// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Channels/MovieSceneFloatPerlinNoiseChannelContainer.h" #ifdef MOVIESCENETRACKS_MovieSceneFloatPerlinNoiseChannelContainer_generated_h #error "MovieSceneFloatPerlinNoiseChannelContainer.generated.h already included, missing '#pragma once' in MovieSceneFloatPerlinNoiseChannelContainer.h" #endif #define MOVIESCENETRACKS_MovieSceneFloatPerlinNoiseChannelContainer_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneFloatPerlinNoiseChannelContainer ****************************** struct Z_Construct_UClass_UMovieSceneFloatPerlinNoiseChannelContainer_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneFloatPerlinNoiseChannelContainer_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneFloatPerlinNoiseChannelContainer_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneFloatPerlinNoiseChannelContainer(); \ friend struct ::Z_Construct_UClass_UMovieSceneFloatPerlinNoiseChannelContainer_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneFloatPerlinNoiseChannelContainer_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneFloatPerlinNoiseChannelContainer, UMovieSceneChannelOverrideContainer, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneFloatPerlinNoiseChannelContainer_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneFloatPerlinNoiseChannelContainer) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneFloatPerlinNoiseChannelContainer_h_16_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneFloatPerlinNoiseChannelContainer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneFloatPerlinNoiseChannelContainer(UMovieSceneFloatPerlinNoiseChannelContainer&&) = delete; \ UMovieSceneFloatPerlinNoiseChannelContainer(const UMovieSceneFloatPerlinNoiseChannelContainer&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneFloatPerlinNoiseChannelContainer); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneFloatPerlinNoiseChannelContainer); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneFloatPerlinNoiseChannelContainer) \ MOVIESCENETRACKS_API virtual ~UMovieSceneFloatPerlinNoiseChannelContainer(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneFloatPerlinNoiseChannelContainer_h_13_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneFloatPerlinNoiseChannelContainer_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneFloatPerlinNoiseChannelContainer_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneFloatPerlinNoiseChannelContainer_h_16_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneFloatPerlinNoiseChannelContainer; // ********** End Class UMovieSceneFloatPerlinNoiseChannelContainer ******************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneFloatPerlinNoiseChannelContainer_h PRAGMA_ENABLE_DEPRECATION_WARNINGS