// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PersonaPreviewSceneRefPoseController.h" #ifdef PERSONA_PersonaPreviewSceneRefPoseController_generated_h #error "PersonaPreviewSceneRefPoseController.generated.h already included, missing '#pragma once' in PersonaPreviewSceneRefPoseController.h" #endif #define PERSONA_PersonaPreviewSceneRefPoseController_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UPersonaPreviewSceneRefPoseController ************************************ struct Z_Construct_UClass_UPersonaPreviewSceneRefPoseController_Statics; PERSONA_API UClass* Z_Construct_UClass_UPersonaPreviewSceneRefPoseController_NoRegister(); #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneRefPoseController_h_12_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPersonaPreviewSceneRefPoseController(); \ friend struct ::Z_Construct_UClass_UPersonaPreviewSceneRefPoseController_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PERSONA_API UClass* ::Z_Construct_UClass_UPersonaPreviewSceneRefPoseController_NoRegister(); \ public: \ DECLARE_CLASS2(UPersonaPreviewSceneRefPoseController, UPersonaPreviewSceneController, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UPersonaPreviewSceneRefPoseController_NoRegister) \ DECLARE_SERIALIZER(UPersonaPreviewSceneRefPoseController) #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneRefPoseController_h_12_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UPersonaPreviewSceneRefPoseController(UPersonaPreviewSceneRefPoseController&&) = delete; \ UPersonaPreviewSceneRefPoseController(const UPersonaPreviewSceneRefPoseController&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPersonaPreviewSceneRefPoseController); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPersonaPreviewSceneRefPoseController); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UPersonaPreviewSceneRefPoseController) \ NO_API virtual ~UPersonaPreviewSceneRefPoseController(); #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneRefPoseController_h_8_PROLOG #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneRefPoseController_h_12_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneRefPoseController_h_12_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneRefPoseController_h_12_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPersonaPreviewSceneRefPoseController; // ********** End Class UPersonaPreviewSceneRefPoseController ************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneRefPoseController_h PRAGMA_ENABLE_DEPRECATION_WARNINGS