// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieSceneSkeletalAnimationSection.h" #ifdef MOVIESCENETRACKS_MovieSceneSkeletalAnimationSection_generated_h #error "MovieSceneSkeletalAnimationSection.generated.h already included, missing '#pragma once' in MovieSceneSkeletalAnimationSection.h" #endif #define MOVIESCENETRACKS_MovieSceneSkeletalAnimationSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneSkeletalAnimationParams ******************************** struct Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_23_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneSkeletalAnimationParams; // ********** End ScriptStruct FMovieSceneSkeletalAnimationParams ********************************** // ********** Begin Class UMovieSceneSkeletalAnimationSection ************************************** #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneSkeletalAnimationSection, MOVIESCENETRACKS_API) struct Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneSkeletalAnimationSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneSkeletalAnimationSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneSkeletalAnimationSection) \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_ARCHIVESERIALIZER \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneSkeletalAnimationSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSkeletalAnimationSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneSkeletalAnimationSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSkeletalAnimationSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneSkeletalAnimationSection(UMovieSceneSkeletalAnimationSection&&) = delete; \ UMovieSceneSkeletalAnimationSection(const UMovieSceneSkeletalAnimationSection&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieSceneSkeletalAnimationSection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_111_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h_116_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneSkeletalAnimationSection; // ********** End Class UMovieSceneSkeletalAnimationSection **************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS