// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PersonaPreviewSceneDefaultController.h" #ifdef PERSONA_PersonaPreviewSceneDefaultController_generated_h #error "PersonaPreviewSceneDefaultController.generated.h already included, missing '#pragma once' in PersonaPreviewSceneDefaultController.h" #endif #define PERSONA_PersonaPreviewSceneDefaultController_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UPersonaPreviewSceneDefaultController ************************************ struct Z_Construct_UClass_UPersonaPreviewSceneDefaultController_Statics; PERSONA_API UClass* Z_Construct_UClass_UPersonaPreviewSceneDefaultController_NoRegister(); #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDefaultController_h_12_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPersonaPreviewSceneDefaultController(); \ friend struct ::Z_Construct_UClass_UPersonaPreviewSceneDefaultController_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PERSONA_API UClass* ::Z_Construct_UClass_UPersonaPreviewSceneDefaultController_NoRegister(); \ public: \ DECLARE_CLASS2(UPersonaPreviewSceneDefaultController, UPersonaPreviewSceneController, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UPersonaPreviewSceneDefaultController_NoRegister) \ DECLARE_SERIALIZER(UPersonaPreviewSceneDefaultController) #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDefaultController_h_12_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UPersonaPreviewSceneDefaultController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UPersonaPreviewSceneDefaultController(UPersonaPreviewSceneDefaultController&&) = delete; \ UPersonaPreviewSceneDefaultController(const UPersonaPreviewSceneDefaultController&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPersonaPreviewSceneDefaultController); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPersonaPreviewSceneDefaultController); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPersonaPreviewSceneDefaultController) \ NO_API virtual ~UPersonaPreviewSceneDefaultController(); #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDefaultController_h_8_PROLOG #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDefaultController_h_12_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDefaultController_h_12_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDefaultController_h_12_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPersonaPreviewSceneDefaultController; // ********** End Class UPersonaPreviewSceneDefaultController ************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneDefaultController_h PRAGMA_ENABLE_DEPRECATION_WARNINGS