// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PersonaPreviewSceneAnimationController.h" #ifdef PERSONA_PersonaPreviewSceneAnimationController_generated_h #error "PersonaPreviewSceneAnimationController.generated.h already included, missing '#pragma once' in PersonaPreviewSceneAnimationController.h" #endif #define PERSONA_PersonaPreviewSceneAnimationController_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UPersonaPreviewSceneAnimationController ********************************** struct Z_Construct_UClass_UPersonaPreviewSceneAnimationController_Statics; PERSONA_API UClass* Z_Construct_UClass_UPersonaPreviewSceneAnimationController_NoRegister(); #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneAnimationController_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPersonaPreviewSceneAnimationController(); \ friend struct ::Z_Construct_UClass_UPersonaPreviewSceneAnimationController_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PERSONA_API UClass* ::Z_Construct_UClass_UPersonaPreviewSceneAnimationController_NoRegister(); \ public: \ DECLARE_CLASS2(UPersonaPreviewSceneAnimationController, UPersonaPreviewSceneController, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UPersonaPreviewSceneAnimationController_NoRegister) \ DECLARE_SERIALIZER(UPersonaPreviewSceneAnimationController) #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneAnimationController_h_16_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UPersonaPreviewSceneAnimationController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UPersonaPreviewSceneAnimationController(UPersonaPreviewSceneAnimationController&&) = delete; \ UPersonaPreviewSceneAnimationController(const UPersonaPreviewSceneAnimationController&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPersonaPreviewSceneAnimationController); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPersonaPreviewSceneAnimationController); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPersonaPreviewSceneAnimationController) \ NO_API virtual ~UPersonaPreviewSceneAnimationController(); #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneAnimationController_h_12_PROLOG #define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneAnimationController_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneAnimationController_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneAnimationController_h_16_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPersonaPreviewSceneAnimationController; // ********** End Class UPersonaPreviewSceneAnimationController ************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneAnimationController_h PRAGMA_ENABLE_DEPRECATION_WARNINGS