// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "BaseSequencerAnimTool.h" #ifdef SEQUENCERANIMTOOLS_BaseSequencerAnimTool_generated_h #error "BaseSequencerAnimTool.generated.h already included, missing '#pragma once' in BaseSequencerAnimTool.h" #endif #define SEQUENCERANIMTOOLS_BaseSequencerAnimTool_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UBaseSequencerAnimTool *********************************************** struct Z_Construct_UClass_UBaseSequencerAnimTool_Statics; SEQUENCERANIMTOOLS_API UClass* Z_Construct_UClass_UBaseSequencerAnimTool_NoRegister(); #define FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h_20_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ SEQUENCERANIMTOOLS_API UBaseSequencerAnimTool(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBaseSequencerAnimTool) \ DECLARE_VTABLE_PTR_HELPER_CTOR(SEQUENCERANIMTOOLS_API, UBaseSequencerAnimTool); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBaseSequencerAnimTool); \ /** Deleted move- and copy-constructors, should never be used */ \ UBaseSequencerAnimTool(UBaseSequencerAnimTool&&) = delete; \ UBaseSequencerAnimTool(const UBaseSequencerAnimTool&) = delete; \ virtual ~UBaseSequencerAnimTool() = default; #define FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h_20_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUBaseSequencerAnimTool(); \ friend struct ::Z_Construct_UClass_UBaseSequencerAnimTool_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SEQUENCERANIMTOOLS_API UClass* ::Z_Construct_UClass_UBaseSequencerAnimTool_NoRegister(); \ public: \ DECLARE_CLASS2(UBaseSequencerAnimTool, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/SequencerAnimTools"), Z_Construct_UClass_UBaseSequencerAnimTool_NoRegister) \ DECLARE_SERIALIZER(UBaseSequencerAnimTool) #define FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h_20_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h_20_GENERATED_UINTERFACE_BODY() \ FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h_20_STANDARD_CONSTRUCTORS \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h_20_INCLASS_IINTERFACE \ protected: \ virtual ~IBaseSequencerAnimTool() {} \ public: \ typedef UBaseSequencerAnimTool UClassType; \ typedef IBaseSequencerAnimTool ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h_17_PROLOG #define FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h_25_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h_20_INCLASS_IINTERFACE \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBaseSequencerAnimTool; // ********** End Interface UBaseSequencerAnimTool ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Editor_SequencerAnimTools_Source_SequencerAnimTools_Public_BaseSequencerAnimTool_h PRAGMA_ENABLE_DEPRECATION_WARNINGS