// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sections/MovieSceneSkeletalAnimationSection.h" #include "Channels/MovieSceneFloatChannel.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" #include "StructUtils/InstancedStruct.h" #include "Variants/MovieSceneTimeWarpVariant.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneSkeletalAnimationSection() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPHRUNTIME_API UEnum* Z_Construct_UEnum_AnimGraphRuntime_ESwapRootBone(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedStruct(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UClass* Z_Construct_UClass_UAnimSequence_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimSequenceBase_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UMirrorDataTable_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneFloatChannel(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneTimeWarpVariant(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister(); MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams(); UPackage* Z_Construct_UPackage__Script_MovieSceneTracks(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMovieSceneSkeletalAnimationParams ******************************** struct Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneSkeletalAnimationParams); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneSkeletalAnimationParams); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Animation_MetaData[] = { { "AllowedClasses", "/Script/Engine.AnimSequence,/Script/Engine.AnimComposite,/Script/Engine.AnimStreamable" }, { "Category", "Animation" }, { "Comment", "/** The animation this section plays */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "The animation this section plays" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FirstLoopStartFrameOffset_MetaData[] = { { "Category", "Animation|Offset" }, { "Comment", "/** The offset into the beginning of the animation clip for the first loop of play. */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "The offset into the beginning of the animation clip for the first loop of play." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartFrameOffset_MetaData[] = { { "Category", "Animation|Offset" }, { "Comment", "/** The offset into the beginning of the animation clip */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "The offset into the beginning of the animation clip" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndFrameOffset_MetaData[] = { { "Category", "Animation|Offset" }, { "Comment", "/** The offset into the end of the animation clip */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "The offset into the end of the animation clip" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayRate_MetaData[] = { { "Category", "Animation|Playback" }, { "Comment", "/** The playback rate of the animation clip */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "The playback rate of the animation clip" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bReverse_MetaData[] = { { "Category", "Animation|Playback" }, { "Comment", "/** Reverse the playback of the animation clip */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "Reverse the playback of the animation clip" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SlotName_MetaData[] = { { "Category", "Animation|Playback" }, { "Comment", "/** The slot name to use for the animation */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "The slot name to use for the animation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MirrorDataTable_MetaData[] = { { "Category", "Animation|Playback" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Weight_MetaData[] = { { "Comment", "/** The weight curve for this animation section */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "The weight curve for this animation section" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSkipAnimNotifiers_MetaData[] = { { "Category", "Animation|Playback" }, { "Comment", "/** If on will skip sending animation notifies */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "If on will skip sending animation notifies" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceCustomMode_MetaData[] = { { "Category", "Animation|Playback" }, { "Comment", "/** If on animation sequence will always play when active even if the animation is controlled by a Blueprint or Anim Instance Class*/" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "If on animation sequence will always play when active even if the animation is controlled by a Blueprint or Anim Instance Class" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SwapRootBone_MetaData[] = { { "Category", "Animation|Playback" }, { "Comment", "/** If on the root bone transform will be swapped to the specified root*/" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "If on the root bone transform will be swapped to the specified root" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLinearPlaybackWhenScaled_MetaData[] = { { "Category", "Animation|Playback" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartOffset_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndOffset_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneSkeletalAnimationParams constinit property declarations static const UECodeGen_Private::FObjectPropertyParams NewProp_Animation; static const UECodeGen_Private::FStructPropertyParams NewProp_FirstLoopStartFrameOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_StartFrameOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_EndFrameOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_PlayRate; static void NewProp_bReverse_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bReverse; static const UECodeGen_Private::FNamePropertyParams NewProp_SlotName; static const UECodeGen_Private::FObjectPropertyParams NewProp_MirrorDataTable; static const UECodeGen_Private::FStructPropertyParams NewProp_Weight; static void NewProp_bSkipAnimNotifiers_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bSkipAnimNotifiers; static void NewProp_bForceCustomMode_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceCustomMode; static const UECodeGen_Private::FBytePropertyParams NewProp_SwapRootBone_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_SwapRootBone; static void NewProp_bLinearPlaybackWhenScaled_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bLinearPlaybackWhenScaled; static const UECodeGen_Private::FFloatPropertyParams NewProp_StartOffset; static const UECodeGen_Private::FFloatPropertyParams NewProp_EndOffset; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneSkeletalAnimationParams constinit property declarations ** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams; class UScriptStruct* FMovieSceneSkeletalAnimationParams::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneSkeletalAnimationParams")); } return Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneSkeletalAnimationParams Property Definitions *********** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_Animation = { "Animation", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, Animation), Z_Construct_UClass_UAnimSequenceBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Animation_MetaData), NewProp_Animation_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_FirstLoopStartFrameOffset = { "FirstLoopStartFrameOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, FirstLoopStartFrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FirstLoopStartFrameOffset_MetaData), NewProp_FirstLoopStartFrameOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_StartFrameOffset = { "StartFrameOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, StartFrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartFrameOffset_MetaData), NewProp_StartFrameOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_EndFrameOffset = { "EndFrameOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, EndFrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndFrameOffset_MetaData), NewProp_EndFrameOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_PlayRate = { "PlayRate", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, PlayRate), Z_Construct_UScriptStruct_FMovieSceneTimeWarpVariant, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayRate_MetaData), NewProp_PlayRate_MetaData) }; // 1563927630 void Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bReverse_SetBit(void* Obj) { ((FMovieSceneSkeletalAnimationParams*)Obj)->bReverse = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bReverse = { "bReverse", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneSkeletalAnimationParams), &Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bReverse_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bReverse_MetaData), NewProp_bReverse_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SlotName = { "SlotName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, SlotName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SlotName_MetaData), NewProp_SlotName_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_MirrorDataTable = { "MirrorDataTable", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, MirrorDataTable), Z_Construct_UClass_UMirrorDataTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MirrorDataTable_MetaData), NewProp_MirrorDataTable_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_Weight = { "Weight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, Weight), Z_Construct_UScriptStruct_FMovieSceneFloatChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Weight_MetaData), NewProp_Weight_MetaData) }; // 1650834346 void Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bSkipAnimNotifiers_SetBit(void* Obj) { ((FMovieSceneSkeletalAnimationParams*)Obj)->bSkipAnimNotifiers = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bSkipAnimNotifiers = { "bSkipAnimNotifiers", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneSkeletalAnimationParams), &Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bSkipAnimNotifiers_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSkipAnimNotifiers_MetaData), NewProp_bSkipAnimNotifiers_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bForceCustomMode_SetBit(void* Obj) { ((FMovieSceneSkeletalAnimationParams*)Obj)->bForceCustomMode = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bForceCustomMode = { "bForceCustomMode", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneSkeletalAnimationParams), &Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bForceCustomMode_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceCustomMode_MetaData), NewProp_bForceCustomMode_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SwapRootBone_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SwapRootBone = { "SwapRootBone", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, SwapRootBone), Z_Construct_UEnum_AnimGraphRuntime_ESwapRootBone, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SwapRootBone_MetaData), NewProp_SwapRootBone_MetaData) }; // 961282044 void Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bLinearPlaybackWhenScaled_SetBit(void* Obj) { ((FMovieSceneSkeletalAnimationParams*)Obj)->bLinearPlaybackWhenScaled = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bLinearPlaybackWhenScaled = { "bLinearPlaybackWhenScaled", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneSkeletalAnimationParams), &Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bLinearPlaybackWhenScaled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLinearPlaybackWhenScaled_MetaData), NewProp_bLinearPlaybackWhenScaled_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_StartOffset = { "StartOffset", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, StartOffset_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartOffset_MetaData), NewProp_StartOffset_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_EndOffset = { "EndOffset", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneSkeletalAnimationParams, EndOffset_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndOffset_MetaData), NewProp_EndOffset_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_Animation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_FirstLoopStartFrameOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_StartFrameOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_EndFrameOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_PlayRate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bReverse, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SlotName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_MirrorDataTable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_Weight, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bSkipAnimNotifiers, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bForceCustomMode, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SwapRootBone_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_SwapRootBone, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_bLinearPlaybackWhenScaled, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_StartOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewProp_EndOffset, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneSkeletalAnimationParams Property Definitions ************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, nullptr, &NewStructOps, "MovieSceneSkeletalAnimationParams", Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::PropPointers), sizeof(FMovieSceneSkeletalAnimationParams), alignof(FMovieSceneSkeletalAnimationParams), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams.InnerSingleton); } // ********** End ScriptStruct FMovieSceneSkeletalAnimationParams ********************************** // ********** Begin Class UMovieSceneSkeletalAnimationSection ************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection; UClass* UMovieSceneSkeletalAnimationSection::GetPrivateStaticClass() { using TClass = UMovieSceneSkeletalAnimationSection; if (!Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneSkeletalAnimationSection"), Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.InnerSingleton, StaticRegisterNativesUMovieSceneSkeletalAnimationSection, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_NoRegister() { return UMovieSceneSkeletalAnimationSection::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Movie scene section that control skeletal animation\n */" }, { "DisplayName", "Anim Sequence" }, { "IncludePath", "Sections/MovieSceneSkeletalAnimationSection.h" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "Movie scene section that control skeletal animation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Params_MetaData[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ShowOnlyInnerProperties", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimSequence_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Animation_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartOffset_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndOffset_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayRate_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bReverse_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SlotName_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartLocationOffset_MetaData[] = { { "Category", "Root Motions" }, { "Comment", "/* Location offset applied before the matched offset*/" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "Location offset applied before the matched offset" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartRotationOffset_MetaData[] = { { "Category", "Root Motions" }, { "Comment", "/* Location offset applied after the matched offset*/" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "Location offset applied after the matched offset" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MatchedBoneName_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MatchedLocationOffset_MetaData[] = { { "Category", "Root Motions" }, { "Comment", "/* Location offset determined by matching*/" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "Location offset determined by matching" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MatchedRotationOffset_MetaData[] = { { "Category", "Root Motions" }, { "Comment", "/* Rotation offset determined by matching*/" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "Rotation offset determined by matching" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchWithPrevious_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchTranslation_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchIncludeZHeight_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchRotationYaw_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchRotationPitch_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMatchRotationRoll_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDebugForceTickPose_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowSkeleton_MetaData[] = { { "Category", "Root Motions" }, { "Comment", "/** Whether to show the underlying skeleton for this section. */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, { "ToolTip", "Whether to show the underlying skeleton for this section." }, }; #endif // WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MixedAnimationTarget_MetaData[] = { { "BaseStruct", "/Script/MovieSceneTracks.MovieSceneMixedAnimationTarget" }, { "Category", "Mixed Animation" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MixedAnimationPriority_MetaData[] = { { "Category", "Mixed Animation" }, { "ModuleRelativePath", "Public/Sections/MovieSceneSkeletalAnimationSection.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneSkeletalAnimationSection constinit property declarations ****** static const UECodeGen_Private::FStructPropertyParams NewProp_Params; static const UECodeGen_Private::FObjectPropertyParams NewProp_AnimSequence; static const UECodeGen_Private::FObjectPropertyParams NewProp_Animation; static const UECodeGen_Private::FFloatPropertyParams NewProp_StartOffset; static const UECodeGen_Private::FFloatPropertyParams NewProp_EndOffset; static const UECodeGen_Private::FFloatPropertyParams NewProp_PlayRate; static void NewProp_bReverse_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bReverse; static const UECodeGen_Private::FNamePropertyParams NewProp_SlotName; static const UECodeGen_Private::FStructPropertyParams NewProp_StartLocationOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_StartRotationOffset; static const UECodeGen_Private::FNamePropertyParams NewProp_MatchedBoneName; static const UECodeGen_Private::FStructPropertyParams NewProp_MatchedLocationOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_MatchedRotationOffset; static void NewProp_bMatchWithPrevious_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchWithPrevious; static void NewProp_bMatchTranslation_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchTranslation; static void NewProp_bMatchIncludeZHeight_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchIncludeZHeight; static void NewProp_bMatchRotationYaw_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchRotationYaw; static void NewProp_bMatchRotationPitch_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchRotationPitch; static void NewProp_bMatchRotationRoll_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bMatchRotationRoll; static void NewProp_bDebugForceTickPose_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDebugForceTickPose; #if WITH_EDITORONLY_DATA static void NewProp_bShowSkeleton_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowSkeleton; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_MixedAnimationTarget; static const UECodeGen_Private::FIntPropertyParams NewProp_MixedAnimationPriority; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMovieSceneSkeletalAnimationSection constinit property declarations ******** static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics // ********** Begin Class UMovieSceneSkeletalAnimationSection Property Definitions ***************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_Params = { "Params", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, Params), Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Params_MetaData), NewProp_Params_MetaData) }; // 1049182166 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_AnimSequence = { "AnimSequence", nullptr, (EPropertyFlags)0x0144000020000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, AnimSequence_DEPRECATED), Z_Construct_UClass_UAnimSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimSequence_MetaData), NewProp_AnimSequence_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_Animation = { "Animation", nullptr, (EPropertyFlags)0x0144000020000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, Animation_DEPRECATED), Z_Construct_UClass_UAnimSequenceBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Animation_MetaData), NewProp_Animation_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartOffset = { "StartOffset", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, StartOffset_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartOffset_MetaData), NewProp_StartOffset_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_EndOffset = { "EndOffset", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, EndOffset_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndOffset_MetaData), NewProp_EndOffset_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_PlayRate = { "PlayRate", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, PlayRate_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayRate_MetaData), NewProp_PlayRate_MetaData) }; void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bReverse_SetBit(void* Obj) { ((UMovieSceneSkeletalAnimationSection*)Obj)->bReverse_DEPRECATED = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bReverse = { "bReverse", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bReverse_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bReverse_MetaData), NewProp_bReverse_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_SlotName = { "SlotName", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, SlotName_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SlotName_MetaData), NewProp_SlotName_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartLocationOffset = { "StartLocationOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, StartLocationOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartLocationOffset_MetaData), NewProp_StartLocationOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartRotationOffset = { "StartRotationOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, StartRotationOffset), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartRotationOffset_MetaData), NewProp_StartRotationOffset_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedBoneName = { "MatchedBoneName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MatchedBoneName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MatchedBoneName_MetaData), NewProp_MatchedBoneName_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedLocationOffset = { "MatchedLocationOffset", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MatchedLocationOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MatchedLocationOffset_MetaData), NewProp_MatchedLocationOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedRotationOffset = { "MatchedRotationOffset", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MatchedRotationOffset), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MatchedRotationOffset_MetaData), NewProp_MatchedRotationOffset_MetaData) }; void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchWithPrevious_SetBit(void* Obj) { ((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchWithPrevious = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchWithPrevious = { "bMatchWithPrevious", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchWithPrevious_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchWithPrevious_MetaData), NewProp_bMatchWithPrevious_MetaData) }; void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchTranslation_SetBit(void* Obj) { ((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchTranslation = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchTranslation = { "bMatchTranslation", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchTranslation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchTranslation_MetaData), NewProp_bMatchTranslation_MetaData) }; void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchIncludeZHeight_SetBit(void* Obj) { ((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchIncludeZHeight = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchIncludeZHeight = { "bMatchIncludeZHeight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchIncludeZHeight_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchIncludeZHeight_MetaData), NewProp_bMatchIncludeZHeight_MetaData) }; void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationYaw_SetBit(void* Obj) { ((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchRotationYaw = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationYaw = { "bMatchRotationYaw", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationYaw_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchRotationYaw_MetaData), NewProp_bMatchRotationYaw_MetaData) }; void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationPitch_SetBit(void* Obj) { ((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchRotationPitch = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationPitch = { "bMatchRotationPitch", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationPitch_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchRotationPitch_MetaData), NewProp_bMatchRotationPitch_MetaData) }; void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationRoll_SetBit(void* Obj) { ((UMovieSceneSkeletalAnimationSection*)Obj)->bMatchRotationRoll = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationRoll = { "bMatchRotationRoll", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationRoll_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMatchRotationRoll_MetaData), NewProp_bMatchRotationRoll_MetaData) }; void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bDebugForceTickPose_SetBit(void* Obj) { ((UMovieSceneSkeletalAnimationSection*)Obj)->bDebugForceTickPose = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bDebugForceTickPose = { "bDebugForceTickPose", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bDebugForceTickPose_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDebugForceTickPose_MetaData), NewProp_bDebugForceTickPose_MetaData) }; #if WITH_EDITORONLY_DATA void Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bShowSkeleton_SetBit(void* Obj) { ((UMovieSceneSkeletalAnimationSection*)Obj)->bShowSkeleton = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bShowSkeleton = { "bShowSkeleton", nullptr, (EPropertyFlags)0x0010000800000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieSceneSkeletalAnimationSection), &Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bShowSkeleton_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowSkeleton_MetaData), NewProp_bShowSkeleton_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MixedAnimationTarget = { "MixedAnimationTarget", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MixedAnimationTarget), Z_Construct_UScriptStruct_FInstancedStruct, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MixedAnimationTarget_MetaData), NewProp_MixedAnimationTarget_MetaData) }; // 3949785911 const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MixedAnimationPriority = { "MixedAnimationPriority", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneSkeletalAnimationSection, MixedAnimationPriority), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MixedAnimationPriority_MetaData), NewProp_MixedAnimationPriority_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_Params, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_AnimSequence, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_Animation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_EndOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_PlayRate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bReverse, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_SlotName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartLocationOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_StartRotationOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedBoneName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedLocationOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MatchedRotationOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchWithPrevious, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchTranslation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchIncludeZHeight, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationYaw, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationPitch, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bMatchRotationRoll, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bDebugForceTickPose, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_bShowSkeleton, #endif // WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MixedAnimationTarget, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::NewProp_MixedAnimationPriority, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::PropPointers) < 2048); // ********** End Class UMovieSceneSkeletalAnimationSection Property Definitions ******************* UObject* (*const Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneSection, (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::InterfaceParams[] = { { Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneSkeletalAnimationSection, IMovieSceneEntityProvider), false }, // 945022145 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::ClassParams = { &UMovieSceneSkeletalAnimationSection::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x00A800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::Class_MetaDataParams) }; void UMovieSceneSkeletalAnimationSection::StaticRegisterNativesUMovieSceneSkeletalAnimationSection() { } UClass* Z_Construct_UClass_UMovieSceneSkeletalAnimationSection() { if (!Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.OuterSingleton, Z_Construct_UClass_UMovieSceneSkeletalAnimationSection_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneSkeletalAnimationSection); UMovieSceneSkeletalAnimationSection::~UMovieSceneSkeletalAnimationSection() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneSkeletalAnimationSection) // ********** End Class UMovieSceneSkeletalAnimationSection **************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMovieSceneSkeletalAnimationParams::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneSkeletalAnimationParams_Statics::NewStructOps, TEXT("MovieSceneSkeletalAnimationParams"),&Z_Registration_Info_UScriptStruct_FMovieSceneSkeletalAnimationParams, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneSkeletalAnimationParams), 1049182166U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneSkeletalAnimationSection, UMovieSceneSkeletalAnimationSection::StaticClass, TEXT("UMovieSceneSkeletalAnimationSection"), &Z_Registration_Info_UClass_UMovieSceneSkeletalAnimationSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneSkeletalAnimationSection), 1757233459U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_502827368{ TEXT("/Script/MovieSceneTracks"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneSkeletalAnimationSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS