.h already included, missing '#pragma once' in SkeletalMeshDescription.h" #endif #define SKELETALMESHDESCRIPTION_SkeletalMeshDescription_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USkeletalMeshDescription ************************************************* struct Z_Construct_UClass_USkeletalMeshDescription_Statics; SKELETALMESHDESCRIPTION_API UClass* Z_Construct_UClass_USkeletalMeshDescription_NoRegister(); #define FID_Engine_Source_Runtime_SkeletalMeshDescription_Public_SkeletalMeshDescription_h_15_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSkeletalMeshDescription(); \ friend struct ::Z_Construct_UClass_USkeletalMeshDescription_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SKELETALMESHDESCRIPTION_API UClass* ::Z_Construct_UClass_USkeletalMeshDescription_NoRegister(); \ public: \ DECLARE_CLASS2(USkeletalMeshDescription, UMeshDescriptionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SkeletalMeshDescription"), Z_Construct_UClass_USkeletalMeshDescription_NoRegister) \ DECLARE_SERIALIZER(USkeletalMeshDescription) #define FID_Engine_Source_Runtime_SkeletalMeshDescription_Public_SkeletalMeshDescription_h_15_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ SKELETALMESHDESCRIPTION_API USkeletalMeshDescription(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USkeletalMeshDescription(USkeletalMeshDescription&&) = delete; \ USkeletalMeshDescription(const USkeletalMeshDescription&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SKELETALMESHDESCRIPTION_API, USkeletalMeshDescription); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USkeletalMeshDescription); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USkeletalMeshDescription) \ SKELETALMESHDESCRIPTION_API virtual ~USkeletalMeshDescription(); #define FID_Engine_Source_Runtime_SkeletalMeshDescription_Public_SkeletalMeshDescription_h_11_PROLOG #define FID_Engine_Source_Runtime_SkeletalMeshDescription_Public_SkeletalMeshDescription_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_SkeletalMeshDescription_Public_SkeletalMeshDescription_h_15_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_SkeletalMeshDescription_Public_SkeletalMeshDescription_h_15_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USkeletalMeshDescription; // ********** End Class USkeletalMeshDescription *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_SkeletalMeshDescription_Public_SkeletalMeshDescription_h PRAGMA_ENABLE_DEPRECATION_WARNINGS