// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieSceneVisibilitySection.h" #ifdef MOVIESCENETRACKS_MovieSceneVisibilitySection_generated_h #error "MovieSceneVisibilitySection.generated.h already included, missing '#pragma once' in MovieSceneVisibilitySection.h" #endif #define MOVIESCENETRACKS_MovieSceneVisibilitySection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneVisibilitySection ********************************************* struct Z_Construct_UClass_UMovieSceneVisibilitySection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneVisibilitySection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVisibilitySection_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneVisibilitySection(); \ friend struct ::Z_Construct_UClass_UMovieSceneVisibilitySection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneVisibilitySection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneVisibilitySection, UMovieSceneBoolSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneVisibilitySection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneVisibilitySection) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVisibilitySection_h_21_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneVisibilitySection(UMovieSceneVisibilitySection&&) = delete; \ UMovieSceneVisibilitySection(const UMovieSceneVisibilitySection&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneVisibilitySection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneVisibilitySection); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneVisibilitySection) \ MOVIESCENETRACKS_API virtual ~UMovieSceneVisibilitySection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVisibilitySection_h_16_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVisibilitySection_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVisibilitySection_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVisibilitySection_h_21_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneVisibilitySection; // ********** End Class UMovieSceneVisibilitySection *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVisibilitySection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS