// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PaperTerrainMaterial.h" #ifdef PAPER2D_PaperTerrainMaterial_generated_h #error "PaperTerrainMaterial.generated.h already included, missing '#pragma once' in PaperTerrainMaterial.h" #endif #define PAPER2D_PaperTerrainMaterial_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FPaperTerrainMaterialRule ***************************************** struct Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics; #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h_16_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics; \ PAPER2D_API static class UScriptStruct* StaticStruct(); struct FPaperTerrainMaterialRule; // ********** End ScriptStruct FPaperTerrainMaterialRule ******************************************* // ********** Begin Class UPaperTerrainMaterial **************************************************** struct Z_Construct_UClass_UPaperTerrainMaterial_Statics; PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainMaterial_NoRegister(); #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h_77_INCLASS \ private: \ static void StaticRegisterNativesUPaperTerrainMaterial(); \ friend struct ::Z_Construct_UClass_UPaperTerrainMaterial_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PAPER2D_API UClass* ::Z_Construct_UClass_UPaperTerrainMaterial_NoRegister(); \ public: \ DECLARE_CLASS2(UPaperTerrainMaterial, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Paper2D"), Z_Construct_UClass_UPaperTerrainMaterial_NoRegister) \ DECLARE_SERIALIZER(UPaperTerrainMaterial) #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h_77_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ PAPER2D_API UPaperTerrainMaterial(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPaperTerrainMaterial) \ DECLARE_VTABLE_PTR_HELPER_CTOR(PAPER2D_API, UPaperTerrainMaterial); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPaperTerrainMaterial); \ /** Deleted move- and copy-constructors, should never be used */ \ UPaperTerrainMaterial(UPaperTerrainMaterial&&) = delete; \ UPaperTerrainMaterial(const UPaperTerrainMaterial&) = delete; \ PAPER2D_API virtual ~UPaperTerrainMaterial(); #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h_74_PROLOG #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h_77_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h_77_INCLASS \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h_77_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPaperTerrainMaterial; // ********** End Class UPaperTerrainMaterial ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h PRAGMA_ENABLE_DEPRECATION_WARNINGS