// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "MovieSceneScriptingFloat.h" #include "SequencerScriptingRange.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneScriptingFloat() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameRate(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameTime(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ERichCurveExtrapolation(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ERichCurveInterpMode(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ERichCurveTangentMode(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ERichCurveTangentWeightMode(); MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneKeyInterpolation(); MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActualFloatKey(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_NoRegister(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingChannel(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_NoRegister(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingFloatChannel(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingFloatChannel_NoRegister(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingFloatKey(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingFloatKey_NoRegister(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister(); SEQUENCERSCRIPTING_API UScriptStruct* Z_Construct_UScriptStruct_FSequencerScriptingRange(); UPackage* Z_Construct_UPackage__Script_SequencerScripting(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMovieSceneScriptingFloatKey Function GetArriveTangent ******************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics { struct MovieSceneScriptingFloatKey_eventGetArriveTangent_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the arriving tangent at this key\n\x09* @return Arrival Tangent value. Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Interpolation Mode is RCIM_Cubic, the arriving tangent at this key\n@return Arrival Tangent value. Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)" }, }; #endif // WITH_METADATA // ********** Begin Function GetArriveTangent constinit property declarations ********************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetArriveTangent constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetArriveTangent Property Definitions ********************************* const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetArriveTangent_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::PropPointers) < 2048); // ********** End Function GetArriveTangent Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetArriveTangent", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::MovieSceneScriptingFloatKey_eventGetArriveTangent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::MovieSceneScriptingFloatKey_eventGetArriveTangent_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetArriveTangent) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetArriveTangent(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function GetArriveTangent ********************* // ********** Begin Class UMovieSceneScriptingFloatKey Function GetArriveTangentWeight ************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics { struct MovieSceneScriptingFloatKey_eventGetArriveTangentWeight_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Tangent Weight Mode is RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the arriving tangent on the left side.\n\x09* @return Tangent Weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Tangent Weight Mode is RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the arriving tangent on the left side.\n@return Tangent Weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents." }, }; #endif // WITH_METADATA // ********** Begin Function GetArriveTangentWeight constinit property declarations **************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetArriveTangentWeight constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetArriveTangentWeight Property Definitions *************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetArriveTangentWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::PropPointers) < 2048); // ********** End Function GetArriveTangentWeight Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetArriveTangentWeight", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventGetArriveTangentWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventGetArriveTangentWeight_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetArriveTangentWeight) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetArriveTangentWeight(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function GetArriveTangentWeight *************** // ********** Begin Class UMovieSceneScriptingFloatKey Function GetInterpolationMode *************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics { struct MovieSceneScriptingFloatKey_eventGetInterpolationMode_Parms { TEnumAsByte ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets the interpolation mode for this key from the owning channel.\n\x09* @return\x09Interpolation mode this key uses to interpolate between this key and the next.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Gets the interpolation mode for this key from the owning channel.\n@return Interpolation mode this key uses to interpolate between this key and the next." }, }; #endif // WITH_METADATA // ********** Begin Function GetInterpolationMode constinit property declarations ****************** static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetInterpolationMode constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetInterpolationMode Property Definitions ***************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetInterpolationMode_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveInterpMode, METADATA_PARAMS(0, nullptr) }; // 3137508823 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::PropPointers) < 2048); // ********** End Function GetInterpolationMode Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetInterpolationMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::MovieSceneScriptingFloatKey_eventGetInterpolationMode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::MovieSceneScriptingFloatKey_eventGetInterpolationMode_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetInterpolationMode) { P_FINISH; P_NATIVE_BEGIN; *(TEnumAsByte*)Z_Param__Result=P_THIS->GetInterpolationMode(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function GetInterpolationMode ***************** // ********** Begin Class UMovieSceneScriptingFloatKey Function GetLeaveTangent ******************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics { struct MovieSceneScriptingFloatKey_eventGetLeaveTangent_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the leaving tangent at this key\n\x09* @return Leaving Tangent value. Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Interpolation Mode is RCIM_Cubic, the leaving tangent at this key\n@return Leaving Tangent value. Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)" }, }; #endif // WITH_METADATA // ********** Begin Function GetLeaveTangent constinit property declarations *********************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetLeaveTangent constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetLeaveTangent Property Definitions ********************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetLeaveTangent_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::PropPointers) < 2048); // ********** End Function GetLeaveTangent Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetLeaveTangent", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::MovieSceneScriptingFloatKey_eventGetLeaveTangent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::MovieSceneScriptingFloatKey_eventGetLeaveTangent_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetLeaveTangent) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetLeaveTangent(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function GetLeaveTangent ********************** // ********** Begin Class UMovieSceneScriptingFloatKey Function GetLeaveTangentWeight ************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics { struct MovieSceneScriptingFloatKey_eventGetLeaveTangentWeight_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Tangent Weight Mode is RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the leaving tangent on the right side.\n\x09* @return Tangent Weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Tangent Weight Mode is RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the leaving tangent on the right side.\n@return Tangent Weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents." }, }; #endif // WITH_METADATA // ********** Begin Function GetLeaveTangentWeight constinit property declarations ***************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetLeaveTangentWeight constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetLeaveTangentWeight Property Definitions **************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetLeaveTangentWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::PropPointers) < 2048); // ********** End Function GetLeaveTangentWeight Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetLeaveTangentWeight", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventGetLeaveTangentWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventGetLeaveTangentWeight_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetLeaveTangentWeight) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetLeaveTangentWeight(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function GetLeaveTangentWeight **************** // ********** Begin Class UMovieSceneScriptingFloatKey Function GetTangentMode ********************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics { struct MovieSceneScriptingFloatKey_eventGetTangentMode_Parms { TEnumAsByte ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets the tangent mode for this key from the owning channel.\n\x09* @return\x09Tangent mode that this key is using specifying which tangent values are respected when evaluating.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Gets the tangent mode for this key from the owning channel.\n@return Tangent mode that this key is using specifying which tangent values are respected when evaluating." }, }; #endif // WITH_METADATA // ********** Begin Function GetTangentMode constinit property declarations ************************ static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetTangentMode constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetTangentMode Property Definitions *********************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetTangentMode_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveTangentMode, METADATA_PARAMS(0, nullptr) }; // 3107947279 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::PropPointers) < 2048); // ********** End Function GetTangentMode Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetTangentMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::MovieSceneScriptingFloatKey_eventGetTangentMode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::MovieSceneScriptingFloatKey_eventGetTangentMode_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetTangentMode) { P_FINISH; P_NATIVE_BEGIN; *(TEnumAsByte*)Z_Param__Result=P_THIS->GetTangentMode(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function GetTangentMode *********************** // ********** Begin Class UMovieSceneScriptingFloatKey Function GetTangentWeightMode *************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics { struct MovieSceneScriptingFloatKey_eventGetTangentWeightMode_Parms { TEnumAsByte ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the tangent weight mode at this key\n\x09* @return Tangent Weight Mode. See ERichCurveTangentWeightMode for more detail on what each mode does.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Interpolation Mode is RCIM_Cubic, the tangent weight mode at this key\n@return Tangent Weight Mode. See ERichCurveTangentWeightMode for more detail on what each mode does." }, }; #endif // WITH_METADATA // ********** Begin Function GetTangentWeightMode constinit property declarations ****************** static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetTangentWeightMode constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetTangentWeightMode Property Definitions ***************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetTangentWeightMode_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveTangentWeightMode, METADATA_PARAMS(0, nullptr) }; // 2398979481 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::PropPointers) < 2048); // ********** End Function GetTangentWeightMode Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetTangentWeightMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::MovieSceneScriptingFloatKey_eventGetTangentWeightMode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::MovieSceneScriptingFloatKey_eventGetTangentWeightMode_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetTangentWeightMode) { P_FINISH; P_NATIVE_BEGIN; *(TEnumAsByte*)Z_Param__Result=P_THIS->GetTangentWeightMode(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function GetTangentWeightMode ***************** // ********** Begin Class UMovieSceneScriptingFloatKey Function GetTime **************************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics { struct FFrameTime { FFrameNumber FrameNumber; float SubFrame; }; struct MovieSceneScriptingFloatKey_eventGetTime_Parms { EMovieSceneTimeUnit TimeUnit; FFrameTime ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets the time for this key from the owning channel.\n\x09* @param TimeUnit\x09Should the time be returned in Display Rate frames (possibly with a sub-frame value) or in Tick Resolution with no sub-frame values?\n\x09* @return\x09\x09\x09The time of this key which combines both the frame number and the sub-frame it is on. Sub-frame will be zero if you request Tick Resolution.\n\x09*/" }, { "CPP_Default_TimeUnit", "DisplayRate" }, { "DisplayName", "Get Time (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Gets the time for this key from the owning channel.\n@param TimeUnit Should the time be returned in Display Rate frames (possibly with a sub-frame value) or in Tick Resolution with no sub-frame values?\n@return The time of this key which combines both the frame number and the sub-frame it is on. Sub-frame will be zero if you request Tick Resolution." }, }; #endif // WITH_METADATA // ********** Begin Function GetTime constinit property declarations ******************************* static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetTime constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetTime Property Definitions ****************************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetTime_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FFrameTime, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_TimeUnit_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_TimeUnit, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::PropPointers) < 2048); // ********** End Function GetTime Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetTime", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::MovieSceneScriptingFloatKey_eventGetTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::MovieSceneScriptingFloatKey_eventGetTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetTime) { P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit); P_FINISH; P_NATIVE_BEGIN; *(FFrameTime*)Z_Param__Result=P_THIS->GetTime(EMovieSceneTimeUnit(Z_Param_TimeUnit)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function GetTime ****************************** // ********** Begin Class UMovieSceneScriptingFloatKey Function GetValue *************************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics { struct MovieSceneScriptingFloatKey_eventGetValue_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets the value for this key from the owning channel.\n\x09* @return\x09The float value this key represents.\n\x09*/" }, { "DisplayName", "Get Value (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Gets the value for this key from the owning channel.\n@return The float value this key represents." }, }; #endif // WITH_METADATA // ********** Begin Function GetValue constinit property declarations ****************************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetValue constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetValue Property Definitions ***************************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventGetValue_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::PropPointers) < 2048); // ********** End Function GetValue Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "GetValue", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::MovieSceneScriptingFloatKey_eventGetValue_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::MovieSceneScriptingFloatKey_eventGetValue_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execGetValue) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetValue(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function GetValue ***************************** // ********** Begin Class UMovieSceneScriptingFloatKey Function SetArriveTangent ******************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics { struct MovieSceneScriptingFloatKey_eventSetArriveTangent_Parms { float InNewValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the arriving tangent at this key.\n\x09* @param InNewValue\x09Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Interpolation Mode is RCIM_Cubic, the arriving tangent at this key.\n@param InNewValue Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)" }, }; #endif // WITH_METADATA // ********** Begin Function SetArriveTangent constinit property declarations ********************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetArriveTangent constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetArriveTangent Property Definitions ********************************* const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetArriveTangent_Parms, InNewValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::NewProp_InNewValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::PropPointers) < 2048); // ********** End Function SetArriveTangent Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetArriveTangent", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::MovieSceneScriptingFloatKey_eventSetArriveTangent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::MovieSceneScriptingFloatKey_eventSetArriveTangent_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetArriveTangent) { P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetArriveTangent(Z_Param_InNewValue); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function SetArriveTangent ********************* // ********** Begin Class UMovieSceneScriptingFloatKey Function SetArriveTangentWeight ************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics { struct MovieSceneScriptingFloatKey_eventSetArriveTangentWeight_Parms { float InNewValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Tangent Weight Mode is RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the arriving tangent on the left side.\n\x09* @param InNewValue\x09Specifies the new arriving tangent weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Tangent Weight Mode is RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the arriving tangent on the left side.\n@param InNewValue Specifies the new arriving tangent weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents." }, }; #endif // WITH_METADATA // ********** Begin Function SetArriveTangentWeight constinit property declarations **************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetArriveTangentWeight constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetArriveTangentWeight Property Definitions *************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetArriveTangentWeight_Parms, InNewValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::NewProp_InNewValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::PropPointers) < 2048); // ********** End Function SetArriveTangentWeight Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetArriveTangentWeight", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventSetArriveTangentWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventSetArriveTangentWeight_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetArriveTangentWeight) { P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetArriveTangentWeight(Z_Param_InNewValue); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function SetArriveTangentWeight *************** // ********** Begin Class UMovieSceneScriptingFloatKey Function SetInterpolationMode *************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics { struct MovieSceneScriptingFloatKey_eventSetInterpolationMode_Parms { TEnumAsByte InNewValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Sets the interpolation mode for this key, reflecting it in the owning channel.\n\x09* @param InNewValue\x09Interpolation mode this key should use to interpolate between this key and the next.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Sets the interpolation mode for this key, reflecting it in the owning channel.\n@param InNewValue Interpolation mode this key should use to interpolate between this key and the next." }, }; #endif // WITH_METADATA // ********** Begin Function SetInterpolationMode constinit property declarations ****************** static const UECodeGen_Private::FBytePropertyParams NewProp_InNewValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetInterpolationMode constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetInterpolationMode Property Definitions ***************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetInterpolationMode_Parms, InNewValue), Z_Construct_UEnum_Engine_ERichCurveInterpMode, METADATA_PARAMS(0, nullptr) }; // 3137508823 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::NewProp_InNewValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::PropPointers) < 2048); // ********** End Function SetInterpolationMode Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetInterpolationMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::MovieSceneScriptingFloatKey_eventSetInterpolationMode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::MovieSceneScriptingFloatKey_eventSetInterpolationMode_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetInterpolationMode) { P_GET_PROPERTY(FByteProperty,Z_Param_InNewValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetInterpolationMode(ERichCurveInterpMode(Z_Param_InNewValue)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function SetInterpolationMode ***************** // ********** Begin Class UMovieSceneScriptingFloatKey Function SetLeaveTangent ******************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics { struct MovieSceneScriptingFloatKey_eventSetLeaveTangent_Parms { float InNewValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the leaving tangent at this key.\n\x09* @param InNewValue\x09Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Interpolation Mode is RCIM_Cubic, the leaving tangent at this key.\n@param InNewValue Represents the geometric tangents in the form of \"tan(y/x)\" where y is the key's value and x is the seconds (both relative to key)" }, }; #endif // WITH_METADATA // ********** Begin Function SetLeaveTangent constinit property declarations *********************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetLeaveTangent constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetLeaveTangent Property Definitions ********************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetLeaveTangent_Parms, InNewValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::NewProp_InNewValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::PropPointers) < 2048); // ********** End Function SetLeaveTangent Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetLeaveTangent", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::MovieSceneScriptingFloatKey_eventSetLeaveTangent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::MovieSceneScriptingFloatKey_eventSetLeaveTangent_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetLeaveTangent) { P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetLeaveTangent(Z_Param_InNewValue); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function SetLeaveTangent ********************** // ********** Begin Class UMovieSceneScriptingFloatKey Function SetLeaveTangentWeight ************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics { struct MovieSceneScriptingFloatKey_eventSetLeaveTangentWeight_Parms { float InNewValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Tangent Weight Mode is RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the leaving tangent on the right side.\n\x09* @param InNewValue\x09Specifies the new leaving tangent weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Tangent Weight Mode is RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the leaving tangent on the right side.\n@param InNewValue Specifies the new leaving tangent weight. Represents the length of the hypotenuse in the form of \"sqrt(x*x+y*y)\" using the same definitions for x and y as tangents." }, }; #endif // WITH_METADATA // ********** Begin Function SetLeaveTangentWeight constinit property declarations ***************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetLeaveTangentWeight constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetLeaveTangentWeight Property Definitions **************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetLeaveTangentWeight_Parms, InNewValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::NewProp_InNewValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::PropPointers) < 2048); // ********** End Function SetLeaveTangentWeight Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetLeaveTangentWeight", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventSetLeaveTangentWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::MovieSceneScriptingFloatKey_eventSetLeaveTangentWeight_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetLeaveTangentWeight) { P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetLeaveTangentWeight(Z_Param_InNewValue); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function SetLeaveTangentWeight **************** // ********** Begin Class UMovieSceneScriptingFloatKey Function SetTangentMode ********************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics { struct MovieSceneScriptingFloatKey_eventSetTangentMode_Parms { TEnumAsByte InNewValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Sets the tangent mode for this key, reflecting it in the owning channel.\n\x09* @param InNewValue\x09Tangent mode that this key should use to specify which tangent values are respected when evaluating. See ERichCurveTangentMode for more details.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Sets the tangent mode for this key, reflecting it in the owning channel.\n@param InNewValue Tangent mode that this key should use to specify which tangent values are respected when evaluating. See ERichCurveTangentMode for more details." }, }; #endif // WITH_METADATA // ********** Begin Function SetTangentMode constinit property declarations ************************ static const UECodeGen_Private::FBytePropertyParams NewProp_InNewValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetTangentMode constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetTangentMode Property Definitions *********************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTangentMode_Parms, InNewValue), Z_Construct_UEnum_Engine_ERichCurveTangentMode, METADATA_PARAMS(0, nullptr) }; // 3107947279 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::NewProp_InNewValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::PropPointers) < 2048); // ********** End Function SetTangentMode Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetTangentMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::MovieSceneScriptingFloatKey_eventSetTangentMode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::MovieSceneScriptingFloatKey_eventSetTangentMode_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetTangentMode) { P_GET_PROPERTY(FByteProperty,Z_Param_InNewValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetTangentMode(ERichCurveTangentMode(Z_Param_InNewValue)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function SetTangentMode *********************** // ********** Begin Class UMovieSceneScriptingFloatKey Function SetTangentWeightMode *************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics { struct MovieSceneScriptingFloatKey_eventSetTangentWeightMode_Parms { TEnumAsByte InNewValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* If Interpolation Mode is RCIM_Cubic, the tangent weight mode at this key.\n\x09* @param InNewValue\x09Specifies which tangent weights should be respected when evaluating the key. \n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "If Interpolation Mode is RCIM_Cubic, the tangent weight mode at this key.\n@param InNewValue Specifies which tangent weights should be respected when evaluating the key." }, }; #endif // WITH_METADATA // ********** Begin Function SetTangentWeightMode constinit property declarations ****************** static const UECodeGen_Private::FBytePropertyParams NewProp_InNewValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetTangentWeightMode constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetTangentWeightMode Property Definitions ***************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTangentWeightMode_Parms, InNewValue), Z_Construct_UEnum_Engine_ERichCurveTangentWeightMode, METADATA_PARAMS(0, nullptr) }; // 2398979481 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::NewProp_InNewValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::PropPointers) < 2048); // ********** End Function SetTangentWeightMode Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetTangentWeightMode", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::MovieSceneScriptingFloatKey_eventSetTangentWeightMode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::MovieSceneScriptingFloatKey_eventSetTangentWeightMode_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetTangentWeightMode) { P_GET_PROPERTY(FByteProperty,Z_Param_InNewValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetTangentWeightMode(ERichCurveTangentWeightMode(Z_Param_InNewValue)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function SetTangentWeightMode ***************** // ********** Begin Class UMovieSceneScriptingFloatKey Function SetTime **************************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics { struct MovieSceneScriptingFloatKey_eventSetTime_Parms { FFrameNumber NewFrameNumber; float SubFrame; EMovieSceneTimeUnit TimeUnit; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Sets the time for this key in the owning channel. Will replace any key that already exists at that frame number in this channel.\n\x09* @param NewFrameNumber\x09What frame should this key be moved to? This should be in the time unit specified by TimeUnit.\n\x09* @param SubFrame\x09\x09If using Display Rate time, what is the sub-frame this should go to? Clamped [0-1), and ignored with when TimeUnit is set to Tick Resolution.\n\x09* @param TimeUnit\x09\x09Should the NewFrameNumber be interpreted as Display Rate frames or in Tick Resolution?\n\x09*/" }, { "CPP_Default_SubFrame", "0.000000" }, { "CPP_Default_TimeUnit", "DisplayRate" }, { "DisplayName", "Set Time (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Sets the time for this key in the owning channel. Will replace any key that already exists at that frame number in this channel.\n@param NewFrameNumber What frame should this key be moved to? This should be in the time unit specified by TimeUnit.\n@param SubFrame If using Display Rate time, what is the sub-frame this should go to? Clamped [0-1), and ignored with when TimeUnit is set to Tick Resolution.\n@param TimeUnit Should the NewFrameNumber be interpreted as Display Rate frames or in Tick Resolution?" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewFrameNumber_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetTime constinit property declarations ******************************* static const UECodeGen_Private::FStructPropertyParams NewProp_NewFrameNumber; static const UECodeGen_Private::FFloatPropertyParams NewProp_SubFrame; static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetTime constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetTime Property Definitions ****************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_NewFrameNumber = { "NewFrameNumber", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTime_Parms, NewFrameNumber), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewFrameNumber_MetaData), NewProp_NewFrameNumber_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_SubFrame = { "SubFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTime_Parms, SubFrame), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetTime_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_NewFrameNumber, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_SubFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_TimeUnit_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::NewProp_TimeUnit, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::PropPointers) < 2048); // ********** End Function SetTime Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetTime", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::MovieSceneScriptingFloatKey_eventSetTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::MovieSceneScriptingFloatKey_eventSetTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetTime) { P_GET_STRUCT_REF(FFrameNumber,Z_Param_Out_NewFrameNumber); P_GET_PROPERTY(FFloatProperty,Z_Param_SubFrame); P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetTime(Z_Param_Out_NewFrameNumber,Z_Param_SubFrame,EMovieSceneTimeUnit(Z_Param_TimeUnit)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function SetTime ****************************** // ********** Begin Class UMovieSceneScriptingFloatKey Function SetValue *************************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics { struct MovieSceneScriptingFloatKey_eventSetValue_Parms { float InNewValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Sets the value for this key, reflecting it in the owning channel.\n\x09* @param InNewValue\x09The new float value for this key.\n\x09*/" }, { "DisplayName", "Set Value (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Sets the value for this key, reflecting it in the owning channel.\n@param InNewValue The new float value for this key." }, }; #endif // WITH_METADATA // ********** Begin Function SetValue constinit property declarations ****************************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InNewValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetValue constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetValue Property Definitions ***************************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatKey_eventSetValue_Parms, InNewValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::NewProp_InNewValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::PropPointers) < 2048); // ********** End Function SetValue Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, nullptr, "SetValue", Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::MovieSceneScriptingFloatKey_eventSetValue_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::MovieSceneScriptingFloatKey_eventSetValue_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatKey::execSetValue) { P_GET_PROPERTY(FFloatProperty,Z_Param_InNewValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetValue(Z_Param_InNewValue); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatKey Function SetValue ***************************** // ********** Begin Class UMovieSceneScriptingFloatKey ********************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey; UClass* UMovieSceneScriptingFloatKey::GetPrivateStaticClass() { using TClass = UMovieSceneScriptingFloatKey; if (!Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneScriptingFloatKey"), Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.InnerSingleton, StaticRegisterNativesUMovieSceneScriptingFloatKey, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneScriptingFloatKey_NoRegister() { return UMovieSceneScriptingFloatKey::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n* Exposes a Sequencer float type key to Python/Blueprints.\n* Stores a reference to the data so changes to this class are forwarded onto the underlying data structures.\n*/" }, { "IncludePath", "KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Exposes a Sequencer float type key to Python/Blueprints.\nStores a reference to the data so changes to this class are forwarded onto the underlying data structures." }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneScriptingFloatKey constinit property declarations ************* // ********** End Class UMovieSceneScriptingFloatKey constinit property declarations *************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetArriveTangent"), .Pointer = &UMovieSceneScriptingFloatKey::execGetArriveTangent }, { .NameUTF8 = UTF8TEXT("GetArriveTangentWeight"), .Pointer = &UMovieSceneScriptingFloatKey::execGetArriveTangentWeight }, { .NameUTF8 = UTF8TEXT("GetInterpolationMode"), .Pointer = &UMovieSceneScriptingFloatKey::execGetInterpolationMode }, { .NameUTF8 = UTF8TEXT("GetLeaveTangent"), .Pointer = &UMovieSceneScriptingFloatKey::execGetLeaveTangent }, { .NameUTF8 = UTF8TEXT("GetLeaveTangentWeight"), .Pointer = &UMovieSceneScriptingFloatKey::execGetLeaveTangentWeight }, { .NameUTF8 = UTF8TEXT("GetTangentMode"), .Pointer = &UMovieSceneScriptingFloatKey::execGetTangentMode }, { .NameUTF8 = UTF8TEXT("GetTangentWeightMode"), .Pointer = &UMovieSceneScriptingFloatKey::execGetTangentWeightMode }, { .NameUTF8 = UTF8TEXT("GetTime"), .Pointer = &UMovieSceneScriptingFloatKey::execGetTime }, { .NameUTF8 = UTF8TEXT("GetValue"), .Pointer = &UMovieSceneScriptingFloatKey::execGetValue }, { .NameUTF8 = UTF8TEXT("SetArriveTangent"), .Pointer = &UMovieSceneScriptingFloatKey::execSetArriveTangent }, { .NameUTF8 = UTF8TEXT("SetArriveTangentWeight"), .Pointer = &UMovieSceneScriptingFloatKey::execSetArriveTangentWeight }, { .NameUTF8 = UTF8TEXT("SetInterpolationMode"), .Pointer = &UMovieSceneScriptingFloatKey::execSetInterpolationMode }, { .NameUTF8 = UTF8TEXT("SetLeaveTangent"), .Pointer = &UMovieSceneScriptingFloatKey::execSetLeaveTangent }, { .NameUTF8 = UTF8TEXT("SetLeaveTangentWeight"), .Pointer = &UMovieSceneScriptingFloatKey::execSetLeaveTangentWeight }, { .NameUTF8 = UTF8TEXT("SetTangentMode"), .Pointer = &UMovieSceneScriptingFloatKey::execSetTangentMode }, { .NameUTF8 = UTF8TEXT("SetTangentWeightMode"), .Pointer = &UMovieSceneScriptingFloatKey::execSetTangentWeightMode }, { .NameUTF8 = UTF8TEXT("SetTime"), .Pointer = &UMovieSceneScriptingFloatKey::execSetTime }, { .NameUTF8 = UTF8TEXT("SetValue"), .Pointer = &UMovieSceneScriptingFloatKey::execSetValue }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangent, "GetArriveTangent" }, // 1309053080 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetArriveTangentWeight, "GetArriveTangentWeight" }, // 2033613718 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetInterpolationMode, "GetInterpolationMode" }, // 3846036601 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangent, "GetLeaveTangent" }, // 1421229254 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetLeaveTangentWeight, "GetLeaveTangentWeight" }, // 1730539741 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentMode, "GetTangentMode" }, // 1533664787 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTangentWeightMode, "GetTangentWeightMode" }, // 3361521899 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetTime, "GetTime" }, // 3488847827 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_GetValue, "GetValue" }, // 2132486186 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangent, "SetArriveTangent" }, // 2045605261 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetArriveTangentWeight, "SetArriveTangentWeight" }, // 3780612608 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetInterpolationMode, "SetInterpolationMode" }, // 2613406207 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangent, "SetLeaveTangent" }, // 2960009848 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetLeaveTangentWeight, "SetLeaveTangentWeight" }, // 2457862802 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentMode, "SetTangentMode" }, // 1721984898 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTangentWeightMode, "SetTangentWeightMode" }, // 2544629420 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetTime, "SetTime" }, // 4081310675 { &Z_Construct_UFunction_UMovieSceneScriptingFloatKey_SetValue, "SetValue" }, // 2113480250 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics UObject* (*const Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingKey, (UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::ClassParams = { &UMovieSceneScriptingFloatKey::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000000A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::Class_MetaDataParams) }; void UMovieSceneScriptingFloatKey::StaticRegisterNativesUMovieSceneScriptingFloatKey() { UClass* Class = UMovieSceneScriptingFloatKey::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::Funcs)); } UClass* Z_Construct_UClass_UMovieSceneScriptingFloatKey() { if (!Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingFloatKey_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey.OuterSingleton; } UMovieSceneScriptingFloatKey::UMovieSceneScriptingFloatKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingFloatKey); UMovieSceneScriptingFloatKey::~UMovieSceneScriptingFloatKey() {} // ********** End Class UMovieSceneScriptingFloatKey *********************************************** // ********** Begin Class UMovieSceneScriptingActualFloatKey *************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey; UClass* UMovieSceneScriptingActualFloatKey::GetPrivateStaticClass() { using TClass = UMovieSceneScriptingActualFloatKey; if (!Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneScriptingActualFloatKey"), Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.InnerSingleton, StaticRegisterNativesUMovieSceneScriptingActualFloatKey, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_NoRegister() { return UMovieSceneScriptingActualFloatKey::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneScriptingActualFloatKey constinit property declarations ******* // ********** End Class UMovieSceneScriptingActualFloatKey constinit property declarations ********* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics UObject* (*const Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, (UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::ClassParams = { &UMovieSceneScriptingActualFloatKey::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::Class_MetaDataParams) }; void UMovieSceneScriptingActualFloatKey::StaticRegisterNativesUMovieSceneScriptingActualFloatKey() { } UClass* Z_Construct_UClass_UMovieSceneScriptingActualFloatKey() { if (!Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingActualFloatKey_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey.OuterSingleton; } UMovieSceneScriptingActualFloatKey::UMovieSceneScriptingActualFloatKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingActualFloatKey); UMovieSceneScriptingActualFloatKey::~UMovieSceneScriptingActualFloatKey() {} // ********** End Class UMovieSceneScriptingActualFloatKey ***************************************** // ********** Begin Class UMovieSceneScriptingDoubleAsFloatKey ************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey; UClass* UMovieSceneScriptingDoubleAsFloatKey::GetPrivateStaticClass() { using TClass = UMovieSceneScriptingDoubleAsFloatKey; if (!Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneScriptingDoubleAsFloatKey"), Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.InnerSingleton, StaticRegisterNativesUMovieSceneScriptingDoubleAsFloatKey, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_NoRegister() { return UMovieSceneScriptingDoubleAsFloatKey::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneScriptingDoubleAsFloatKey constinit property declarations ***** // ********** End Class UMovieSceneScriptingDoubleAsFloatKey constinit property declarations ******* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics UObject* (*const Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingFloatKey, (UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::ClassParams = { &UMovieSceneScriptingDoubleAsFloatKey::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::Class_MetaDataParams) }; void UMovieSceneScriptingDoubleAsFloatKey::StaticRegisterNativesUMovieSceneScriptingDoubleAsFloatKey() { } UClass* Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey() { if (!Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey.OuterSingleton; } UMovieSceneScriptingDoubleAsFloatKey::UMovieSceneScriptingDoubleAsFloatKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingDoubleAsFloatKey); UMovieSceneScriptingDoubleAsFloatKey::~UMovieSceneScriptingDoubleAsFloatKey() {} // ********** End Class UMovieSceneScriptingDoubleAsFloatKey *************************************** // ********** Begin Class UMovieSceneScriptingFloatChannel Function AddKey ************************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics { struct MovieSceneScriptingFloatChannel_eventAddKey_Parms { FFrameNumber InTime; float NewValue; float SubFrame; EMovieSceneTimeUnit TimeUnit; EMovieSceneKeyInterpolation InInterpolation; UMovieSceneScriptingFloatKey* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Add a key to this channel. This initializes a new key and returns a reference to it.\n\x09* @param\x09InTime\x09\x09\x09The frame this key should go on. Respects TimeUnit to determine if it is a display rate frame or a tick resolution frame.\n\x09* @param\x09NewValue\x09\x09The value that this key should be created with.\n\x09* @param\x09SubFrame\x09\x09Optional [0-1) clamped sub-frame to put this key on. Ignored if TimeUnit is set to Tick Resolution.\n\x09* @param\x09TimeUnit \x09\x09Is the specified InTime in Display Rate frames or Tick Resolution.\n\x09* @param\x09InInterpolation\x09Interpolation method the key should use.\n\x09* @return\x09The key that was created with the specified values at the specified time.\n\x09*/" }, { "CPP_Default_InInterpolation", "Auto" }, { "CPP_Default_SubFrame", "0.000000" }, { "CPP_Default_TimeUnit", "DisplayRate" }, { "DisplayName", "Add Key (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Add a key to this channel. This initializes a new key and returns a reference to it.\n@param InTime The frame this key should go on. Respects TimeUnit to determine if it is a display rate frame or a tick resolution frame.\n@param NewValue The value that this key should be created with.\n@param SubFrame Optional [0-1) clamped sub-frame to put this key on. Ignored if TimeUnit is set to Tick Resolution.\n@param TimeUnit Is the specified InTime in Display Rate frames or Tick Resolution.\n@param InInterpolation Interpolation method the key should use.\n@return The key that was created with the specified values at the specified time." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InTime_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function AddKey constinit property declarations ******************************** static const UECodeGen_Private::FStructPropertyParams NewProp_InTime; static const UECodeGen_Private::FFloatPropertyParams NewProp_NewValue; static const UECodeGen_Private::FFloatPropertyParams NewProp_SubFrame; static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit; static const UECodeGen_Private::FBytePropertyParams NewProp_InInterpolation_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_InInterpolation; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function AddKey constinit property declarations ********************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function AddKey Property Definitions ******************************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InTime = { "InTime", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, InTime), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InTime_MetaData), NewProp_InTime_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_NewValue = { "NewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, NewValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_SubFrame = { "SubFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, SubFrame), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487 const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InInterpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InInterpolation = { "InInterpolation", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, InInterpolation), Z_Construct_UEnum_MovieScene_EMovieSceneKeyInterpolation, METADATA_PARAMS(0, nullptr) }; // 3188726990 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventAddKey_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneScriptingFloatKey_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_NewValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_SubFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_TimeUnit_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_TimeUnit, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InInterpolation_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_InInterpolation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::PropPointers) < 2048); // ********** End Function AddKey Property Definitions ********************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "AddKey", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::MovieSceneScriptingFloatChannel_eventAddKey_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::MovieSceneScriptingFloatChannel_eventAddKey_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execAddKey) { P_GET_STRUCT_REF(FFrameNumber,Z_Param_Out_InTime); P_GET_PROPERTY(FFloatProperty,Z_Param_NewValue); P_GET_PROPERTY(FFloatProperty,Z_Param_SubFrame); P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit); P_GET_ENUM(EMovieSceneKeyInterpolation,Z_Param_InInterpolation); P_FINISH; P_NATIVE_BEGIN; *(UMovieSceneScriptingFloatKey**)Z_Param__Result=P_THIS->AddKey(Z_Param_Out_InTime,Z_Param_NewValue,Z_Param_SubFrame,EMovieSceneTimeUnit(Z_Param_TimeUnit),EMovieSceneKeyInterpolation(Z_Param_InInterpolation)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function AddKey *************************** // ********** Begin Class UMovieSceneScriptingFloatChannel Function ComputeEffectiveRange ********** struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics { struct MovieSceneScriptingFloatChannel_eventComputeEffectiveRange_Parms { FSequencerScriptingRange ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Compute the effective range of this channel, for example, the extents of its key times\n\x09*\n\x09* @return A range that represents the greatest range of times occupied by this channel, in the sequence's frame resolution\n\x09*/" }, { "DisplayName", "Compute Effective Range (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Compute the effective range of this channel, for example, the extents of its key times\n\n@return A range that represents the greatest range of times occupied by this channel, in the sequence's frame resolution" }, }; #endif // WITH_METADATA // ********** Begin Function ComputeEffectiveRange constinit property declarations ***************** static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ComputeEffectiveRange constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ComputeEffectiveRange Property Definitions **************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventComputeEffectiveRange_Parms, ReturnValue), Z_Construct_UScriptStruct_FSequencerScriptingRange, METADATA_PARAMS(0, nullptr) }; // 3058123133 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::PropPointers) < 2048); // ********** End Function ComputeEffectiveRange Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "ComputeEffectiveRange", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::MovieSceneScriptingFloatChannel_eventComputeEffectiveRange_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::MovieSceneScriptingFloatChannel_eventComputeEffectiveRange_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execComputeEffectiveRange) { P_FINISH; P_NATIVE_BEGIN; *(FSequencerScriptingRange*)Z_Param__Result=P_THIS->ComputeEffectiveRange(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function ComputeEffectiveRange ************ // ********** Begin Class UMovieSceneScriptingFloatChannel Function EvaluateKeys ******************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics { struct FFrameRate { int32 Numerator; int32 Denominator; }; struct MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms { FSequencerScriptingRange Range; FFrameRate FrameRate; TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets baked keys in this channel.\n\x09* @return\x09""An array of float's contained by this channel.\n\x09*\x09\x09\x09Returns baked keys in the specified range.\n\x09*/" }, { "DisplayName", "Evaluate Keys (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Gets baked keys in this channel.\n@return An array of float's contained by this channel.\n Returns baked keys in the specified range." }, }; #endif // WITH_METADATA // ********** Begin Function EvaluateKeys constinit property declarations ************************** static const UECodeGen_Private::FStructPropertyParams NewProp_Range; static const UECodeGen_Private::FStructPropertyParams NewProp_FrameRate; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function EvaluateKeys constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function EvaluateKeys Property Definitions ************************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_Range = { "Range", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms, Range), Z_Construct_UScriptStruct_FSequencerScriptingRange, METADATA_PARAMS(0, nullptr) }; // 3058123133 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_FrameRate = { "FrameRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms, FrameRate), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_Range, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_FrameRate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::PropPointers) < 2048); // ********** End Function EvaluateKeys Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "EvaluateKeys", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::MovieSceneScriptingFloatChannel_eventEvaluateKeys_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execEvaluateKeys) { P_GET_STRUCT(FSequencerScriptingRange,Z_Param_Range); P_GET_STRUCT(FFrameRate,Z_Param_FrameRate); P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=P_THIS->EvaluateKeys(Z_Param_Range,Z_Param_FrameRate); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function EvaluateKeys ********************* // ********** Begin Class UMovieSceneScriptingFloatChannel Function GetDefault ********************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics { struct MovieSceneScriptingFloatChannel_eventGetDefault_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Get this channel's default value that will be used when no keys are present. Only a valid\n\x09* value when HasDefault() returns true.\n\x09*/" }, { "DisplayName", "Get Default (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Get this channel's default value that will be used when no keys are present. Only a valid\nvalue when HasDefault() returns true." }, }; #endif // WITH_METADATA // ********** Begin Function GetDefault constinit property declarations **************************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetDefault constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetDefault Property Definitions *************************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetDefault_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::PropPointers) < 2048); // ********** End Function GetDefault Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetDefault", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::MovieSceneScriptingFloatChannel_eventGetDefault_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::MovieSceneScriptingFloatChannel_eventGetDefault_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetDefault) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetDefault(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function GetDefault *********************** // ********** Begin Class UMovieSceneScriptingFloatChannel Function GetKeys ************************ struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics { struct MovieSceneScriptingFloatChannel_eventGetKeys_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets all of the keys in this channel.\n\x09* @return\x09""An array of UMovieSceneScriptingFloatKey's contained by this channel.\n\x09*\x09\x09\x09Returns all keys even if clipped by the owning section's boundaries or outside of the current sequence play range.\n\x09*/" }, { "DisplayName", "Get Keys (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Gets all of the keys in this channel.\n@return An array of UMovieSceneScriptingFloatKey's contained by this channel.\n Returns all keys even if clipped by the owning section's boundaries or outside of the current sequence play range." }, }; #endif // WITH_METADATA // ********** Begin Function GetKeys constinit property declarations ******************************* static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetKeys constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetKeys Property Definitions ****************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetKeys_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::PropPointers) < 2048); // ********** End Function GetKeys Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetKeys", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::MovieSceneScriptingFloatChannel_eventGetKeys_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::MovieSceneScriptingFloatChannel_eventGetKeys_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetKeys) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=P_THIS->GetKeys(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function GetKeys ************************** // ********** Begin Class UMovieSceneScriptingFloatChannel Function GetKeysByIndex ***************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics { struct MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms { TArray Indices; TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets the keys in this channel specified by the specific index\n\x09* @Indices The indices from which to get the keys from\n\x09* @return\x09""An array of UMovieSceneScriptingKey's contained by this channel.\n\x09*\x09\x09\x09Returns all keys specified by the indices, even if out of range.\n\x09*/" }, { "DisplayName", "Get Keys By Index (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Gets the keys in this channel specified by the specific index\n@Indices The indices from which to get the keys from\n@return An array of UMovieSceneScriptingKey's contained by this channel.\n Returns all keys specified by the indices, even if out of range." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Indices_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetKeysByIndex constinit property declarations ************************ static const UECodeGen_Private::FIntPropertyParams NewProp_Indices_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Indices; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetKeysByIndex constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetKeysByIndex Property Definitions *********************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_Indices_Inner = { "Indices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_Indices = { "Indices", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms, Indices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Indices_MetaData), NewProp_Indices_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_Indices_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_Indices, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::PropPointers) < 2048); // ********** End Function GetKeysByIndex Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetKeysByIndex", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::MovieSceneScriptingFloatChannel_eventGetKeysByIndex_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetKeysByIndex) { P_GET_TARRAY_REF(int32,Z_Param_Out_Indices); P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=P_THIS->GetKeysByIndex(Z_Param_Out_Indices); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function GetKeysByIndex ******************* // ********** Begin Class UMovieSceneScriptingFloatChannel Function GetNumKeys ********************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics { struct MovieSceneScriptingFloatChannel_eventGetNumKeys_Parms { int32 ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Returns number of keys in this channel.\n\x09*/" }, { "DisplayName", "Get Num Keys (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Returns number of keys in this channel." }, }; #endif // WITH_METADATA // ********** Begin Function GetNumKeys constinit property declarations **************************** static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetNumKeys constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetNumKeys Property Definitions *************************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetNumKeys_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::PropPointers) < 2048); // ********** End Function GetNumKeys Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetNumKeys", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::MovieSceneScriptingFloatChannel_eventGetNumKeys_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::MovieSceneScriptingFloatChannel_eventGetNumKeys_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetNumKeys) { P_FINISH; P_NATIVE_BEGIN; *(int32*)Z_Param__Result=P_THIS->GetNumKeys(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function GetNumKeys *********************** // ********** Begin Class UMovieSceneScriptingFloatChannel Function GetPostInfinityExtrapolation *** struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics { struct MovieSceneScriptingFloatChannel_eventGetPostInfinityExtrapolation_Parms { TEnumAsByte ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* @return Gets the Post-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "@return Gets the Post-infinity extrapolation state. See ERichCurveExtrapolation for more detail." }, }; #endif // WITH_METADATA // ********** Begin Function GetPostInfinityExtrapolation constinit property declarations ********** static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetPostInfinityExtrapolation constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetPostInfinityExtrapolation Property Definitions ********************* const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetPostInfinityExtrapolation_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveExtrapolation, METADATA_PARAMS(0, nullptr) }; // 3300923327 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::PropPointers) < 2048); // ********** End Function GetPostInfinityExtrapolation Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetPostInfinityExtrapolation", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventGetPostInfinityExtrapolation_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventGetPostInfinityExtrapolation_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetPostInfinityExtrapolation) { P_FINISH; P_NATIVE_BEGIN; *(TEnumAsByte*)Z_Param__Result=P_THIS->GetPostInfinityExtrapolation(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function GetPostInfinityExtrapolation ***** // ********** Begin Class UMovieSceneScriptingFloatChannel Function GetPreInfinityExtrapolation **** struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics { struct MovieSceneScriptingFloatChannel_eventGetPreInfinityExtrapolation_Parms { TEnumAsByte ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* @return Gets the Pre-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "@return Gets the Pre-infinity extrapolation state. See ERichCurveExtrapolation for more detail." }, }; #endif // WITH_METADATA // ********** Begin Function GetPreInfinityExtrapolation constinit property declarations *********** static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetPreInfinityExtrapolation constinit property declarations ************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetPreInfinityExtrapolation Property Definitions ********************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventGetPreInfinityExtrapolation_Parms, ReturnValue), Z_Construct_UEnum_Engine_ERichCurveExtrapolation, METADATA_PARAMS(0, nullptr) }; // 3300923327 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::PropPointers) < 2048); // ********** End Function GetPreInfinityExtrapolation Property Definitions ************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "GetPreInfinityExtrapolation", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventGetPreInfinityExtrapolation_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventGetPreInfinityExtrapolation_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execGetPreInfinityExtrapolation) { P_FINISH; P_NATIVE_BEGIN; *(TEnumAsByte*)Z_Param__Result=P_THIS->GetPreInfinityExtrapolation(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function GetPreInfinityExtrapolation ****** // ********** Begin Class UMovieSceneScriptingFloatChannel Function HasDefault ********************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics { struct MovieSceneScriptingFloatChannel_eventHasDefault_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* @return Does this channel have a default value set?\n\x09*/" }, { "DisplayName", "Has Default (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "@return Does this channel have a default value set?" }, }; #endif // WITH_METADATA // ********** Begin Function HasDefault constinit property declarations **************************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function HasDefault constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function HasDefault Property Definitions *************************************** void Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((MovieSceneScriptingFloatChannel_eventHasDefault_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneScriptingFloatChannel_eventHasDefault_Parms), &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::PropPointers) < 2048); // ********** End Function HasDefault Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "HasDefault", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::MovieSceneScriptingFloatChannel_eventHasDefault_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::MovieSceneScriptingFloatChannel_eventHasDefault_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execHasDefault) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->HasDefault(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function HasDefault *********************** // ********** Begin Class UMovieSceneScriptingFloatChannel Function RemoveDefault ****************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Remove this channel's default value causing the channel to have no effect where no keys are present\n\x09*/" }, { "DisplayName", "Remove Default (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Remove this channel's default value causing the channel to have no effect where no keys are present" }, }; #endif // WITH_METADATA // ********** Begin Function RemoveDefault constinit property declarations ************************* // ********** End Function RemoveDefault constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "RemoveDefault", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execRemoveDefault) { P_FINISH; P_NATIVE_BEGIN; P_THIS->RemoveDefault(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function RemoveDefault ******************** // ********** Begin Class UMovieSceneScriptingFloatChannel Function RemoveKey ********************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics { struct MovieSceneScriptingFloatChannel_eventRemoveKey_Parms { UMovieSceneScriptingKey* Key; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Removes the specified key. Does nothing if the key is not specified or the key belongs to another channel.\n\x09*/" }, { "DisplayName", "Remove Key (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Removes the specified key. Does nothing if the key is not specified or the key belongs to another channel." }, }; #endif // WITH_METADATA // ********** Begin Function RemoveKey constinit property declarations ***************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Key; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function RemoveKey constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function RemoveKey Property Definitions **************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventRemoveKey_Parms, Key), Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::NewProp_Key, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::PropPointers) < 2048); // ********** End Function RemoveKey Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "RemoveKey", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::MovieSceneScriptingFloatChannel_eventRemoveKey_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::MovieSceneScriptingFloatChannel_eventRemoveKey_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execRemoveKey) { P_GET_OBJECT(UMovieSceneScriptingKey,Z_Param_Key); P_FINISH; P_NATIVE_BEGIN; P_THIS->RemoveKey(Z_Param_Key); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function RemoveKey ************************ // ********** Begin Class UMovieSceneScriptingFloatChannel Function SetDefault ********************* struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics { struct MovieSceneScriptingFloatChannel_eventSetDefault_Parms { float InDefaultValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Set this channel's default value that should be used when no keys are present.\n\x09* Sets bHasDefaultValue to true automatically.\n\x09*/" }, { "DisplayName", "Set Default (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Set this channel's default value that should be used when no keys are present.\nSets bHasDefaultValue to true automatically." }, }; #endif // WITH_METADATA // ********** Begin Function SetDefault constinit property declarations **************************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InDefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetDefault constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetDefault Property Definitions *************************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::NewProp_InDefaultValue = { "InDefaultValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventSetDefault_Parms, InDefaultValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::NewProp_InDefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::PropPointers) < 2048); // ********** End Function SetDefault Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "SetDefault", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::MovieSceneScriptingFloatChannel_eventSetDefault_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::MovieSceneScriptingFloatChannel_eventSetDefault_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execSetDefault) { P_GET_PROPERTY(FFloatProperty,Z_Param_InDefaultValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetDefault(Z_Param_InDefaultValue); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function SetDefault *********************** // ********** Begin Class UMovieSceneScriptingFloatChannel Function SetPostInfinityExtrapolation *** struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics { struct MovieSceneScriptingFloatChannel_eventSetPostInfinityExtrapolation_Parms { TEnumAsByte InExtrapolation; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Sets the Post-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n\x09* @param InExtrapolation The new extrapolation mode this key should use for evaluating after this key.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Sets the Post-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n@param InExtrapolation The new extrapolation mode this key should use for evaluating after this key." }, }; #endif // WITH_METADATA // ********** Begin Function SetPostInfinityExtrapolation constinit property declarations ********** static const UECodeGen_Private::FBytePropertyParams NewProp_InExtrapolation; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetPostInfinityExtrapolation constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetPostInfinityExtrapolation Property Definitions ********************* const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::NewProp_InExtrapolation = { "InExtrapolation", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventSetPostInfinityExtrapolation_Parms, InExtrapolation), Z_Construct_UEnum_Engine_ERichCurveExtrapolation, METADATA_PARAMS(0, nullptr) }; // 3300923327 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::NewProp_InExtrapolation, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::PropPointers) < 2048); // ********** End Function SetPostInfinityExtrapolation Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "SetPostInfinityExtrapolation", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventSetPostInfinityExtrapolation_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventSetPostInfinityExtrapolation_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execSetPostInfinityExtrapolation) { P_GET_PROPERTY(FByteProperty,Z_Param_InExtrapolation); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetPostInfinityExtrapolation(ERichCurveExtrapolation(Z_Param_InExtrapolation)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function SetPostInfinityExtrapolation ***** // ********** Begin Class UMovieSceneScriptingFloatChannel Function SetPreInfinityExtrapolation **** struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics { struct MovieSceneScriptingFloatChannel_eventSetPreInfinityExtrapolation_Parms { TEnumAsByte InExtrapolation; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Sets the Pre-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n\x09* @param InExtrapolation The new extrapolation mode this key should use for evaluating before this key.\n\x09*/" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Sets the Pre-infinity extrapolation state. See ERichCurveExtrapolation for more detail.\n@param InExtrapolation The new extrapolation mode this key should use for evaluating before this key." }, }; #endif // WITH_METADATA // ********** Begin Function SetPreInfinityExtrapolation constinit property declarations *********** static const UECodeGen_Private::FBytePropertyParams NewProp_InExtrapolation; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetPreInfinityExtrapolation constinit property declarations ************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetPreInfinityExtrapolation Property Definitions ********************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::NewProp_InExtrapolation = { "InExtrapolation", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventSetPreInfinityExtrapolation_Parms, InExtrapolation), Z_Construct_UEnum_Engine_ERichCurveExtrapolation, METADATA_PARAMS(0, nullptr) }; // 3300923327 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::NewProp_InExtrapolation, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::PropPointers) < 2048); // ********** End Function SetPreInfinityExtrapolation Property Definitions ************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "SetPreInfinityExtrapolation", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventSetPreInfinityExtrapolation_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::MovieSceneScriptingFloatChannel_eventSetPreInfinityExtrapolation_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execSetPreInfinityExtrapolation) { P_GET_PROPERTY(FByteProperty,Z_Param_InExtrapolation); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetPreInfinityExtrapolation(ERichCurveExtrapolation(Z_Param_InExtrapolation)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function SetPreInfinityExtrapolation ****** // ********** Begin Class UMovieSceneScriptingFloatChannel Function Transform ********************** struct Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics { struct MovieSceneScriptingFloatChannel_eventTransform_Parms { FFrameNumber OffsetFrame; double Scale; FFrameNumber PivotFrame; FSequencerScriptingRange ScriptingRange; EMovieSceneTimeUnit TimeUnit; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09 * Transform the keys in time in the channel by an offset, scale and pivot\n\x09 * @param\x09OffsetFrame\x09 The amount to offset the keys by\n\x09 * @param\x09Scale\x09 The amount to scale the keys by\n\x09 * @param\x09PivotFrame\x09 The frame to pivot around when scaling the keys\n\x09 * @param ScriptingRange The time range of the keys to transform\n\x09 * @param\x09TimeUnit \x09\x09Is the specified OffsetFrame, PivotFrame, and ScriptingRange in Display Rate frames or Tick Resolution.\n\x09 *\n\x09 */" }, { "CPP_Default_TimeUnit", "DisplayRate" }, { "DisplayName", "Transform (Float)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ToolTip", "Transform the keys in time in the channel by an offset, scale and pivot\n@param OffsetFrame The amount to offset the keys by\n@param Scale The amount to scale the keys by\n@param PivotFrame The frame to pivot around when scaling the keys\n@param ScriptingRange The time range of the keys to transform\n@param TimeUnit Is the specified OffsetFrame, PivotFrame, and ScriptingRange in Display Rate frames or Tick Resolution." }, }; #endif // WITH_METADATA // ********** Begin Function Transform constinit property declarations ***************************** static const UECodeGen_Private::FStructPropertyParams NewProp_OffsetFrame; static const UECodeGen_Private::FDoublePropertyParams NewProp_Scale; static const UECodeGen_Private::FStructPropertyParams NewProp_PivotFrame; static const UECodeGen_Private::FStructPropertyParams NewProp_ScriptingRange; static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function Transform constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function Transform Property Definitions **************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_OffsetFrame = { "OffsetFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, OffsetFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FDoublePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, Scale), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_PivotFrame = { "PivotFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, PivotFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_ScriptingRange = { "ScriptingRange", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, ScriptingRange), Z_Construct_UScriptStruct_FSequencerScriptingRange, METADATA_PARAMS(0, nullptr) }; // 3058123133 const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingFloatChannel_eventTransform_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_OffsetFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_Scale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_PivotFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_ScriptingRange, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_TimeUnit_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::NewProp_TimeUnit, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::PropPointers) < 2048); // ********** End Function Transform Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingFloatChannel, nullptr, "Transform", Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::MovieSceneScriptingFloatChannel_eventTransform_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::MovieSceneScriptingFloatChannel_eventTransform_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingFloatChannel::execTransform) { P_GET_STRUCT(FFrameNumber,Z_Param_OffsetFrame); P_GET_PROPERTY(FDoubleProperty,Z_Param_Scale); P_GET_STRUCT(FFrameNumber,Z_Param_PivotFrame); P_GET_STRUCT(FSequencerScriptingRange,Z_Param_ScriptingRange); P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit); P_FINISH; P_NATIVE_BEGIN; P_THIS->Transform(Z_Param_OffsetFrame,Z_Param_Scale,Z_Param_PivotFrame,Z_Param_ScriptingRange,EMovieSceneTimeUnit(Z_Param_TimeUnit)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingFloatChannel Function Transform ************************ // ********** Begin Class UMovieSceneScriptingFloatChannel ***************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel; UClass* UMovieSceneScriptingFloatChannel::GetPrivateStaticClass() { using TClass = UMovieSceneScriptingFloatChannel; if (!Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneScriptingFloatChannel"), Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.InnerSingleton, StaticRegisterNativesUMovieSceneScriptingFloatChannel, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneScriptingFloatChannel_NoRegister() { return UMovieSceneScriptingFloatChannel::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "KeysAndChannels/MovieSceneScriptingFloat.h" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingFloat.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneScriptingFloatChannel constinit property declarations ********* // ********** End Class UMovieSceneScriptingFloatChannel constinit property declarations *********** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("AddKey"), .Pointer = &UMovieSceneScriptingFloatChannel::execAddKey }, { .NameUTF8 = UTF8TEXT("ComputeEffectiveRange"), .Pointer = &UMovieSceneScriptingFloatChannel::execComputeEffectiveRange }, { .NameUTF8 = UTF8TEXT("EvaluateKeys"), .Pointer = &UMovieSceneScriptingFloatChannel::execEvaluateKeys }, { .NameUTF8 = UTF8TEXT("GetDefault"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetDefault }, { .NameUTF8 = UTF8TEXT("GetKeys"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetKeys }, { .NameUTF8 = UTF8TEXT("GetKeysByIndex"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetKeysByIndex }, { .NameUTF8 = UTF8TEXT("GetNumKeys"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetNumKeys }, { .NameUTF8 = UTF8TEXT("GetPostInfinityExtrapolation"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetPostInfinityExtrapolation }, { .NameUTF8 = UTF8TEXT("GetPreInfinityExtrapolation"), .Pointer = &UMovieSceneScriptingFloatChannel::execGetPreInfinityExtrapolation }, { .NameUTF8 = UTF8TEXT("HasDefault"), .Pointer = &UMovieSceneScriptingFloatChannel::execHasDefault }, { .NameUTF8 = UTF8TEXT("RemoveDefault"), .Pointer = &UMovieSceneScriptingFloatChannel::execRemoveDefault }, { .NameUTF8 = UTF8TEXT("RemoveKey"), .Pointer = &UMovieSceneScriptingFloatChannel::execRemoveKey }, { .NameUTF8 = UTF8TEXT("SetDefault"), .Pointer = &UMovieSceneScriptingFloatChannel::execSetDefault }, { .NameUTF8 = UTF8TEXT("SetPostInfinityExtrapolation"), .Pointer = &UMovieSceneScriptingFloatChannel::execSetPostInfinityExtrapolation }, { .NameUTF8 = UTF8TEXT("SetPreInfinityExtrapolation"), .Pointer = &UMovieSceneScriptingFloatChannel::execSetPreInfinityExtrapolation }, { .NameUTF8 = UTF8TEXT("Transform"), .Pointer = &UMovieSceneScriptingFloatChannel::execTransform }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_AddKey, "AddKey" }, // 3405621391 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_ComputeEffectiveRange, "ComputeEffectiveRange" }, // 1400680282 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_EvaluateKeys, "EvaluateKeys" }, // 4155386907 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetDefault, "GetDefault" }, // 1119708452 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeys, "GetKeys" }, // 971002829 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetKeysByIndex, "GetKeysByIndex" }, // 3068034307 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetNumKeys, "GetNumKeys" }, // 1942367532 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPostInfinityExtrapolation, "GetPostInfinityExtrapolation" }, // 2214061929 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_GetPreInfinityExtrapolation, "GetPreInfinityExtrapolation" }, // 1208815204 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_HasDefault, "HasDefault" }, // 3523600941 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveDefault, "RemoveDefault" }, // 295314723 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_RemoveKey, "RemoveKey" }, // 1105860879 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetDefault, "SetDefault" }, // 713807436 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPostInfinityExtrapolation, "SetPostInfinityExtrapolation" }, // 890141788 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_SetPreInfinityExtrapolation, "SetPreInfinityExtrapolation" }, // 3913017726 { &Z_Construct_UFunction_UMovieSceneScriptingFloatChannel_Transform, "Transform" }, // 1628724813 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics UObject* (*const Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingChannel, (UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::ClassParams = { &UMovieSceneScriptingFloatChannel::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::Class_MetaDataParams) }; void UMovieSceneScriptingFloatChannel::StaticRegisterNativesUMovieSceneScriptingFloatChannel() { UClass* Class = UMovieSceneScriptingFloatChannel::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::Funcs)); } UClass* Z_Construct_UClass_UMovieSceneScriptingFloatChannel() { if (!Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingFloatChannel_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel.OuterSingleton; } UMovieSceneScriptingFloatChannel::UMovieSceneScriptingFloatChannel(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingFloatChannel); UMovieSceneScriptingFloatChannel::~UMovieSceneScriptingFloatChannel() {} // ********** End Class UMovieSceneScriptingFloatChannel ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneScriptingFloatKey, UMovieSceneScriptingFloatKey::StaticClass, TEXT("UMovieSceneScriptingFloatKey"), &Z_Registration_Info_UClass_UMovieSceneScriptingFloatKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingFloatKey), 806732131U) }, { Z_Construct_UClass_UMovieSceneScriptingActualFloatKey, UMovieSceneScriptingActualFloatKey::StaticClass, TEXT("UMovieSceneScriptingActualFloatKey"), &Z_Registration_Info_UClass_UMovieSceneScriptingActualFloatKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingActualFloatKey), 1486835780U) }, { Z_Construct_UClass_UMovieSceneScriptingDoubleAsFloatKey, UMovieSceneScriptingDoubleAsFloatKey::StaticClass, TEXT("UMovieSceneScriptingDoubleAsFloatKey"), &Z_Registration_Info_UClass_UMovieSceneScriptingDoubleAsFloatKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingDoubleAsFloatKey), 1199678267U) }, { Z_Construct_UClass_UMovieSceneScriptingFloatChannel, UMovieSceneScriptingFloatChannel::StaticClass, TEXT("UMovieSceneScriptingFloatChannel"), &Z_Registration_Info_UClass_UMovieSceneScriptingFloatChannel, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingFloatChannel), 3626924123U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_237986543{ TEXT("/Script/SequencerScripting"), Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingFloat_h__Script_SequencerScripting_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS