// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Interfaces/ISKMBackedDynaMeshComponentProvider.h" #ifdef SKELETALMESHMODELINGTOOLS_ISKMBackedDynaMeshComponentProvider_generated_h #error "ISKMBackedDynaMeshComponentProvider.generated.h already included, missing '#pragma once' in ISKMBackedDynaMeshComponentProvider.h" #endif #define SKELETALMESHMODELINGTOOLS_ISKMBackedDynaMeshComponentProvider_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface USkeletalMeshBackedDynamicMeshComponentProvider ********************** struct Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponentProvider_Statics; SKELETALMESHMODELINGTOOLS_API UClass* Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponentProvider_NoRegister(); #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h_15_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ SKELETALMESHMODELINGTOOLS_API USkeletalMeshBackedDynamicMeshComponentProvider(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USkeletalMeshBackedDynamicMeshComponentProvider(USkeletalMeshBackedDynamicMeshComponentProvider&&) = delete; \ USkeletalMeshBackedDynamicMeshComponentProvider(const USkeletalMeshBackedDynamicMeshComponentProvider&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SKELETALMESHMODELINGTOOLS_API, USkeletalMeshBackedDynamicMeshComponentProvider); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USkeletalMeshBackedDynamicMeshComponentProvider); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USkeletalMeshBackedDynamicMeshComponentProvider) \ virtual ~USkeletalMeshBackedDynamicMeshComponentProvider() = default; #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h_15_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUSkeletalMeshBackedDynamicMeshComponentProvider(); \ friend struct ::Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponentProvider_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SKELETALMESHMODELINGTOOLS_API UClass* ::Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponentProvider_NoRegister(); \ public: \ DECLARE_CLASS2(USkeletalMeshBackedDynamicMeshComponentProvider, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/SkeletalMeshModelingTools"), Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponentProvider_NoRegister) \ DECLARE_SERIALIZER(USkeletalMeshBackedDynamicMeshComponentProvider) #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h_15_GENERATED_UINTERFACE_BODY() \ FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h_15_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~ISkeletalMeshBackedDynamicMeshComponentProvider() {} \ public: \ typedef USkeletalMeshBackedDynamicMeshComponentProvider UClassType; \ typedef ISkeletalMeshBackedDynamicMeshComponentProvider ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h_11_PROLOG #define FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h_15_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USkeletalMeshBackedDynamicMeshComponentProvider; // ********** End Interface USkeletalMeshBackedDynamicMeshComponentProvider ************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Interfaces_ISKMBackedDynaMeshComponentProvider_h PRAGMA_ENABLE_DEPRECATION_WARNINGS