// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "RigVMModel/RigVMSchema.h" #ifdef RIGVMDEVELOPER_RigVMSchema_generated_h #error "RigVMSchema.generated.h already included, missing '#pragma once' in RigVMSchema.h" #endif #define RIGVMDEVELOPER_RigVMSchema_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class URigVMSchema ************************************************************* struct Z_Construct_UClass_URigVMSchema_Statics; RIGVMDEVELOPER_API UClass* Z_Construct_UClass_URigVMSchema_NoRegister(); #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVMDeveloper_Public_RigVMModel_RigVMSchema_h_32_INCLASS \ private: \ static void StaticRegisterNativesURigVMSchema(); \ friend struct ::Z_Construct_UClass_URigVMSchema_Statics; \ static UClass* GetPrivateStaticClass(); \ friend RIGVMDEVELOPER_API UClass* ::Z_Construct_UClass_URigVMSchema_NoRegister(); \ public: \ DECLARE_CLASS2(URigVMSchema, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/RigVMDeveloper"), Z_Construct_UClass_URigVMSchema_NoRegister) \ DECLARE_SERIALIZER(URigVMSchema) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVMDeveloper_Public_RigVMModel_RigVMSchema_h_32_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ RIGVMDEVELOPER_API URigVMSchema(const FObjectInitializer& ObjectInitializer); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URigVMSchema) \ DECLARE_VTABLE_PTR_HELPER_CTOR(RIGVMDEVELOPER_API, URigVMSchema); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URigVMSchema); \ /** Deleted move- and copy-constructors, should never be used */ \ URigVMSchema(URigVMSchema&&) = delete; \ URigVMSchema(const URigVMSchema&) = delete; \ RIGVMDEVELOPER_API virtual ~URigVMSchema(); #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVMDeveloper_Public_RigVMModel_RigVMSchema_h_29_PROLOG #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVMDeveloper_Public_RigVMModel_RigVMSchema_h_32_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_RigVM_Source_RigVMDeveloper_Public_RigVMModel_RigVMSchema_h_32_INCLASS \ FID_Engine_Plugins_Runtime_RigVM_Source_RigVMDeveloper_Public_RigVMModel_RigVMSchema_h_32_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class URigVMSchema; // ********** End Class URigVMSchema *************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_RigVM_Source_RigVMDeveloper_Public_RigVMModel_RigVMSchema_h PRAGMA_ENABLE_DEPRECATION_WARNINGS