// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PersonaPreviewSceneController.h" #ifdef PERSONA_PersonaPreviewSceneController_generated_h #error "PersonaPreviewSceneController.generated.h already included, missing '#pragma once' in PersonaPreviewSceneController.h" #endif #define PERSONA_PersonaPreviewSceneController_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UPersonaPreviewSceneController ******************************************* struct Z_Construct_UClass_UPersonaPreviewSceneController_Statics; PERSONA_API UClass* Z_Construct_UClass_UPersonaPreviewSceneController_NoRegister(); #define FID_Engine_Source_Editor_Persona_Public_PersonaPreviewSceneController_h_22_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPersonaPreviewSceneController(); \ friend struct ::Z_Construct_UClass_UPersonaPreviewSceneController_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PERSONA_API UClass* ::Z_Construct_UClass_UPersonaPreviewSceneController_NoRegister(); \ public: \ DECLARE_CLASS2(UPersonaPreviewSceneController, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UPersonaPreviewSceneController_NoRegister) \ DECLARE_SERIALIZER(UPersonaPreviewSceneController) #define FID_Engine_Source_Editor_Persona_Public_PersonaPreviewSceneController_h_22_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ PERSONA_API UPersonaPreviewSceneController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UPersonaPreviewSceneController(UPersonaPreviewSceneController&&) = delete; \ UPersonaPreviewSceneController(const UPersonaPreviewSceneController&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(PERSONA_API, UPersonaPreviewSceneController); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPersonaPreviewSceneController); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPersonaPreviewSceneController) \ PERSONA_API virtual ~UPersonaPreviewSceneController(); #define FID_Engine_Source_Editor_Persona_Public_PersonaPreviewSceneController_h_18_PROLOG #define FID_Engine_Source_Editor_Persona_Public_PersonaPreviewSceneController_h_22_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Persona_Public_PersonaPreviewSceneController_h_22_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Persona_Public_PersonaPreviewSceneController_h_22_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPersonaPreviewSceneController; // ********** End Class UPersonaPreviewSceneController ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Persona_Public_PersonaPreviewSceneController_h PRAGMA_ENABLE_DEPRECATION_WARNINGS