// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NavLinkTrivial.h" #ifdef NAVIGATIONSYSTEM_NavLinkTrivial_generated_h #error "NavLinkTrivial.generated.h already included, missing '#pragma once' in NavLinkTrivial.h" #endif #define NAVIGATIONSYSTEM_NavLinkTrivial_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UNavLinkTrivial ********************************************************** struct Z_Construct_UClass_UNavLinkTrivial_Statics; NAVIGATIONSYSTEM_API UClass* Z_Construct_UClass_UNavLinkTrivial_NoRegister(); #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavLinkTrivial_h_15_INCLASS \ private: \ static void StaticRegisterNativesUNavLinkTrivial(); \ friend struct ::Z_Construct_UClass_UNavLinkTrivial_Statics; \ static UClass* GetPrivateStaticClass(); \ friend NAVIGATIONSYSTEM_API UClass* ::Z_Construct_UClass_UNavLinkTrivial_NoRegister(); \ public: \ DECLARE_CLASS2(UNavLinkTrivial, UNavLinkDefinition, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/NavigationSystem"), Z_Construct_UClass_UNavLinkTrivial_NoRegister) \ DECLARE_SERIALIZER(UNavLinkTrivial) #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavLinkTrivial_h_15_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NAVIGATIONSYSTEM_API UNavLinkTrivial(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNavLinkTrivial) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NAVIGATIONSYSTEM_API, UNavLinkTrivial); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNavLinkTrivial); \ /** Deleted move- and copy-constructors, should never be used */ \ UNavLinkTrivial(UNavLinkTrivial&&) = delete; \ UNavLinkTrivial(const UNavLinkTrivial&) = delete; \ NAVIGATIONSYSTEM_API virtual ~UNavLinkTrivial(); #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavLinkTrivial_h_12_PROLOG #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavLinkTrivial_h_15_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavLinkTrivial_h_15_INCLASS \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavLinkTrivial_h_15_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNavLinkTrivial; // ********** End Class UNavLinkTrivial ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_NavigationSystem_Public_NavLinkTrivial_h PRAGMA_ENABLE_DEPRECATION_WARNINGS