// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneVisibilityTrack.h" #ifdef MOVIESCENETRACKS_MovieSceneVisibilityTrack_generated_h #error "MovieSceneVisibilityTrack.generated.h already included, missing '#pragma once' in MovieSceneVisibilityTrack.h" #endif #define MOVIESCENETRACKS_MovieSceneVisibilityTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneVisibilityTrack *********************************************** #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneVisibilityTrack_h_18_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneVisibilityTrack, MOVIESCENETRACKS_API) struct Z_Construct_UClass_UMovieSceneVisibilityTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneVisibilityTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneVisibilityTrack_h_18_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneVisibilityTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneVisibilityTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneVisibilityTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneVisibilityTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneVisibilityTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneVisibilityTrack) \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneVisibilityTrack_h_18_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneVisibilityTrack_h_18_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneVisibilityTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneVisibilityTrack) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneVisibilityTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneVisibilityTrack); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneVisibilityTrack(UMovieSceneVisibilityTrack&&) = delete; \ UMovieSceneVisibilityTrack(const UMovieSceneVisibilityTrack&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieSceneVisibilityTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneVisibilityTrack_h_14_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneVisibilityTrack_h_18_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneVisibilityTrack_h_18_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneVisibilityTrack_h_18_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneVisibilityTrack; // ********** End Class UMovieSceneVisibilityTrack ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneVisibilityTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS