// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "PersonaPreviewSceneDescription.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePersonaPreviewSceneDescription() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_UAnimBlueprint_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UDataAsset_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UPreviewMeshCollection_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USkeletalMesh_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EPreviewAnimationBlueprintApplicationMethod(); PERSONA_API UClass* Z_Construct_UClass_UPersonaPreviewSceneController_NoRegister(); PERSONA_API UClass* Z_Construct_UClass_UPersonaPreviewSceneDescription(); PERSONA_API UClass* Z_Construct_UClass_UPersonaPreviewSceneDescription_NoRegister(); UPackage* Z_Construct_UPackage__Script_Persona(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UPersonaPreviewSceneDescription ****************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UPersonaPreviewSceneDescription; UClass* UPersonaPreviewSceneDescription::GetPrivateStaticClass() { using TClass = UPersonaPreviewSceneDescription; if (!Z_Registration_Info_UClass_UPersonaPreviewSceneDescription.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PersonaPreviewSceneDescription"), Z_Registration_Info_UClass_UPersonaPreviewSceneDescription.InnerSingleton, StaticRegisterNativesUPersonaPreviewSceneDescription, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UPersonaPreviewSceneDescription.InnerSingleton; } UClass* Z_Construct_UClass_UPersonaPreviewSceneDescription_NoRegister() { return UPersonaPreviewSceneDescription::GetPrivateStaticClass(); } struct Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "PersonaPreviewSceneDescription.h" }, { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewController_MetaData[] = { { "Category", "Animation" }, { "Comment", "// The method by which the preview is animated\n" }, { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, { "ToolTip", "The method by which the preview is animated" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewControllerInstance_MetaData[] = { { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewControllerInstances_MetaData[] = { { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewMesh_MetaData[] = { { "Category", "Mesh" }, { "Comment", "/** The preview mesh to use */" }, { "DisplayThumbnail", "TRUE" }, { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, { "ToolTip", "The preview mesh to use" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewAnimationBlueprint_MetaData[] = { { "Category", "Animation Blueprint" }, { "Comment", "/** The preview anim blueprint to use */" }, { "DisplayThumbnail", "TRUE" }, { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, { "ToolTip", "The preview anim blueprint to use" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ApplicationMethod_MetaData[] = { { "Category", "Animation Blueprint" }, { "Comment", "/** The method by which a preview animation blueprint is applied, either as an overlay layer, or as a linked instance */" }, { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, { "ToolTip", "The method by which a preview animation blueprint is applied, either as an overlay layer, or as a linked instance" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LinkedAnimGraphTag_MetaData[] = { { "Category", "Animation Blueprint" }, { "Comment", "/** The tag to use when applying a preview animation blueprint via LinkAnimGraphByTag */" }, { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, { "ToolTip", "The tag to use when applying a preview animation blueprint via LinkAnimGraphByTag" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AdditionalMeshes_MetaData[] = { { "Category", "Additional Meshes" }, { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultAdditionalMeshes_MetaData[] = { { "ModuleRelativePath", "Private/PersonaPreviewSceneDescription.h" }, }; #endif // WITH_METADATA // ********** Begin Class UPersonaPreviewSceneDescription constinit property declarations ********** static const UECodeGen_Private::FClassPropertyParams NewProp_PreviewController; static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewControllerInstance; static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewControllerInstances_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PreviewControllerInstances; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_PreviewMesh; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_PreviewAnimationBlueprint; static const UECodeGen_Private::FBytePropertyParams NewProp_ApplicationMethod_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_ApplicationMethod; static const UECodeGen_Private::FNamePropertyParams NewProp_LinkedAnimGraphTag; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_AdditionalMeshes; static const UECodeGen_Private::FObjectPropertyParams NewProp_DefaultAdditionalMeshes; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UPersonaPreviewSceneDescription constinit property declarations ************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics // ********** Begin Class UPersonaPreviewSceneDescription Property Definitions ********************* const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewController = { "PreviewController", nullptr, (EPropertyFlags)0x0014000002000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPersonaPreviewSceneDescription, PreviewController), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UPersonaPreviewSceneController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewController_MetaData), NewProp_PreviewController_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewControllerInstance = { "PreviewControllerInstance", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPersonaPreviewSceneDescription, PreviewControllerInstance), Z_Construct_UClass_UPersonaPreviewSceneController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewControllerInstance_MetaData), NewProp_PreviewControllerInstance_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewControllerInstances_Inner = { "PreviewControllerInstances", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPersonaPreviewSceneController_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewControllerInstances = { "PreviewControllerInstances", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPersonaPreviewSceneDescription, PreviewControllerInstances), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewControllerInstances_MetaData), NewProp_PreviewControllerInstances_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewMesh = { "PreviewMesh", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPersonaPreviewSceneDescription, PreviewMesh), Z_Construct_UClass_USkeletalMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewMesh_MetaData), NewProp_PreviewMesh_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewAnimationBlueprint = { "PreviewAnimationBlueprint", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPersonaPreviewSceneDescription, PreviewAnimationBlueprint), Z_Construct_UClass_UAnimBlueprint_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewAnimationBlueprint_MetaData), NewProp_PreviewAnimationBlueprint_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_ApplicationMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_ApplicationMethod = { "ApplicationMethod", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPersonaPreviewSceneDescription, ApplicationMethod), Z_Construct_UEnum_Engine_EPreviewAnimationBlueprintApplicationMethod, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ApplicationMethod_MetaData), NewProp_ApplicationMethod_MetaData) }; // 1960160676 const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_LinkedAnimGraphTag = { "LinkedAnimGraphTag", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPersonaPreviewSceneDescription, LinkedAnimGraphTag), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LinkedAnimGraphTag_MetaData), NewProp_LinkedAnimGraphTag_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_AdditionalMeshes = { "AdditionalMeshes", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPersonaPreviewSceneDescription, AdditionalMeshes), Z_Construct_UClass_UDataAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AdditionalMeshes_MetaData), NewProp_AdditionalMeshes_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_DefaultAdditionalMeshes = { "DefaultAdditionalMeshes", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPersonaPreviewSceneDescription, DefaultAdditionalMeshes), Z_Construct_UClass_UPreviewMeshCollection_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultAdditionalMeshes_MetaData), NewProp_DefaultAdditionalMeshes_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewController, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewControllerInstance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewControllerInstances_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewControllerInstances, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewMesh, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_PreviewAnimationBlueprint, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_ApplicationMethod_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_ApplicationMethod, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_LinkedAnimGraphTag, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_AdditionalMeshes, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::NewProp_DefaultAdditionalMeshes, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::PropPointers) < 2048); // ********** End Class UPersonaPreviewSceneDescription Property Definitions *********************** UObject* (*const Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Persona, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::ClassParams = { &UPersonaPreviewSceneDescription::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::PropPointers), 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::Class_MetaDataParams), Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::Class_MetaDataParams) }; void UPersonaPreviewSceneDescription::StaticRegisterNativesUPersonaPreviewSceneDescription() { } UClass* Z_Construct_UClass_UPersonaPreviewSceneDescription() { if (!Z_Registration_Info_UClass_UPersonaPreviewSceneDescription.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPersonaPreviewSceneDescription.OuterSingleton, Z_Construct_UClass_UPersonaPreviewSceneDescription_Statics::ClassParams); } return Z_Registration_Info_UClass_UPersonaPreviewSceneDescription.OuterSingleton; } UPersonaPreviewSceneDescription::UPersonaPreviewSceneDescription(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPersonaPreviewSceneDescription); UPersonaPreviewSceneDescription::~UPersonaPreviewSceneDescription() {} // ********** End Class UPersonaPreviewSceneDescription ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDescription_h__Script_Persona_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UPersonaPreviewSceneDescription, UPersonaPreviewSceneDescription::StaticClass, TEXT("UPersonaPreviewSceneDescription"), &Z_Registration_Info_UClass_UPersonaPreviewSceneDescription, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPersonaPreviewSceneDescription), 975693133U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDescription_h__Script_Persona_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDescription_h__Script_Persona_2576315786{ TEXT("/Script/Persona"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDescription_h__Script_Persona_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDescription_h__Script_Persona_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS