// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieSceneStringSection.h" #ifdef MOVIESCENETRACKS_MovieSceneStringSection_generated_h #error "MovieSceneStringSection.generated.h already included, missing '#pragma once' in MovieSceneStringSection.h" #endif #define MOVIESCENETRACKS_MovieSceneStringSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneStringSection ************************************************* struct Z_Construct_UClass_UMovieSceneStringSection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneStringSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneStringSection_h_24_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneStringSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneStringSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneStringSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneStringSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneStringSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneStringSection) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneStringSection_h_24_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneStringSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneStringSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneStringSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneStringSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneStringSection(UMovieSceneStringSection&&) = delete; \ UMovieSceneStringSection(const UMovieSceneStringSection&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieSceneStringSection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneStringSection_h_19_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneStringSection_h_24_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneStringSection_h_24_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneStringSection_h_24_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneStringSection; // ********** End Class UMovieSceneStringSection *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneStringSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS