// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MovieSceneCopyableBinding.h" #ifdef SEQUENCER_MovieSceneCopyableBinding_generated_h #error "MovieSceneCopyableBinding.generated.h already included, missing '#pragma once' in MovieSceneCopyableBinding.h" #endif #define SEQUENCER_MovieSceneCopyableBinding_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneCopyableBinding *********************************************** struct Z_Construct_UClass_UMovieSceneCopyableBinding_Statics; SEQUENCER_API UClass* Z_Construct_UClass_UMovieSceneCopyableBinding_NoRegister(); #define FID_Engine_Source_Editor_Sequencer_Private_MovieSceneCopyableBinding_h_19_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCopyableBinding(); \ friend struct ::Z_Construct_UClass_UMovieSceneCopyableBinding_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SEQUENCER_API UClass* ::Z_Construct_UClass_UMovieSceneCopyableBinding_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCopyableBinding, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/Sequencer"), Z_Construct_UClass_UMovieSceneCopyableBinding_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCopyableBinding) #define FID_Engine_Source_Editor_Sequencer_Private_MovieSceneCopyableBinding_h_19_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMovieSceneCopyableBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCopyableBinding(UMovieSceneCopyableBinding&&) = delete; \ UMovieSceneCopyableBinding(const UMovieSceneCopyableBinding&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneCopyableBinding); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCopyableBinding); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCopyableBinding) \ NO_API virtual ~UMovieSceneCopyableBinding(); #define FID_Engine_Source_Editor_Sequencer_Private_MovieSceneCopyableBinding_h_15_PROLOG #define FID_Engine_Source_Editor_Sequencer_Private_MovieSceneCopyableBinding_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Sequencer_Private_MovieSceneCopyableBinding_h_19_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Sequencer_Private_MovieSceneCopyableBinding_h_19_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCopyableBinding; // ********** End Class UMovieSceneCopyableBinding ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Sequencer_Private_MovieSceneCopyableBinding_h PRAGMA_ENABLE_DEPRECATION_WARNINGS