// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "SceneOutlinerMenuContext.h" #ifdef SCENEOUTLINER_SceneOutlinerMenuContext_generated_h #error "SceneOutlinerMenuContext.generated.h already included, missing '#pragma once' in SceneOutlinerMenuContext.h" #endif #define SCENEOUTLINER_SceneOutlinerMenuContext_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USceneOutlinerMenuContext ************************************************ struct Z_Construct_UClass_USceneOutlinerMenuContext_Statics; SCENEOUTLINER_API UClass* Z_Construct_UClass_USceneOutlinerMenuContext_NoRegister(); #define FID_Engine_Source_Editor_SceneOutliner_Public_SceneOutlinerMenuContext_h_15_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSceneOutlinerMenuContext(); \ friend struct ::Z_Construct_UClass_USceneOutlinerMenuContext_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SCENEOUTLINER_API UClass* ::Z_Construct_UClass_USceneOutlinerMenuContext_NoRegister(); \ public: \ DECLARE_CLASS2(USceneOutlinerMenuContext, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SceneOutliner"), Z_Construct_UClass_USceneOutlinerMenuContext_NoRegister) \ DECLARE_SERIALIZER(USceneOutlinerMenuContext) #define FID_Engine_Source_Editor_SceneOutliner_Public_SceneOutlinerMenuContext_h_15_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ USceneOutlinerMenuContext(USceneOutlinerMenuContext&&) = delete; \ USceneOutlinerMenuContext(const USceneOutlinerMenuContext&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SCENEOUTLINER_API, USceneOutlinerMenuContext); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USceneOutlinerMenuContext); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USceneOutlinerMenuContext) \ SCENEOUTLINER_API virtual ~USceneOutlinerMenuContext(); #define FID_Engine_Source_Editor_SceneOutliner_Public_SceneOutlinerMenuContext_h_12_PROLOG #define FID_Engine_Source_Editor_SceneOutliner_Public_SceneOutlinerMenuContext_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_SceneOutliner_Public_SceneOutlinerMenuContext_h_15_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_SceneOutliner_Public_SceneOutlinerMenuContext_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USceneOutlinerMenuContext; // ********** End Class USceneOutlinerMenuContext ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_SceneOutliner_Public_SceneOutlinerMenuContext_h PRAGMA_ENABLE_DEPRECATION_WARNINGS