// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "SPluginPaths.h" #ifdef PLUGINBROWSER_SPluginPaths_generated_h #error "SPluginPaths.generated.h already included, missing '#pragma once' in SPluginPaths.h" #endif #define PLUGINBROWSER_SPluginPaths_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FPluginPaths_External ********************************************* struct Z_Construct_UScriptStruct_FPluginPaths_External_Statics; #define FID_Engine_Plugins_Editor_PluginBrowser_Source_PluginBrowser_Private_SPluginPaths_h_22_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FPluginPaths_External_Statics; \ PLUGINBROWSER_API static class UScriptStruct* StaticStruct(); struct FPluginPaths_External; // ********** End ScriptStruct FPluginPaths_External *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Editor_PluginBrowser_Source_PluginBrowser_Private_SPluginPaths_h PRAGMA_ENABLE_DEPRECATION_WARNINGS