// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ResonanceAudioSettings.h" #ifdef RESONANCEAUDIO_ResonanceAudioSettings_generated_h #error "ResonanceAudioSettings.generated.h already included, missing '#pragma once' in ResonanceAudioSettings.h" #endif #define RESONANCEAUDIO_ResonanceAudioSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UResonanceAudioSettings ************************************************** struct Z_Construct_UClass_UResonanceAudioSettings_Statics; RESONANCEAUDIO_API UClass* Z_Construct_UClass_UResonanceAudioSettings_NoRegister(); #define FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Private_ResonanceAudioSettings_h_15_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUResonanceAudioSettings(); \ friend struct ::Z_Construct_UClass_UResonanceAudioSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend RESONANCEAUDIO_API UClass* ::Z_Construct_UClass_UResonanceAudioSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UResonanceAudioSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/ResonanceAudio"), Z_Construct_UClass_UResonanceAudioSettings_NoRegister) \ DECLARE_SERIALIZER(UResonanceAudioSettings) #define FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Private_ResonanceAudioSettings_h_15_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UResonanceAudioSettings(UResonanceAudioSettings&&) = delete; \ UResonanceAudioSettings(const UResonanceAudioSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(RESONANCEAUDIO_API, UResonanceAudioSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UResonanceAudioSettings); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UResonanceAudioSettings) \ RESONANCEAUDIO_API virtual ~UResonanceAudioSettings(); #define FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Private_ResonanceAudioSettings_h_12_PROLOG #define FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Private_ResonanceAudioSettings_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Private_ResonanceAudioSettings_h_15_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Private_ResonanceAudioSettings_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UResonanceAudioSettings; // ********** End Class UResonanceAudioSettings **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Private_ResonanceAudioSettings_h PRAGMA_ENABLE_DEPRECATION_WARNINGS