// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "SkeletalMeshModelingToolsMeshConverter.h" #ifdef SKELETALMESHMODELINGTOOLS_SkeletalMeshModelingToolsMeshConverter_generated_h #error "SkeletalMeshModelingToolsMeshConverter.generated.h already included, missing '#pragma once' in SkeletalMeshModelingToolsMeshConverter.h" #endif #define SKELETALMESHMODELINGTOOLS_SkeletalMeshModelingToolsMeshConverter_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USkeletonFromStaticMeshFactory ******************************************* struct Z_Construct_UClass_USkeletonFromStaticMeshFactory_Statics; SKELETALMESHMODELINGTOOLS_API UClass* Z_Construct_UClass_USkeletonFromStaticMeshFactory_NoRegister(); #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_30_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSkeletonFromStaticMeshFactory(); \ friend struct ::Z_Construct_UClass_USkeletonFromStaticMeshFactory_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SKELETALMESHMODELINGTOOLS_API UClass* ::Z_Construct_UClass_USkeletonFromStaticMeshFactory_NoRegister(); \ public: \ DECLARE_CLASS2(USkeletonFromStaticMeshFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SkeletalMeshModelingTools"), Z_Construct_UClass_USkeletonFromStaticMeshFactory_NoRegister) \ DECLARE_SERIALIZER(USkeletonFromStaticMeshFactory) #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_30_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ USkeletonFromStaticMeshFactory(USkeletonFromStaticMeshFactory&&) = delete; \ USkeletonFromStaticMeshFactory(const USkeletonFromStaticMeshFactory&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SKELETALMESHMODELINGTOOLS_API, USkeletonFromStaticMeshFactory); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USkeletonFromStaticMeshFactory); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USkeletonFromStaticMeshFactory) \ SKELETALMESHMODELINGTOOLS_API virtual ~USkeletonFromStaticMeshFactory(); #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_26_PROLOG #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_30_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_30_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_30_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USkeletonFromStaticMeshFactory; // ********** End Class USkeletonFromStaticMeshFactory ********************************************* // ********** Begin Class USkeletalMeshFromStaticMeshFactory *************************************** struct Z_Construct_UClass_USkeletalMeshFromStaticMeshFactory_Statics; SKELETALMESHMODELINGTOOLS_API UClass* Z_Construct_UClass_USkeletalMeshFromStaticMeshFactory_NoRegister(); #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_61_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSkeletalMeshFromStaticMeshFactory(); \ friend struct ::Z_Construct_UClass_USkeletalMeshFromStaticMeshFactory_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SKELETALMESHMODELINGTOOLS_API UClass* ::Z_Construct_UClass_USkeletalMeshFromStaticMeshFactory_NoRegister(); \ public: \ DECLARE_CLASS2(USkeletalMeshFromStaticMeshFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SkeletalMeshModelingTools"), Z_Construct_UClass_USkeletalMeshFromStaticMeshFactory_NoRegister) \ DECLARE_SERIALIZER(USkeletalMeshFromStaticMeshFactory) #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_61_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ USkeletalMeshFromStaticMeshFactory(USkeletalMeshFromStaticMeshFactory&&) = delete; \ USkeletalMeshFromStaticMeshFactory(const USkeletalMeshFromStaticMeshFactory&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SKELETALMESHMODELINGTOOLS_API, USkeletalMeshFromStaticMeshFactory); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USkeletalMeshFromStaticMeshFactory); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USkeletalMeshFromStaticMeshFactory) \ SKELETALMESHMODELINGTOOLS_API virtual ~USkeletalMeshFromStaticMeshFactory(); #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_57_PROLOG #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_61_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_61_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_61_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USkeletalMeshFromStaticMeshFactory; // ********** End Class USkeletalMeshFromStaticMeshFactory ***************************************** // ********** Begin Class UStaticMeshToSkeletalMeshConvertOptions ********************************** struct Z_Construct_UClass_UStaticMeshToSkeletalMeshConvertOptions_Statics; SKELETALMESHMODELINGTOOLS_API UClass* Z_Construct_UClass_UStaticMeshToSkeletalMeshConvertOptions_NoRegister(); #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_113_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUStaticMeshToSkeletalMeshConvertOptions(); \ friend struct ::Z_Construct_UClass_UStaticMeshToSkeletalMeshConvertOptions_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SKELETALMESHMODELINGTOOLS_API UClass* ::Z_Construct_UClass_UStaticMeshToSkeletalMeshConvertOptions_NoRegister(); \ public: \ DECLARE_CLASS2(UStaticMeshToSkeletalMeshConvertOptions, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/SkeletalMeshModelingTools"), Z_Construct_UClass_UStaticMeshToSkeletalMeshConvertOptions_NoRegister) \ DECLARE_SERIALIZER(UStaticMeshToSkeletalMeshConvertOptions) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_113_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ SKELETALMESHMODELINGTOOLS_API UStaticMeshToSkeletalMeshConvertOptions(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UStaticMeshToSkeletalMeshConvertOptions(UStaticMeshToSkeletalMeshConvertOptions&&) = delete; \ UStaticMeshToSkeletalMeshConvertOptions(const UStaticMeshToSkeletalMeshConvertOptions&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SKELETALMESHMODELINGTOOLS_API, UStaticMeshToSkeletalMeshConvertOptions); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStaticMeshToSkeletalMeshConvertOptions); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStaticMeshToSkeletalMeshConvertOptions) \ SKELETALMESHMODELINGTOOLS_API virtual ~UStaticMeshToSkeletalMeshConvertOptions(); #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_108_PROLOG #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_113_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_113_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h_113_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UStaticMeshToSkeletalMeshConvertOptions; // ********** End Class UStaticMeshToSkeletalMeshConvertOptions ************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_SkeletalMeshModelingToolsMeshConverter_h // ********** Begin Enum ERootBonePositionReference ************************************************ #define FOREACH_ENUM_EROOTBONEPOSITIONREFERENCE(op) \ op(ERootBonePositionReference::Relative) \ op(ERootBonePositionReference::Absolute) enum class ERootBonePositionReference; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> SKELETALMESHMODELINGTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERootBonePositionReference ************************************************** // ********** Begin Enum EReferenceSkeletonImportOption ******************************************** #define FOREACH_ENUM_EREFERENCESKELETONIMPORTOPTION(op) \ op(EReferenceSkeletonImportOption::CreateNew) \ op(EReferenceSkeletonImportOption::UseExistingSkeleton) \ op(EReferenceSkeletonImportOption::UseExistingSkeletalMesh) enum class EReferenceSkeletonImportOption; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> SKELETALMESHMODELINGTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EReferenceSkeletonImportOption ********************************************** // ********** Begin Enum ERootBonePlacementOptions ************************************************* #define FOREACH_ENUM_EROOTBONEPLACEMENTOPTIONS(op) \ op(ERootBonePlacementOptions::BottomCenter) \ op(ERootBonePlacementOptions::Center) \ op(ERootBonePlacementOptions::Origin) enum class ERootBonePlacementOptions; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> SKELETALMESHMODELINGTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERootBonePlacementOptions *************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS