// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneSkeletalAnimationTrack.h" #ifdef MOVIESCENETRACKS_MovieSceneSkeletalAnimationTrack_generated_h #error "MovieSceneSkeletalAnimationTrack.generated.h already included, missing '#pragma once' in MovieSceneSkeletalAnimationTrack.h" #endif #define MOVIESCENETRACKS_MovieSceneSkeletalAnimationTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS enum class ESwapRootBone : uint8; // ********** Begin Class UMovieSceneSkeletalAnimationTrack **************************************** #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetSwapRootBone); \ DECLARE_FUNCTION(execSetSwapRootBone); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_ACCESSORS \ static void GetSwapRootBone_WrapperImpl(const void* Object, void* OutValue); \ static void SetSwapRootBone_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneSkeletalAnimationTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneSkeletalAnimationTrack, UMovieSceneCommonAnimationTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneSkeletalAnimationTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneSkeletalAnimationTrack) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneSkeletalAnimationTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSkeletalAnimationTrack) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneSkeletalAnimationTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSkeletalAnimationTrack); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneSkeletalAnimationTrack(UMovieSceneSkeletalAnimationTrack&&) = delete; \ UMovieSceneSkeletalAnimationTrack(const UMovieSceneSkeletalAnimationTrack&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieSceneSkeletalAnimationTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_17_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_RPC_WRAPPERS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_ACCESSORS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h_21_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneSkeletalAnimationTrack; // ********** End Class UMovieSceneSkeletalAnimationTrack ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneSkeletalAnimationTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS