// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NNERuntimeGPU.h" #ifdef NNE_NNERuntimeGPU_generated_h #error "NNERuntimeGPU.generated.h already included, missing '#pragma once' in NNERuntimeGPU.h" #endif #define NNE_NNERuntimeGPU_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UNNERuntimeGPU ******************************************************* struct Z_Construct_UClass_UNNERuntimeGPU_Statics; NNE_API UClass* Z_Construct_UClass_UNNERuntimeGPU_NoRegister(); #define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NNE_API UNNERuntimeGPU(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UNNERuntimeGPU(UNNERuntimeGPU&&) = delete; \ UNNERuntimeGPU(const UNNERuntimeGPU&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NNE_API, UNNERuntimeGPU); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNNERuntimeGPU); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNNERuntimeGPU) \ virtual ~UNNERuntimeGPU() = default; #define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUNNERuntimeGPU(); \ friend struct ::Z_Construct_UClass_UNNERuntimeGPU_Statics; \ static UClass* GetPrivateStaticClass(); \ friend NNE_API UClass* ::Z_Construct_UClass_UNNERuntimeGPU_NoRegister(); \ public: \ DECLARE_CLASS2(UNNERuntimeGPU, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/NNE"), Z_Construct_UClass_UNNERuntimeGPU_NoRegister) \ DECLARE_SERIALIZER(UNNERuntimeGPU) #define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~INNERuntimeGPU() {} \ public: \ typedef UNNERuntimeGPU UClassType; \ typedef INNERuntimeGPU ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_52_PROLOG #define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_65_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNNERuntimeGPU; // ********** End Interface UNNERuntimeGPU ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h PRAGMA_ENABLE_DEPRECATION_WARNINGS